Player Matchup

Jormungandr
Jormungandr
BrntBiscuit
Jormungandr
Level 156
God Stats
4W - 2L
1,612 SR
Queue Stats
79W - 82L
1,479 Elo+
Party 1
Kali
Kali
IXMaslerr
Kali
Level 169
God Stats
2W - 1L
1,733 SR
Queue Stats
117W - 125L
1,576 Elo+
Party 2
King Arthur
King Arthur
Kxneke solos
King Arthur
Level 125
God Stats
3W - 3L
1,676 SR
Queue Stats
240W - 228L
1,551 Elo+
Solo
Janus
Janus
MARrrKUSss
Janus
Level 161
God Stats
1W - 1L
1,266 SR
Queue Stats
60W - 75L
1,528 Elo+
Party 2
Xbalanque
Xbalanque
XGlenwoodX
Xbalanque
Level 138
God Stats
8W - 2L
1,633 SR
Queue Stats
79W - 83L
1,462 Elo+
Party 1
Team Averages
Level 150
1,584 SR
1,519 Elo+

VS

Team Averages
Level 140
1,599 SR
1,512 Elo+
Sun Wukong
Sun Wukong
Eywa_Toruk_Makto
Sun Wukong
Level 162
God Stats
0W - 4L
1,500 SR
Queue Stats
208W - 209L
1,489 Elo+
Solo
Arachne
Arachne
FailGuru
Arachne
Level 146
God Stats
14W - 8L
1,598 SR
Queue Stats
144W - 116L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
Pope Broussard
Kuzenbo
Level 108
God Stats
2W - 5L
1,708 SR
Queue Stats
135W - 135L
1,509 Elo+
Solo
Ishtar
Ishtar
ThippyCup
Ishtar
Level 157
God Stats
1W - 1L
1,652 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 3
Vulcan
Vulcan
WaterDonkey69
Vulcan
Level 125
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrntBiscuit
Jormungandr
9
1 / 0 / 0
6,004
546
1,304
6,787
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
11
0 / 2 / 1
5,755
523
5,458
10,864
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Kxneke solos
King Arthur
10
0 / 1 / 0
6,124
557
3,654
9,489
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
12
1 / 1 / 0
6,836
621
2,536
4,878
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
XGlenwoodX
Xbalanque
11
1 / 0 / 0
6,372
579
3,826
4,796
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eywa_Toruk_Makto
Sun Wukong
12
0 / 0 / 2
6,415
583
5,991
8,241
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
FailGuru
Arachne
12
3 / 1 / 1
6,320
575
5,795
11,993
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

1
0 / 0 / 0
3,621
329
0
0
0
Ishtar
ThippyCup
Ishtar
12
0 / 1 / 0
6,033
548
2,540
6,387
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,698
609
3,763
2,376
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrntBiscuit
Jormungandr
1
0
0
1
L
Sun Wukong
Eywa_Toruk_Makto
Sun Wukong
0
0
2
1
L
Arachne
FailGuru
Arachne
3
1
1
3.5
W
Kali
0
2
1
0.25
W
King Arthur
Kxneke solos
King Arthur
0
1
0
0
W
Janus
1
1
0
1
L
0
0
0
0
L
Ishtar
ThippyCup
Ishtar
0
1
0
0
L
1
1
2
2
W
Xbalanque
XGlenwoodX
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,778
Damage
18,089
36,814
Taken
28,997
17,162
Mitigated
15,040
10,323
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrntBiscuit
Jormungandr
1,304
296
0
892
6,787
5,108
72
153
6,594
26,064
0
L
Sun Wukong
Eywa_Toruk_Makto
Sun Wukong
5,991
1,240
0
2,540
8,241
6,835
0
285
7,916
0
50,152
L
Arachne
FailGuru
Arachne
5,795
3,847
0
7,624
11,993
4,775
0
1,553
10,310
0
54,109
W
Kali
5,458
2,502
0
5,818
10,864
4,194
0
458
10,245
0
49,152
W
King Arthur
Kxneke solos
King Arthur
3,654
565
0
2,149
9,489
4,537
0
0
8,953
0
43,272
W
Janus
2,536
181
0
750
4,878
1,532
0
2,537
1,931
57,125
344
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
ThippyCup
Ishtar
2,540
1,541
0
2,518
6,387
2,619
0
400
5,987
0
48,528
L
3,763
903
0
500
2,376
811
0
1,271
944
40,875
962
W
Xbalanque
XGlenwoodX
Xbalanque
3,826
1,330
0
714
4,796
1,791
783
0
4,796
0
52,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
29,087
392
Minions Killed
341
0
Camps Cleared
0
1,109,414
Distance Traveled
945,447
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,004
546
35
3
0
227,588
3
L
Sun Wukong
6,415
583
85
8
0
215,669
0
L
Arachne
6,320
575
82
7
0
274,756
0
W
Kali
5,755
523
80
7
0
274,236
2
W
King Arthur
6,124
557
77
7
0
177,998
0
W
Janus
6,836
621
114
10
0
218,865
0
L
Kuzenbo
3,621
329
0
0
0
0
0
L
Ishtar
6,033
548
83
8
0
213,980
2
L
Vulcan
6,698
609
91
8
0
241,042
0
W
Xbalanque
6,372
579
86
8
0
210,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role