Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Got Lucky Just
Achilles
Level 114
God Stats
6W - 10L
1,297 SR
Queue Stats
85W - 98L
1,390 Elo+
Party 2
Charon
Charon
Plow82
Charon
Level 76
God Stats
9W - 5L
1,317 SR
Queue Stats
242W - 223L
1,439 Elo+
Solo
Thanatos
Thanatos
PrdBlackWatch
Thanatos
Level 108
God Stats
11W - 9L
1,553 SR
Queue Stats
116W - 124L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
juanfr1
Nu Wa
Level 180
God Stats
24W - 19L
1,467 SR
Queue Stats
435W - 437L
1,472 Elo+
Solo
Team Averages
Level 125
1,427 SR
1,446 Elo+

VS

Team Averages
Level 84
1,530 SR
1,474 Elo+
Jing Wei
Jing Wei
Aesthor
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,724 Elo+
Party 1
Nox
Nox
GabMarks
Nox
Level 174
God Stats
39W - 32L
1,498 SR
Queue Stats
212W - 224L
1,478 Elo+
Solo
Kukulkan
Kukulkan
KurizoaRyuzakiL
Kukulkan
Level 88
God Stats
2W - 2L
1,653 SR
Queue Stats
192W - 174L
1,457 Elo+
Solo
Hercules
Hercules
Rainos
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,724 Elo+
Party 1
Nut
Nut
jarekey
Nut
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 47L
989 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 1
5,988
599
6,051
5,680
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
11
1 / 0 / 0
6,238
624
3,421
7,832
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
Plow82
Charon
9
0 / 0 / 3
5,705
571
2,284
3,956
1,946
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
PrdBlackWatch
Thanatos
10
2 / 0 / 0
5,614
561
1,772
7,816
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
juanfr1
Nu Wa
11
1 / 0 / 1
6,688
669
3,647
1,770
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aesthor
Jing Wei
8
0 / 2 / 0
4,397
440
1,297
5,076
1,582
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,387
539
2,878
5,115
1,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
8
0 / 0 / 0
4,490
449
708
3,582
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Rainos
Hercules
8
0 / 1 / 0
4,820
482
1,854
10,338
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
8
0 / 4 / 0
4,566
457
2,826
7,700
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Jing Wei
Aesthor
Jing Wei
0
2
0
0
L
0
0
0
0
W
Achilles
1
0
0
1
L
Kukulkan
0
0
0
0
W
Charon
Plow82
Charon
0
0
3
1.5
W
Thanatos
PrdBlackWatch
Thanatos
2
0
0
2
L
Hercules
Rainos
Hercules
0
1
0
0
L
Nut
0
4
0
0
W
Nu Wa
juanfr1
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
9,563
27,054
Taken
31,811
14,068
Mitigated
15,498
17,609
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,051
3,219
0
3,484
5,680
2,433
482
0
5,680
0
47,822
L
Jing Wei
Aesthor
Jing Wei
1,297
830
0
1,229
5,076
1,582
0
732
4,344
0
24,022
L
2,878
253
0
1,831
5,115
1,795
0
220
4,426
35,095
0
W
Achilles
3,421
365
0
4,301
7,832
5,960
0
2,979
4,853
0
42,066
L
Kukulkan
708
76
0
1,014
3,582
952
0
1,208
2,374
26,070
0
W
Charon
Plow82
Charon
2,284
452
1,094
1,410
3,956
1,946
150
0
3,956
17,773
0
W
Thanatos
PrdBlackWatch
Thanatos
1,772
436
0
6,376
7,816
3,227
0
533
7,283
0
42,843
L
Hercules
Rainos
Hercules
1,854
276
0
3,166
10,338
8,228
0
1,825
8,513
0
14,336
L
Nut
2,826
1,588
0
327
7,700
2,941
0
1,927
5,603
0
28,422
W
Nu Wa
juanfr1
Nu Wa
3,647
1,281
0
944
1,770
502
1,250
295
1,475
48,495
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
23,660
310
Minions Killed
244
0
Camps Cleared
0
922,241
Distance Traveled
908,894
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,988
599
73
7
0
158,186
0
L
Jing Wei
4,397
440
45
5
0
190,580
0
L
Nox
5,387
539
62
6
0
207,025
6
W
Achilles
6,238
624
64
6
0
187,014
0
L
Kukulkan
4,490
449
58
6
0
127,430
0
W
Charon
5,705
571
21
2
0
180,274
1
W
Thanatos
5,614
561
65
7
0
219,121
1
L
Hercules
4,820
482
22
2
0
213,281
0
L
Nut
4,566
457
57
6
0
170,578
0
W
Nu Wa
6,688
669
87
9
0
177,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role