Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Gwonesthewee
Bellona
Level 153
God Stats
4W - 3L
1,513 SR
Queue Stats
88W - 73L
1,546 Elo+
Party 2
Khepri
Khepri
Mutt Nezo
Khepri
Level 111
God Stats
5W - 1L
1,853 SR
Queue Stats
52W - 40L
1,501 Elo+
Party 2
Scylla
Scylla
Sir Gonski
Scylla
Level 153
God Stats
1W - 1L
1,350 SR
Queue Stats
63W - 51L
1,492 Elo+
Party 2
Loki
Loki
matthewRSO
Loki
Level 148
God Stats
8W - 8L
1,465 SR
Queue Stats
174W - 155L
1,516 Elo+
Party 1
Team Averages
Level 139
1,536 SR
1,511 Elo+

VS

Team Averages
Level 148
1,596 SR
1,511 Elo+
Ix Chel
Ix Chel
Deefunk
Ix Chel
Level 199
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 10L
1,432 Elo+
Solo
Loki
Loki
Skovah
Loki
Level 70
God Stats
1W - 2L
1,524 SR
Queue Stats
42W - 37L
1,545 Elo+
Solo
Freya
Freya
TwistedKombat_
Freya
Level 137
God Stats
5W - 16L
1,411 SR
Queue Stats
382W - 420L
1,614 Elo+
Solo
Achilles
Achilles
Zombieman0921
Achilles
Level 79
God Stats
60W - 59L
1,536 SR
Queue Stats
185W - 237L
1,471 Elo+
Solo
Bacchus
Bacchus
o9naquiam
Bacchus
Level 254
God Stats
41W - 20L
1,736 SR
Queue Stats
294W - 321L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 2 / 2
6,939
694
4,090
5,461
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Gwonesthewee
Bellona
12
4 / 0 / 1
7,227
723
7,980
9,989
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Mutt Nezo
Khepri
10
3 / 0 / 4
6,376
638
3,152
6,228
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Sir Gonski
Scylla
11
4 / 1 / 2
6,442
644
5,468
3,616
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 3
5,897
590
2,849
8,365
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Deefunk
Ix Chel
11
1 / 1 / 1
5,969
597
3,487
5,351
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Skovah
Loki
10
1 / 4 / 1
5,376
538
3,566
9,641
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
5,558
556
3,403
6,075
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Zombieman0921
Achilles
9
0 / 4 / 0
5,037
504
5,316
11,933
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
o9naquiam
Bacchus
9
1 / 3 / 2
4,994
499
4,795
7,721
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
4
4
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
2
1.5
L
Ix Chel
Deefunk
Ix Chel
1
1
1
1.5
W
Bellona
Gwonesthewee
Bellona
4
0
1
4.5
W
Khepri
Mutt Nezo
Khepri
3
0
4
5
W
Scylla
Sir Gonski
Scylla
4
1
2
5
L
Loki
Skovah
Loki
1
4
1
0.38
L
1
3
1
0.5
L
Achilles
Zombieman0921
Achilles
0
4
0
0
W
2
1
3
3.5
L
Bacchus
o9naquiam
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
20,567
33,659
Taken
40,721
19,544
Mitigated
23,002
11,650
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,090
1,890
0
886
5,461
1,776
0
2,925
1,856
0
61,683
L
Ix Chel
Deefunk
Ix Chel
3,487
553
702
970
5,351
2,139
57
3,662
1,689
40,328
367
W
Bellona
Gwonesthewee
Bellona
7,980
2,407
0
3,889
9,989
9,931
0
371
8,834
6,984
44,042
W
Khepri
Mutt Nezo
Khepri
3,152
649
161
1,601
6,228
4,081
0
3,888
1,639
10,161
1,671
W
Scylla
Sir Gonski
Scylla
5,468
875
0
500
3,616
1,191
0
1,470
1,827
48,036
0
L
Loki
Skovah
Loki
3,566
983
0
582
9,641
3,851
44
2,067
7,497
0
40,134
L
3,403
1,106
0
2,057
6,075
2,239
0
629
5,446
32,047
0
L
Achilles
Zombieman0921
Achilles
5,316
1,726
0
4,382
11,933
7,976
0
946
10,359
0
29,348
W
2,849
1,012
0
4,613
8,365
2,565
0
1,039
7,118
0
42,821
L
Bacchus
o9naquiam
Bacchus
4,795
563
201
1,556
7,721
6,797
0
2,041
5,642
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
26,934
356
Minions Killed
304
0
Camps Cleared
0
1,099,053
Distance Traveled
1,030,109
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,939
694
97
10
0
207,739
2
L
Ix Chel
5,969
597
80
8
0
211,826
3
W
Bellona
7,227
723
85
9
0
216,702
2
W
Khepri
6,376
638
19
2
0
227,555
2
W
Scylla
6,442
644
82
8
0
200,098
1
L
Loki
5,376
538
73
7
0
224,094
0
L
Freya
5,558
556
65
7
0
196,275
2
L
Achilles
5,037
504
50
5
0
180,401
0
W
Loki
5,897
590
73
7
0
246,959
2
L
Bacchus
4,994
499
36
4
0
217,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role