Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BreastFestBruh
Mercury
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 82L
1,520 Elo+
Solo
Aphrodite
Aphrodite
RitoRlz
Aphrodite
Level 67
God Stats
0W - 1L
1,544 SR
Queue Stats
46W - 35L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
Level 76
God Stats
16W - 20L
1,527 SR
Queue Stats
925W - 944L
1,452 Elo+
Party 1
King Arthur
King Arthur
torduLama220
King Arthur
Level 126
God Stats
15W - 25L
1,426 SR
Queue Stats
292W - 309L
1,472 Elo+
Party 1
Team Averages
Level 98
1,499 SR
1,483 Elo+

VS

Team Averages
Level 73
1,533 SR
1,481 Elo+
Chang'e
Chang'e
Jegappiie
Chang'e
Level 69
God Stats
117W - 60L
1,645 SR
Queue Stats
203W - 185L
1,451 Elo+
Solo
Pele
Pele
ParagonZ27
Pele
Level 59
God Stats
3W - 1L
1,268 SR
Queue Stats
137W - 142L
1,497 Elo+
Solo
Sylvanus
Sylvanus
RockitoCat
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,482 Elo+
Solo
Skadi
Skadi
Weslex1
Skadi
Level 62
God Stats
11W - 4L
1,708 SR
Queue Stats
210W - 198L
1,468 Elo+
Solo
Cerberus
Cerberus
striker3010
Cerberus
Level 138
God Stats
13W - 6L
1,547 SR
Queue Stats
722W - 703L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 0
7,426
530
6,161
9,085
1,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 2
6,128
438
5,901
13,627
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
RitoRlz
Aphrodite
11
0 / 1 / 1
6,560
469
2,071
9,041
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
11
0 / 2 / 1
5,915
423
2,422
8,777
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
torduLama220
King Arthur
13
2 / 3 / 0
7,670
548
8,111
14,979
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jegappiie
Chang'e
14
1 / 2 / 2
7,871
562
9,000
10,786
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 2
7,563
540
5,077
11,403
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
RockitoCat
Sylvanus
12
1 / 1 / 5
7,347
525
8,671
8,742
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Weslex1
Skadi
15
5 / 0 / 1
8,290
592
7,671
5,095
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
striker3010
Cerberus
15
2 / 0 / 2
8,725
623
7,602
9,851
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
0
0.33
L
1
3
2
0.67
W
Chang'e
Jegappiie
Chang'e
1
2
2
1
W
3
1
2
4
L
Aphrodite
RitoRlz
Aphrodite
0
1
1
0.5
W
Sylvanus
RockitoCat
Sylvanus
1
1
5
3.5
W
Skadi
Weslex1
Skadi
5
0
1
5.5
L
Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
0
2
1
0.25
W
Cerberus
striker3010
Cerberus
2
0
2
3
L
King Arthur
torduLama220
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
38,021
55,509
Taken
45,877
26,116
Mitigated
20,927
13,835
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,161
1,203
0
2,651
9,085
1,667
0
6,025
2,632
67,701
1,572
L
5,901
2,696
0
1,454
13,627
4,902
0
3,522
9,939
0
39,981
W
Chang'e
Jegappiie
Chang'e
9,000
428
443
7,018
10,786
3,954
58
17
10,769
53,084
0
W
5,077
853
0
5,411
11,403
4,435
0
1,017
10,386
0
54,492
L
Aphrodite
RitoRlz
Aphrodite
2,071
383
2,010
5,325
9,041
5,900
0
3,061
5,980
28,310
910
W
Sylvanus
RockitoCat
Sylvanus
8,671
2,773
196
4,489
8,742
5,808
883
2,068
6,674
38,825
17,986
W
Skadi
Weslex1
Skadi
7,671
2,467
0
1,445
5,095
2,106
511
790
4,305
0
63,043
L
Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
2,422
1,402
0
643
8,777
3,662
0
2,262
6,515
0
52,255
W
Cerberus
striker3010
Cerberus
7,602
411
0
2,451
9,851
4,624
13
4,168
5,683
66,939
0
L
King Arthur
torduLama220
King Arthur
8,111
583
0
1,752
14,979
9,985
0
8,922
6,057
102
66,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
39,796
395
Minions Killed
518
0
Camps Cleared
0
1,330,734
Distance Traveled
1,460,068
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,426
530
120
9
0
258,498
0
L
Mercury
6,128
438
60
4
0
307,083
0
W
Chang'e
7,871
562
82
6
0
294,513
1
W
Pele
7,563
540
83
6
0
338,937
0
L
Aphrodite
6,560
469
40
3
0
261,815
2
W
Sylvanus
7,347
525
97
7
0
243,741
0
W
Skadi
8,290
592
100
7
0
285,076
3
L
Ah Muzen Cab
5,915
423
82
6
0
240,907
0
W
Cerberus
8,725
623
156
11
0
297,801
4
L
King Arthur
7,670
548
93
7
0
262,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role