Player Matchup

Artemis
Artemis
GodÔfWar
Artemis
Level 144
God Stats
1W - 0L
1,695 SR
Queue Stats
47W - 51L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Imrahil5
Cthulhu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 149L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
RagingBigRed
Tsukuyomi
Level 45
God Stats
5W - 0L
1,435 SR
Queue Stats
174W - 152L
1,538 Elo+
Party 1
Maui
Maui
Sirensnake
Maui
Level 163
God Stats
3W - 1L
1,351 SR
Queue Stats
195W - 145L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
thetruegod27
Nu Wa
Level 155
God Stats
4W - 1L
1,507 SR
Queue Stats
317W - 304L
1,535 Elo+
Solo
Team Averages
Level 132
1,498 SR
1,565 Elo+

VS

Team Averages
Level 136
1,456 SR
1,535 Elo+
Neith
Neith
Ahazi
Neith
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 158L
1,501 Elo+
Solo
Bakasura
Bakasura
Arctic21WoIf
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,512 Elo+
Solo
Bellona
Bellona
EvilMonkeyEdd
Bellona
Level 121
God Stats
0W - 3L
1,187 SR
Queue Stats
50W - 43L
1,571 Elo+
Party 2
Chronos
Chronos
NinjiWhompin
Chronos
Level 104
God Stats
2W - 1L
1,829 SR
Queue Stats
116W - 111L
1,549 Elo+
Party 2
Sobek
Sobek
xXTheImmortalXx
Sobek
Level 145
God Stats
1W - 6L
1,265 SR
Queue Stats
388W - 398L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodÔfWar
Artemis
15
6 / 3 / 12
10,114
919
14,177
8,519
4,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Imrahil5
Cthulhu
17
6 / 2 / 15
10,724
975
12,910
12,425
15,129
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
RagingBigRed
Tsukuyomi
17
5 / 2 / 15
10,205
928
16,537
11,396
5,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
2 / 2 / 20
10,256
932
7,811
15,223
14,885
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 13
9,433
858
8,947
5,601
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahazi
Neith
16
3 / 3 / 3
8,476
771
11,845
10,300
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Arctic21WoIf
Bakasura
14
2 / 6 / 2
7,916
720
6,316
13,601
15,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
14
2 / 4 / 2
7,612
692
7,090
12,684
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chronos
NinjiWhompin
Chronos
12
0 / 6 / 4
7,117
647
6,614
12,351
6,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 5
7,937
722
6,760
17,559
19,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
23
Kills
7
10
Deaths
23
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Ahazi
Neith
3
3
3
1.5
L
Bakasura
Arctic21WoIf
Bakasura
2
6
2
0.5
L
Bellona
2
4
2
0.75
W
Artemis
GodÔfWar
Artemis
6
3
12
4
W
Cthulhu
Imrahil5
Cthulhu
6
2
15
6.75
L
Chronos
NinjiWhompin
Chronos
0
6
4
0.33
W
Tsukuyomi
RagingBigRed
Tsukuyomi
5
2
15
6.25
W
2
2
20
6
W
4
1
13
10.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,382
Damage
38,625
53,164
Taken
66,495
43,363
Mitigated
61,871
21,943
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ahazi
Neith
11,845
2,148
579
3,205
10,300
5,744
0
4,714
5,586
0
30,405
L
Bakasura
Arctic21WoIf
Bakasura
6,316
2,891
728
2,003
13,601
15,010
0
4,595
9,006
0
7,530
L
Bellona
7,090
416
852
2,238
12,684
15,252
0
6,197
6,487
0
12,172
W
Artemis
GodÔfWar
Artemis
14,177
7,278
1,948
1,202
8,519
4,111
2,943
2,441
4,958
0
28,071
W
Cthulhu
Imrahil5
Cthulhu
12,910
424
3,568
1,952
12,425
15,129
402
3,699
7,633
28,088
4,401
L
Chronos
NinjiWhompin
Chronos
6,614
2,243
226
511
12,351
6,394
0
5,275
7,076
17,699
0
W
Tsukuyomi
RagingBigRed
Tsukuyomi
16,537
3,302
899
2,751
11,396
5,989
1,440
1,165
9,537
0
38,484
W
7,811
1,293
3,715
4,463
15,223
14,885
800
4,192
10,190
12,896
0
W
8,947
2,009
733
712
5,601
3,249
1,855
1,877
3,675
17,389
0
L
6,760
429
1,076
5,826
17,559
19,471
0
6,669
10,890
16,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
39,058
148
Minions Killed
116
0
Camps Cleared
0
1,206,492
Distance Traveled
1,040,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,476
771
50
5
0
205,832
0
L
Bakasura
7,916
720
24
2
0
200,267
0
L
Bellona
7,612
692
11
1
0
221,252
0
W
Artemis
10,114
919
31
3
0
212,421
0
W
Cthulhu
10,724
975
46
4
0
258,820
0
L
Chronos
7,117
647
22
2
0
203,890
0
W
Tsukuyomi
10,205
928
45
4
0
276,795
0
W
Maui
10,256
932
8
1
0
211,795
0
W
Nu Wa
9,433
858
18
2
0
246,661
0
L
Sobek
7,937
722
9
1
0
208,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role