Player Matchup

Rama
Rama
BlorgBlorgerson
Rama
Level 82
God Stats
14W - 8L
1,448 SR
Queue Stats
167W - 162L
1,509 Elo+
Party 1
Hera
Hera
ENRA6EDPEN6UIN
Hera
Level 146
God Stats
8W - 3L
1,584 SR
Queue Stats
51W - 62L
1,493 Elo+
Party 1
Loki
Loki
SWIFTO117
Loki
Level 143
God Stats
12W - 16L
1,518 SR
Queue Stats
150W - 156L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Saek71
Cthulhu
Level 123
God Stats
9W - 6L
1,640 SR
Queue Stats
87W - 90L
1,461 Elo+
Party 1
Bakasura
Bakasura
ToastyWaffle123
Bakasura
Level 149
God Stats
1W - 1L
1,360 SR
Queue Stats
146W - 135L
1,561 Elo+
Solo
Team Averages
Level 129
1,510 SR
1,496 Elo+

VS

Team Averages
Level 98
1,543 SR
1,483 Elo+
Cerberus
Cerberus
BigPPBOI
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
KlutzySlinky1
Cliodhna
Level 68
God Stats
4W - 3L
1,723 SR
Queue Stats
175W - 168L
1,429 Elo+
Solo
Scylla
Scylla
PhysicalMemes
Scylla
Level 104
God Stats
1W - 4L
1,323 SR
Queue Stats
135W - 122L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 143
God Stats
144W - 108L
1,671 SR
Queue Stats
340W - 320L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Valkrie_Hildr
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,303
630
4,082
5,478
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,658
566
3,425
3,281
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
1 / 1 / 0
6,543
654
3,287
6,891
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Saek71
Cthulhu
10
1 / 1 / 6
6,226
623
3,712
8,737
5,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
11
2 / 0 / 2
5,976
598
3,906
8,677
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigPPBOI
Cerberus
8
0 / 4 / 0
4,666
467
4,143
8,457
5,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
KlutzySlinky1
Cliodhna
10
1 / 1 / 0
4,874
487
2,098
6,882
2,246
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
5,668
567
1,803
5,116
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
6,286
629
5,512
4,841
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Valkrie_Hildr
Jing Wei
7
0 / 3 / 1
4,599
460
2,774
5,549
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigPPBOI
Cerberus
0
4
0
0
W
5
0
3
6.5
W
0
1
0
0
L
Cliodhna
KlutzySlinky1
Cliodhna
1
1
0
1
L
0
0
1
0.5
L
2
1
0
2
W
Loki
1
1
0
1
W
Cthulhu
Saek71
Cthulhu
1
1
6
4
W
Bakasura
2
0
2
3
L
Jing Wei
Valkrie_Hildr
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
16,330
33,064
Taken
30,845
15,694
Mitigated
12,843
12,720
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigPPBOI
Cerberus
4,143
780
0
1,901
8,457
5,503
0
2,125
5,828
15,469
0
W
4,082
3,132
0
1,646
5,478
1,882
862
2,584
2,894
0
35,070
W
3,425
675
0
310
3,281
1,422
0
1,992
1,289
44,125
919
L
Cliodhna
KlutzySlinky1
Cliodhna
2,098
314
0
3,611
6,882
2,246
0
102
6,420
0
28,649
L
1,803
258
0
2,202
5,116
1,992
0
3,396
1,720
49,136
761
L
5,512
893
0
1,000
4,841
1,297
0
0
4,841
43,290
1,671
W
Loki
3,287
377
0
2,437
6,891
2,470
0
3,314
3,577
0
51,646
W
Cthulhu
Saek71
Cthulhu
3,712
368
1,403
2,779
8,737
5,803
0
2,206
6,531
31,324
133
W
Bakasura
3,906
2,433
0
4,145
8,677
4,117
0
1,330
7,347
0
40,153
L
Jing Wei
Valkrie_Hildr
Jing Wei
2,774
2,253
0
946
5,549
1,805
0
1,362
4,044
0
31,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
26,093
357
Minions Killed
300
0
Camps Cleared
0
1,089,466
Distance Traveled
997,586
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,666
467
32
3
0
176,995
0
W
Rama
6,303
630
70
7
0
181,089
0
W
Hera
5,658
566
72
7
0
204,326
1
L
Cliodhna
4,874
487
49
5
0
255,473
0
L
Scylla
5,668
567
89
9
0
210,262
1
L
Nu Wa
6,286
629
77
8
0
187,605
1
W
Loki
6,543
654
91
9
0
211,082
0
W
Cthulhu
6,226
623
37
4
0
228,916
4
W
Bakasura
5,976
598
87
9
0
264,053
1
L
Jing Wei
4,599
460
53
5
0
167,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role