Player Matchup

Mulan
Mulan
LindaO1961
Mulan
Level 105
God Stats
2W - 0L
1,737 SR
Queue Stats
10W - 4L
1,662 Elo+
Party 1
Medusa
Medusa
Shadow45720
Medusa
Level 125
God Stats
3W - 1L
1,737 SR
Queue Stats
35W - 31L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
caleaw_
Cthulhu
Level 144
God Stats
6W - 1L
1,716 SR
Queue Stats
22W - 15L
1,617 Elo+
Party 1
Team Averages
Level 125
1,730 SR
1,621 Elo+

VS

Team Averages
Level 96
1,451 SR
1,565 Elo+
Artemis
Artemis
Revenant_TC
Artemis
Level 145
God Stats
0W - 4L
1,287 SR
Queue Stats
132W - 132L
1,602 Elo+
Solo
Zeus
Zeus
Targha2490
Zeus
Level 124
God Stats
4W - 4L
1,566 SR
Queue Stats
43W - 40L
1,602 Elo+
Party 2
Surtr
Surtr
tree4100
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 2 / 7
7,842
784
5,919
9,537
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
4 / 0 / 5
9,106
911
10,478
6,171
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
caleaw_
Cthulhu
13
5 / 2 / 4
8,340
834
7,764
9,843
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Revenant_TC
Artemis
13
2 / 1 / 2
7,304
730
6,651
6,391
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 3
7,042
704
5,049
7,853
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
tree4100
Surtr
9
1 / 5 / 3
6,666
667
5,657
13,398
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
3
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
2
7
2.25
L
Artemis
Revenant_TC
Artemis
2
1
2
3
W
Medusa
4
0
5
6.5
L
0
4
3
0.38
W
Cthulhu
caleaw_
Cthulhu
5
2
4
3.5
L
Surtr
tree4100
Surtr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
17,357
25,551
Taken
27,642
20,176
Mitigated
15,834
3,779
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
5,919
643
0
992
9,537
9,471
546
1,612
7,572
0
24,037
L
Artemis
Revenant_TC
Artemis
6,651
1,952
0
650
6,391
2,541
736
563
5,680
0
21,684
W
Medusa
10,478
3,472
0
901
6,171
2,419
1,535
1,400
4,689
0
36,530
L
5,049
454
0
383
7,853
2,727
418
2,897
4,403
27,641
0
W
Cthulhu
caleaw_
Cthulhu
7,764
547
90
1,796
9,843
8,286
284
2,334
7,322
24,933
1,998
L
Surtr
tree4100
Surtr
5,657
2,268
0
1,253
13,398
10,566
0
2,895
9,694
285
8,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
21,012
144
Minions Killed
111
0
Camps Cleared
0
563,482
Distance Traveled
547,534
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,842
784
36
4
0
185,710
0
L
Artemis
7,304
730
39
4
0
194,261
1
W
Medusa
9,106
911
66
7
0
190,482
0
L
Zeus
7,042
704
64
6
0
186,425
0
W
Cthulhu
8,340
834
42
4
0
187,290
0
L
Surtr
6,666
667
8
1
0
166,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role