Player Matchup

Danzaburou
Danzaburou
LastGuide
Danzaburou
Level 57
God Stats
4W - 3L
1,534 SR
Queue Stats
36W - 69L
1,259 Elo+
Party 1
Baba Yaga
Baba Yaga
Yummy Colada
Baba Yaga
Level 65
God Stats
10W - 7L
1,673 SR
Queue Stats
65W - 66L
1,430 Elo+
Solo
Bacchus
Bacchus
woah meIIy
Bacchus
Level 28
God Stats
3W - 3L
1,348 SR
Queue Stats
43W - 73L
1,271 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,320 Elo+

VS

Team Averages
Level 49
1,661 SR
1,413 Elo+
Artemis
Artemis
FearKevin-
Artemis
Level 59
God Stats
1W - 2L
1,688 SR
Queue Stats
153W - 148L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
calllmeguap
Baron Samedi
Level 42
God Stats
12W - 7L
1,794 SR
Queue Stats
109W - 114L
1,381 Elo+
Solo
Anubis
Anubis
lildrifter03
Anubis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LastGuide
Danzaburou
12
0 / 3 / 3
11,186
533
2,214
10,492
4,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baba Yaga
Yummy Colada
Baba Yaga
20
6 / 5 / 3
15,957
760
23,523
20,267
11,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
woah meIIy
Bacchus
18
4 / 5 / 2
14,052
669
14,661
21,851
25,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FearKevin-
Artemis
20
8 / 6 / 4
14,907
710
21,437
23,128
9,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
calllmeguap
Baron Samedi
20
5 / 4 / 5
14,638
697
17,941
24,908
20,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
1
0 / 0 / 0
7,818
372
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
13
13
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
FearKevin-
Artemis
8
6
4
1.67
W
Danzaburou
LastGuide
Danzaburou
0
3
3
0.5
W
Baba Yaga
Yummy Colada
Baba Yaga
6
5
3
1.5
L
Baron Samedi
calllmeguap
Baron Samedi
5
4
5
1.88
L
Anubis
0
0
0
0
W
Bacchus
woah meIIy
Bacchus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
39,378
52,610
Taken
48,036
40,716
Mitigated
29,745
10,764
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FearKevin-
Artemis
21,437
9,038
0
3,817
23,128
9,298
1,354
17,988
4,174
40
61,308
W
Danzaburou
LastGuide
Danzaburou
2,214
525
0
2,971
10,492
4,012
338
3,807
6,685
0
11,089
W
Baba Yaga
Yummy Colada
Baba Yaga
23,523
1,341
226
3,345
20,267
11,013
939
6,837
13,430
69,502
2,459
L
Baron Samedi
calllmeguap
Baron Samedi
17,941
947
1,105
5,480
24,908
20,447
414
17,470
6,424
69,757
527
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
woah meIIy
Bacchus
14,661
892
96
4,126
21,851
25,691
586
6,950
14,901
48,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
37,363
195
Minions Killed
162
0
Camps Cleared
0
938,393
Distance Traveled
687,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,907
710
86
4
0
317,257
0
W
Danzaburou
11,186
533
19
1
0
197,501
0
W
Baba Yaga
15,957
760
106
5
0
367,808
0
L
Baron Samedi
14,638
697
76
4
0
369,852
0
L
Anubis
7,818
372
0
0
0
0
0
W
Bacchus
14,052
669
70
3
0
373,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role