Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Hellfoes
Neith
Gold IV
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 175L
1,723 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
RedShyyy
Kuzenbo
Gold IV
Level 104
God Stats
8W - 5L
1,695 SR
Queue Stats
79W - 81L
1,415 MMR
Party 2
Loki
Loki
Platinum III
RenoiSoin_
Loki
Platinum III
Level 141
God Stats
78W - 54L
1,621 SR
Queue Stats
653W - 664L
1,887 MMR
Party 2
Scylla
Scylla
Gold IV
lordcefe
Scylla
Gold IV
Level 116
God Stats
0W - 1L
1,913 SR
Queue Stats
30W - 31L
1,709 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,646 SR
1,647 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,506 SR
1,637 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Brigandine
Cernunnos
Platinum III
Level 189
God Stats
9W - 4L
1,652 SR
Queue Stats
115W - 102L
1,774 MMR
Party 1
Ymir
Ymir
Platinum IV
CurlyBrows
Ymir
Platinum IV
Level 65
God Stats
3W - 4L
1,232 SR
Queue Stats
116W - 113L
1,705 MMR
Party 3
Osiris
Osiris
Gold I
Metelitsa
Osiris
Gold I
Level 158
God Stats
7W - 8L
1,582 SR
Queue Stats
210W - 201L
1,641 MMR
Party 1
Lancelot
Lancelot
Gold II
ProjectJuvenile
Lancelot
Gold II
Level 153
God Stats
26W - 21L
1,563 SR
Queue Stats
124W - 117L
1,567 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
1
0 / 0 / 0
2,409
482
0
0
0
Neith
Hellfoes
Neith
5
1 / 1 / 1
3,383
677
1,904
2,509
771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
RedShyyy
Kuzenbo
5
0 / 0 / 2
3,405
681
1,124
1,366
993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,444
689
1,231
3,385
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
lordcefe
Scylla
5
0 / 0 / 0
3,012
602
615
1,675
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BellonaBakasuraThanatosBacchus

VS

Bans
ThorThothErlang ShenSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,791
758
1,460
1,008
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Brigandine
Cernunnos
6
0 / 2 / 1
3,307
661
1,637
3,955
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 0
3,571
714
1,468
3,714
1,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Metelitsa
Osiris
7
0 / 0 / 0
3,801
760
154
2,438
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
6
0 / 0 / 0
3,309
662
0
3,070
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Janus
 
Janus
0
0
0
0
W
Cernunnos
Brigandine
Cernunnos
0
2
1
0.25
W
1
0
0
1
L
Neith
Hellfoes
Neith
1
1
1
1.5
W
Osiris
Metelitsa
Osiris
0
0
0
0
W
Lancelot
0
0
0
0
L
Kuzenbo
RedShyyy
Kuzenbo
0
0
2
1
L
1
0
0
1
L
Scylla
lordcefe
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,874
Damage
4,719
8,935
Taken
14,185
3,182
Mitigated
5,874
4,385
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
1,460
44
0
234
1,008
341
17
511
497
20,338
638
W
Cernunnos
Brigandine
Cernunnos
1,637
792
0
996
3,955
1,199
0
745
3,210
0
18,197
W
1,468
519
0
1,114
3,714
1,947
0
379
3,335
10,145
0
L
Neith
Hellfoes
Neith
1,904
984
0
899
2,509
771
0
655
1,854
0
16,869
W
Osiris
Metelitsa
Osiris
154
23
0
1,777
2,438
1,207
0
105
2,333
0
21,219
W
Lancelot
0
0
0
759
3,070
1,180
0
340
2,730
0
18,967
L
Kuzenbo
RedShyyy
Kuzenbo
1,124
588
0
786
1,366
993
0
214
1,152
10,321
0
L
1,231
175
0
1,876
3,385
1,002
0
819
2,526
0
15,435
L
Scylla
lordcefe
Scylla
615
138
0
824
1,675
416
0
1,018
511
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,653
Gold Earned
17,779
101
Minions Killed
168
0
Camps Cleared
0
397,254
Distance Traveled
522,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,409
482
0
0
0
0
0
W
Janus
3,791
758
47
9
0
102,179
0
W
Cernunnos
3,307
661
34
7
0
93,060
1
W
Ymir
3,571
714
14
3
0
103,617
0
L
Neith
3,383
677
23
5
0
95,996
0
W
Osiris
3,801
760
37
7
0
92,080
0
W
Lancelot
3,309
662
36
7
0
131,898
0
L
Kuzenbo
3,405
681
13
3
0
108,780
0
L
Loki
3,444
689
41
8
0
116,649
0
L
Scylla
3,012
602
24
5
0
75,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role