Player Matchup

Janus
Janus
ItsJoku
Janus
Level 81
God Stats
3W - 2L
1,501 SR
Queue Stats
57W - 56L
1,555 Elo+
Party 1
Cerberus
Cerberus
Orlandeeto
Cerberus
Level 62
God Stats
11W - 11L
1,479 SR
Queue Stats
84W - 95L
1,459 Elo+
Party 1
Anhur
Anhur
SIoppySuds-
Anhur
Level 122
God Stats
3W - 0L
1,889 SR
Queue Stats
35W - 37L
1,494 Elo+
Party 1
Awilix
Awilix
Solo-Effect
Awilix
Level 140
God Stats
3W - 8L
1,192 SR
Queue Stats
99W - 108L
1,529 Elo+
Party 1
King Arthur
King Arthur
thecvmboss
King Arthur
Level 134
God Stats
91W - 63L
1,556 SR
Queue Stats
979W - 932L
1,477 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,503 Elo+

VS

Team Averages
Level 121
1,610 SR
1,527 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BeefCat1
Bellona
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 177L
1,539 Elo+
Solo
Terra
Terra
SuperNatural361
Terra
Level 124
God Stats
13W - 12L
1,547 SR
Queue Stats
289W - 279L
1,505 Elo+
Solo
Arachne
Arachne
kennyorellanajck
Arachne
Level 109
God Stats
2W - 2L
1,844 SR
Queue Stats
102W - 100L
1,548 Elo+
Party 2
Martichoras
Martichoras
kevin286
Martichoras
Level 128
God Stats
3W - 2L
1,660 SR
Queue Stats
121W - 122L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItsJoku
Janus
7
1 / 0 / 0
4,000
800
1,961
1,372
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Orlandeeto
Cerberus
5
0 / 0 / 0
3,221
644
1,715
4,672
2,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
2,912
582
2,376
2,726
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
6
1 / 0 / 0
3,719
744
341
3,632
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
thecvmboss
King Arthur
8
2 / 0 / 1
4,357
871
3,393
4,525
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,378
676
718
2,731
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BeefCat1
Bellona
6
0 / 3 / 0
3,241
648
2,402
5,463
3,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,424
685
1,454
3,328
1,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 0 / 0
2,630
526
0
1,099
245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
kevin286
Martichoras
5
0 / 0 / 0
3,096
619
3,244
3,745
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Bellona
BeefCat1
Bellona
0
3
0
0
W
Janus
ItsJoku
Janus
1
0
0
1
W
Cerberus
Orlandeeto
Cerberus
0
0
0
0
W
0
0
0
0
W
Awilix
1
0
0
1
L
0
0
0
0
L
0
0
0
0
L
Martichoras
kevin286
Martichoras
0
0
0
0
W
King Arthur
thecvmboss
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,786
Damage
7,818
16,927
Taken
16,366
7,898
Mitigated
7,844
6,861
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
718
0
0
750
2,731
818
0
1,675
770
15,029
0
L
Bellona
BeefCat1
Bellona
2,402
1,226
0
1,381
5,463
3,985
0
0
5,463
0
15,070
W
Janus
ItsJoku
Janus
1,961
122
0
605
1,372
383
0
395
977
20,055
0
W
Cerberus
Orlandeeto
Cerberus
1,715
27
106
2,141
4,672
2,649
0
743
3,929
9,952
297
W
2,376
1,209
0
1,032
2,726
681
0
504
2,222
0
15,422
W
Awilix
341
122
0
1,984
3,632
1,125
0
365
3,267
0
18,932
L
1,454
233
327
1,363
3,328
1,501
0
743
2,585
7,066
2,300
L
0
0
0
651
1,099
245
0
0
1,099
0
3,847
L
Martichoras
kevin286
Martichoras
3,244
1,344
0
937
3,745
1,295
0
968
2,777
0
21,492
W
King Arthur
thecvmboss
King Arthur
3,393
924
0
993
4,525
3,060
0
0
4,525
0
26,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,209
Gold Earned
15,769
170
Minions Killed
110
0
Camps Cleared
0
516,831
Distance Traveled
408,375
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,378
676
33
7
0
96,887
0
L
Bellona
3,241
648
27
5
0
89,969
0
W
Janus
4,000
800
42
8
0
102,660
0
W
Cerberus
3,221
644
19
4
0
97,342
1
W
Anhur
2,912
582
21
4
0
82,595
0
W
Awilix
3,719
744
37
7
0
137,770
0
L
Terra
3,424
685
17
3
0
102,713
2
L
Arachne
2,630
526
9
2
0
22,239
0
L
Martichoras
3,096
619
24
5
0
96,567
0
W
King Arthur
4,357
871
51
10
0
96,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role