Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Im_fossel
Shiva
Level 75
God Stats
28W - 19L
1,632 SR
Queue Stats
165W - 135L
1,521 Elo+
Solo
Ares
Ares
JMSX
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,784 Elo+
Party 1
Thanatos
Thanatos
acardend
Thanatos
Level 87
God Stats
92W - 66L
1,580 SR
Queue Stats
261W - 255L
1,552 Elo+
Party 2
Team Averages
Level 92
1,542 SR
1,572 Elo+

VS

Team Averages
Level 69
1,597 SR
1,545 Elo+
Ymir
Ymir
DMSBuds
Ymir
Level 46
God Stats
1W - 3L
1,380 SR
Queue Stats
27W - 35L
1,512 Elo+
Solo
Awilix
Awilix
SterltheGOAT
Awilix
Level 128
God Stats
1W - 2L
1,412 SR
Queue Stats
149W - 140L
1,529 Elo+
Party 3
Chaac
Chaac
cashuslipin
Chaac
Level 89
God Stats
8W - 4L
1,786 SR
Queue Stats
192W - 180L
1,587 Elo+
Solo
Vulcan
Vulcan
iMADE_uLOOK
Vulcan
Level 46
God Stats
5W - 1L
1,909 SR
Queue Stats
120W - 113L
1,519 Elo+
Party 3
Jing Wei
Jing Wei
zntk
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 1
6,827
621
4,451
7,003
3,049
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
 
Izanami
10
2 / 0 / 5
6,218
565
5,924
5,641
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Im_fossel
Shiva
12
1 / 3 / 0
6,888
626
6,068
10,932
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ares
JMSX
Ares
10
4 / 0 / 4
6,872
625
7,664
6,133
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
acardend
Thanatos
10
1 / 2 / 1
5,472
497
1,798
8,064
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DMSBuds
Ymir
8
0 / 5 / 0
4,554
414
2,374
10,758
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
4 / 2 / 0
6,150
559
4,160
9,587
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 1 / 1
6,412
583
6,853
10,010
11,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
10
0 / 1 / 4
5,859
533
4,722
4,200
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
zntk
Jing Wei
10
0 / 1 / 0
5,151
468
2,006
4,969
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
1
0.75
W
Izanami
 
Izanami
2
0
5
4.5
L
Ymir
DMSBuds
Ymir
0
5
0
0
W
Shiva
Im_fossel
Shiva
1
3
0
0.33
W
Ares
JMSX
Ares
4
0
4
6
L
Awilix
4
2
0
2
W
Thanatos
acardend
Thanatos
1
2
1
0.75
L
3
1
1
3.5
L
Vulcan
0
1
4
2
L
Jing Wei
zntk
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
20,115
37,773
Taken
39,524
19,841
Mitigated
23,264
16,239
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,451
110
0
4,002
7,003
3,049
0
3,695
3,308
61,514
717
W
Izanami
 
Izanami
5,924
4,495
0
2,266
5,641
2,275
713
1,540
4,101
0
49,284
L
Ymir
DMSBuds
Ymir
2,374
665
0
1,795
10,758
5,691
0
3,245
7,513
17,837
0
W
Shiva
Im_fossel
Shiva
6,068
1,885
0
2,839
10,932
5,357
0
0
10,932
0
56,323
W
Ares
JMSX
Ares
7,664
1,498
0
2,155
6,133
5,842
0
1,026
5,107
19,833
2,188
L
Awilix
4,160
1,893
0
696
9,587
3,638
0
4,270
5,317
0
43,434
W
Thanatos
acardend
Thanatos
1,798
190
0
4,977
8,064
3,318
0
835
7,229
0
40,356
L
6,853
1,142
0
2,905
10,010
11,129
0
0
10,010
0
43,490
L
Vulcan
4,722
1,969
0
801
4,200
1,130
0
2,323
1,877
36,959
0
L
Jing Wei
zntk
Jing Wei
2,006
1,242
0
1,327
4,969
1,676
0
1,850
3,119
0
35,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
28,126
397
Minions Killed
286
0
Camps Cleared
0
1,039,242
Distance Traveled
1,088,733
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,827
621
114
10
0
201,707
3
W
Izanami
6,218
565
80
7
0
191,980
0
L
Ymir
4,554
414
12
1
0
159,002
2
W
Shiva
6,888
626
104
9
0
193,154
1
W
Ares
6,872
625
33
3
0
222,870
0
L
Awilix
6,150
559
65
6
0
256,316
0
W
Thanatos
5,472
497
66
6
0
229,531
0
L
Chaac
6,412
583
79
7
0
221,269
0
L
Vulcan
5,859
533
61
6
0
245,546
4
L
Jing Wei
5,151
468
69
6
0
206,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role