Player Matchup

Anubis
Anubis
AD903
Anubis
Level 90
God Stats
197W - 192L
1,559 SR
Queue Stats
316W - 331L
1,482 Elo+
Solo
Horus
Horus
Beanee
Horus
Level 84
God Stats
1W - 1L
1,901 SR
Queue Stats
22W - 17L
1,622 Elo+
Party 1
Fenrir
Fenrir
Joe_Musashi86
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 269L
1,456 Elo+
Solo
Janus
Janus
Martology
Janus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 37L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
iRemmedyy
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,600 Elo+
Party 1
Team Averages
Level 85
1,592 SR
1,539 Elo+

VS

Team Averages
Level 90
1,579 SR
1,409 Elo+
Nox
Nox
FaTaL Viiz
Nox
Level 106
God Stats
37W - 40L
1,446 SR
Queue Stats
221W - 211L
1,470 Elo+
Solo
Ishtar
Ishtar
FizzyHades13198
Ishtar
Level 76
God Stats
6W - 6L
1,686 SR
Queue Stats
333W - 314L
1,370 Elo+
Solo
Ares
Ares
Jerald1995
Ares
Level 46
God Stats
1W - 0L
1,702 SR
Queue Stats
16W - 22L
1,354 Elo+
Solo
Mulan
Mulan
LordSurge
Mulan
Level 153
God Stats
2W - 1L
1,441 SR
Queue Stats
7W - 6L
1,383 Elo+
Solo
Loki
Loki
SoS_BloodThirZty
Loki
Level 69
God Stats
21W - 13L
1,622 SR
Queue Stats
283W - 262L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
10
0 / 5 / 1
5,311
483
1,523
8,140
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
Beanee
Horus
8
0 / 1 / 1
4,799
436
2,224
7,496
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,602
418
814
8,325
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Martology
Janus
9
0 / 5 / 0
5,453
496
3,440
5,833
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
iRemmedyy
Jing Wei
10
1 / 1 / 0
5,514
501
4,174
4,376
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,221
566
5,306
4,557
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,419
584
3,099
4,935
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
6,359
578
2,088
6,726
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
LordSurge
Mulan
13
4 / 0 / 3
7,543
686
6,299
8,107
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
8 / 0 / 2
7,132
648
6,333
6,355
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
15
15
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
AD903
Anubis
0
5
1
0.1
L
Horus
Beanee
Horus
0
1
1
0.5
W
1
1
7
4.5
W
0
0
1
0.5
W
2
0
4
4
L
0
3
0
0
W
Mulan
LordSurge
Mulan
4
0
3
5.5
L
Janus
Martology
Janus
0
5
0
0
W
8
0
2
9
L
Jing Wei
iRemmedyy
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,175
Damage
23,125
34,170
Taken
30,680
16,390
Mitigated
14,935
8,612
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AD903
Anubis
1,523
115
0
74
8,140
4,145
0
2,191
5,949
33,030
400
L
Horus
Beanee
Horus
2,224
1,067
353
3,035
7,496
6,006
0
1,612
5,884
0
11,266
W
5,306
945
0
1,467
4,557
1,764
0
216
4,261
36,864
1,414
W
3,099
2,216
0
1,619
4,935
2,213
0
0
4,935
0
53,007
W
2,088
286
0
2,017
6,726
4,769
46
249
6,437
20,917
875
L
814
377
0
3,212
8,325
3,222
0
2,914
5,411
0
22,681
W
Mulan
LordSurge
Mulan
6,299
516
0
3,518
8,107
3,955
648
3,010
4,601
0
52,830
L
Janus
Martology
Janus
3,440
361
0
508
5,833
1,500
0
8
5,825
30,586
582
W
6,333
1,830
0
927
6,355
2,234
104
708
5,509
0
42,611
L
Jing Wei
iRemmedyy
Jing Wei
4,174
3,801
0
1,430
4,376
1,517
0
589
3,787
0
40,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
33,674
255
Minions Killed
351
0
Camps Cleared
0
993,735
Distance Traveled
1,050,900
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,311
483
60
5
0
188,322
0
L
Horus
4,799
436
20
2
0
227,255
0
W
Nox
6,221
566
60
5
0
202,999
0
W
Ishtar
6,419
584
91
8
0
171,298
0
W
Ares
6,359
578
35
3
0
223,518
4
L
Fenrir
4,602
418
43
4
0
182,365
0
W
Mulan
7,543
686
100
9
0
202,167
4
L
Janus
5,453
496
71
6
0
184,077
0
W
Loki
7,132
648
65
6
0
250,918
0
L
Jing Wei
5,514
501
61
6
0
211,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role