Player Matchup

Geb
Geb
Silver I
MagillaGilla
Geb
Silver I
Level 165
God Stats
9W - 24L
1,260 SR
Queue Stats
141W - 156L
1,137 MMR
Solo
Cthulhu
Cthulhu
Gold V
VvRimRunsvV
Cthulhu
Gold V
Level 77
God Stats
4W - 7L
1,449 SR
Queue Stats
622W - 623L
1,245 MMR
Solo
Vamana
Vamana
Gold V
macha32390
Vamana
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,133 MMR
Solo
Lancelot
Lancelot
Silver I
odranockmo
Lancelot
Silver I
Level 165
God Stats
29W - 27L
1,624 SR
Queue Stats
301W - 304L
1,241 MMR
Solo
Anhur
Anhur
Bronze I
yacty
Anhur
Bronze I
Level 106
God Stats
1W - 2L
1,627 SR
Queue Stats
12W - 24L
1,124 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,492 SR
1,176 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,600 SR
1,182 MMR
Awilix
Awilix
Silver I
ByL2008
Awilix
Silver I
Level 221
God Stats
18W - 18L
1,500 SR
Queue Stats
434W - 446L
1,107 MMR
Solo
Jormungandr
Jormungandr
Silver II
GreaseMaster
Jormungandr
Silver II
Level 68
God Stats
19W - 5L
1,656 SR
Queue Stats
61W - 62L
1,129 MMR
Party 1
Nut
Nut
Gold V
Killa-Joule
Nut
Gold V
Level 144
God Stats
3W - 1L
1,707 SR
Queue Stats
47W - 59L
1,240 MMR
Solo
Bacchus
Bacchus
Silver V
PushinParker
Bacchus
Silver V
Level 80
God Stats
9W - 7L
1,543 SR
Queue Stats
106W - 125L
1,197 MMR
Solo
Kukulkan
Kukulkan
Silver I
bgcountry91
Kukulkan
Silver I
Level 87
God Stats
30W - 19L
1,593 SR
Queue Stats
58W - 58L
1,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,389
539
2,178
7,956
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
VvRimRunsvV
Cthulhu
9
0 / 1 / 0
5,246
525
1,446
5,292
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
macha32390
Vamana
11
0 / 3 / 1
5,913
591
5,240
11,182
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
odranockmo
Lancelot
3
0 / 0 / 0
3,790
379
0
686
245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
yacty
Anhur
9
0 / 3 / 1
5,049
505
945
7,433
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosThorAgniSurtr

VS

Bans
GaneshaAthenaOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ByL2008
Awilix
12
3 / 2 / 3
6,440
644
3,687
8,208
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GreaseMaster
Jormungandr
12
1 / 0 / 2
6,896
690
7,172
9,533
6,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,775
578
3,353
4,148
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
PushinParker
Bacchus
10
1 / 0 / 2
5,520
552
2,230
6,147
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
bgcountry91
Kukulkan
12
1 / 0 / 0
6,596
660
2,149
2,993
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
ByL2008
Awilix
3
2
3
2.25
W
Jormungandr
GreaseMaster
Jormungandr
1
0
2
2
W
1
0
2
2
L
1
0
0
1
W
Bacchus
PushinParker
Bacchus
1
0
2
2
L
Cthulhu
VvRimRunsvV
Cthulhu
0
1
0
0
W
Kukulkan
bgcountry91
Kukulkan
1
0
0
1
L
Vamana
macha32390
Vamana
0
3
1
0.17
L
Lancelot
odranockmo
Lancelot
0
0
0
0
L
Anhur
yacty
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,809
Damage
18,591
32,549
Taken
31,029
20,334
Mitigated
17,701
7,344
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ByL2008
Awilix
3,687
1,468
0
4,138
8,208
2,751
0
811
7,319
0
49,618
W
Jormungandr
GreaseMaster
Jormungandr
7,172
3,245
0
3,677
9,533
6,667
0
0
8,797
46,945
2,313
W
3,353
1,568
0
536
4,148
1,461
336
530
3,618
0
50,058
L
2,178
125
0
1,350
7,956
5,494
0
1,170
6,711
24,180
1,477
W
Bacchus
PushinParker
Bacchus
2,230
39
136
882
6,147
5,688
30
870
5,277
18,529
1,947
L
Cthulhu
VvRimRunsvV
Cthulhu
1,446
44
0
950
5,292
2,712
0
1,695
3,597
30,458
0
W
Kukulkan
bgcountry91
Kukulkan
2,149
354
0
500
2,993
1,134
381
1,450
1,327
51,077
1,240
L
Vamana
macha32390
Vamana
5,240
2,319
0
3,361
11,182
9,768
0
7,146
4,036
0
43,302
L
Lancelot
odranockmo
Lancelot
0
0
0
115
686
245
0
0
686
0
6,204
L
Anhur
yacty
Anhur
945
525
0
1,568
7,433
2,115
0
956
6,291
0
31,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
31,227
254
Minions Killed
370
0
Camps Cleared
0
813,585
Distance Traveled
1,049,832
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,440
644
78
8
0
260,814
4
W
Jormungandr
6,896
690
85
9
0
183,796
0
W
Nut
5,775
578
82
8
0
201,320
1
L
Geb
5,389
539
43
4
0
237,621
4
W
Bacchus
5,520
552
32
3
0
195,371
0
L
Cthulhu
5,246
525
59
6
0
144,200
2
W
Kukulkan
6,596
660
93
9
0
208,531
0
L
Vamana
5,913
591
81
8
0
207,507
2
L
Lancelot
3,790
379
15
2
0
81,542
0
L
Anhur
5,049
505
56
6
0
142,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role