Player Matchup

Charon
Charon
 
Charon
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
G_Lucky7_
Hachiman
Level 128
God Stats
2W - 3L
1,862 SR
Queue Stats
801W - 722L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Kursed26
Sun Wukong
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 87L
1,509 Elo+
Solo
Arachne
Arachne
Str8Pressure252
Arachne
Level 100
God Stats
1W - 4L
1,422 SR
Queue Stats
257W - 254L
1,500 Elo+
Party 2
Hades
Hades
fishlocs03
Hades
Level 67
God Stats
108W - 92L
1,575 SR
Queue Stats
179W - 163L
1,502 Elo+
Party 2
Team Averages
Level 116
1,572 SR
1,513 Elo+

VS

Team Averages
Level 133
1,516 SR
1,631 Elo+
Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DirtyKinsui
Bacchus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 64L
1,596 Elo+
Party 1
Hercules
Hercules
FazeDio
Hercules
Level 80
God Stats
2W - 2L
1,789 SR
Queue Stats
14W - 16L
1,758 Elo+
Party 1
Aphrodite
Aphrodite
X320
Aphrodite
Level 102
God Stats
1W - 2L
1,293 SR
Queue Stats
82W - 85L
1,519 Elo+
Solo
Izanami
Izanami
kz8392
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 1
5,776
525
1,915
5,809
3,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
G_Lucky7_
Hachiman
10
1 / 2 / 0
5,674
516
4,304
7,664
2,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kursed26
Sun Wukong
11
0 / 1 / 0
5,975
543
4,837
8,357
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
4,906
446
894
11,054
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
10
0 / 3 / 0
5,559
505
2,707
7,334
5,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 1
6,822
620
4,724
3,619
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
DirtyKinsui
Bacchus
10
2 / 0 / 2
5,657
514
2,839
5,187
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
FazeDio
Hercules
11
3 / 1 / 0
6,291
572
5,733
7,854
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
X320
Aphrodite
10
0 / 0 / 4
6,201
564
1,905
5,870
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kz8392
Izanami
11
0 / 0 / 1
6,524
593
4,723
6,918
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
W
Zeus
 
Zeus
3
0
1
3.5
W
Bacchus
DirtyKinsui
Bacchus
2
0
2
3
W
Hercules
FazeDio
Hercules
3
1
0
3
L
Hachiman
G_Lucky7_
Hachiman
1
2
0
0.5
L
Sun Wukong
Kursed26
Sun Wukong
0
1
0
0
L
0
2
0
0
W
Aphrodite
X320
Aphrodite
0
0
4
2
L
Hades
0
3
0
0
W
Izanami
kz8392
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,657
Damage
19,924
40,218
Taken
29,448
20,133
Mitigated
15,229
13,132
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,915
308
0
2,103
5,809
3,574
0
1,340
4,469
19,842
0
W
Zeus
 
Zeus
4,724
1,133
0
1,045
3,619
1,359
0
2,452
1,167
48,070
1,348
W
Bacchus
DirtyKinsui
Bacchus
2,839
200
0
624
5,187
3,614
0
216
4,971
38,414
2,599
W
Hercules
FazeDio
Hercules
5,733
2,346
0
1,752
7,854
4,178
0
803
7,051
0
44,906
L
Hachiman
G_Lucky7_
Hachiman
4,304
2,089
0
2,456
7,664
2,743
0
897
6,767
0
46,407
L
Sun Wukong
Kursed26
Sun Wukong
4,837
893
0
3,365
8,357
4,390
0
251
8,106
0
44,702
L
894
697
0
2,948
11,054
4,245
0
2,598
8,456
0
33,203
W
Aphrodite
X320
Aphrodite
1,905
624
2,367
3,488
5,870
3,736
0
1,478
4,392
27,556
0
L
Hades
2,707
66
314
1,946
7,334
5,181
0
3,977
3,357
36,424
0
W
Izanami
kz8392
Izanami
4,723
3,101
0
2,488
6,918
2,342
0
362
6,556
0
53,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
31,495
304
Minions Killed
388
0
Camps Cleared
0
1,066,889
Distance Traveled
1,078,863
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,776
525
22
2
0
211,418
2
W
Zeus
6,822
620
117
11
0
207,120
2
W
Bacchus
5,657
514
59
5
0
219,187
0
W
Hercules
6,291
572
85
8
0
237,132
4
L
Hachiman
5,674
516
75
7
0
204,621
1
L
Sun Wukong
5,975
543
87
8
0
222,411
0
L
Arachne
4,906
446
58
5
0
225,974
1
W
Aphrodite
6,201
564
35
3
0
215,568
3
L
Hades
5,559
505
62
6
0
202,465
3
W
Izanami
6,524
593
92
8
0
199,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role