Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Antisaint1
Terra
Level 156
God Stats
3W - 3L
1,176 SR
Queue Stats
215W - 235L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
MonkeyBoySte
Nu Wa
Level 188
God Stats
13W - 6L
1,566 SR
Queue Stats
428W - 212L
1,725 Elo+
Party 1
Cernunnos
Cernunnos
SoftMint
Cernunnos
Level 146
God Stats
3W - 2L
1,521 SR
Queue Stats
199W - 221L
1,565 Elo+
Party 2
Izanami
Izanami
YAKUUUUUUUUUUULT
Izanami
Level 218
God Stats
26W - 8L
1,877 SR
Queue Stats
1,331W - 395L
1,868 Elo+
Party 1
Team Averages
Level 173
1,528 SR
1,644 Elo+

VS

Team Averages
Level 157
1,488 SR
1,523 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Malek_7900
Loki
Level 167
God Stats
12W - 18L
1,441 SR
Queue Stats
830W - 857L
1,584 Elo+
Solo
Horus
Horus
misterzak4800
Horus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 220L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 0 / 1
5,884
1,177
5,298
2,245
1,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
10
0 / 1 / 1
5,901
1,180
1,905
5,967
4,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
5,988
1,198
1,874
1,894
770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
SoftMint
Cernunnos
10
0 / 0 / 1
5,692
1,138
3,403
2,223
989
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 1 / 1
5,739
1,148
5,152
3,769
1,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 2
4,956
991
1,390
2,520
2,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Thoth
 
Thoth
8
0 / 0 / 1
4,945
989
3,348
1,792
604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
4,933
987
872
5,224
4,410
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 1 / 0
5,320
1,064
4,268
3,758
1,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
4,774
955
1,398
5,776
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
1
Kills
2
2
Deaths
1
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Jormungandr
 
Jormungandr
0
0
2
1
L
Thoth
 
Thoth
0
0
1
0.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
Terra
0
1
1
0.5
L
2
1
0
2
W
1
0
0
1
W
Cernunnos
SoftMint
Cernunnos
0
0
1
0.5
W
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
11,276
16,098
Taken
19,070
8,687
Mitigated
12,768
7,053
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,298
729
352
214
2,245
1,169
0
1,084
1,079
0
10,404
L
Jormungandr
 
Jormungandr
1,390
0
0
424
2,520
2,429
0
540
1,980
5,411
0
L
Thoth
 
Thoth
3,348
95
0
550
1,792
604
0
394
1,398
7,461
312
L
Kumbhakarna
 
Kumbhakarna
872
0
1,069
1,181
5,224
4,410
0
1,252
3,972
3,171
0
W
Terra
1,905
66
2,745
1,248
5,967
4,398
189
1,301
4,584
3,125
0
L
4,268
0
0
0
3,758
1,688
0
969
2,789
0
11,683
W
1,874
516
716
473
1,894
770
714
712
1,182
10,156
0
W
Cernunnos
SoftMint
Cernunnos
3,403
786
368
106
2,223
989
973
1,189
1,034
0
8,519
W
5,152
4,250
0
831
3,769
1,361
2,425
1,102
2,552
0
14,029
L
1,398
548
2,840
3,194
5,776
3,637
0
624
5,152
0
4,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
24,928
62
Minions Killed
41
0
Camps Cleared
0
447,271
Distance Traveled
489,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,884
1,177
14
3
0
96,958
0
L
Jormungandr
4,956
991
7
1
0
95,558
0
L
Thoth
4,945
989
15
3
0
87,513
0
L
Kumbhakarna
4,933
987
2
0
0
99,466
0
W
Terra
5,901
1,180
4
1
0
89,506
0
L
Loki
5,320
1,064
12
2
0
108,566
0
W
Nu Wa
5,988
1,198
6
1
0
95,947
0
W
Cernunnos
5,692
1,138
14
3
0
68,908
0
W
Izanami
5,739
1,148
24
5
0
95,952
0
L
Horus
4,774
955
5
1
0
98,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role