Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FinalexBass
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Solo
Horus
Horus
Huckleberry1029
Horus
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
370W - 358L
1,559 Elo+
Party 1
Achilles
Achilles
JebodiahTSC
Achilles
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 168L
1,554 Elo+
Party 1
Janus
Janus
TheWeiner
Janus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 213L
1,473 Elo+
Solo
Apollo
Apollo
Tier2Tower
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,482 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,531 Elo+

VS

Team Averages
Level 106
1,587 SR
1,530 Elo+
Horus
Horus
Loaded_paladin
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,595 Elo+
Solo
Hera
Hera
LurkNowitzki420
Hera
Level 119
God Stats
6W - 3L
1,841 SR
Queue Stats
353W - 356L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
LurkThePerc
Ah Puch
Level 109
God Stats
4W - 2L
1,795 SR
Queue Stats
168W - 158L
1,587 Elo+
Party 2
Surtr
Surtr
MrBznz
Surtr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 23L
1,466 Elo+
Solo
Amaterasu
Amaterasu
TheOckkyWay
Amaterasu
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 39L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FinalexBass
Ah Muzen Cab
12
0 / 2 / 5
6,408
915
8,894
9,618
6,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 4
6,322
903
2,397
13,572
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
JebodiahTSC
Achilles
12
2 / 4 / 2
6,198
885
6,135
9,725
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
TheWeiner
Janus
12
1 / 3 / 2
6,319
903
8,876
6,062
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Tier2Tower
Apollo
9
3 / 3 / 2
6,558
937
2,548
6,403
2,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,027
1,004
3,906
11,858
9,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
3 / 1 / 7
7,205
1,029
11,383
6,747
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LurkThePerc
Ah Puch
13
3 / 0 / 7
7,412
1,059
11,469
3,485
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
MrBznz
Surtr
12
3 / 1 / 8
6,972
996
11,574
12,139
7,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TheOckkyWay
Amaterasu
12
1 / 1 / 9
6,835
976
4,964
8,911
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
6
Kills
13
13
Deaths
6
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FinalexBass
Ah Muzen Cab
0
2
5
1.25
L
0
1
4
2
L
Achilles
JebodiahTSC
Achilles
2
4
2
0.75
W
3
3
6
2
W
3
1
7
6.5
W
Ah Puch
LurkThePerc
Ah Puch
3
0
7
6.5
W
Surtr
MrBznz
Surtr
3
1
8
7
W
Amaterasu
TheOckkyWay
Amaterasu
1
1
9
5.5
L
Janus
TheWeiner
Janus
1
3
2
0.67
L
Apollo
Tier2Tower
Apollo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
43,296
45,380
Taken
43,140
32,625
Mitigated
30,426
16,332
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FinalexBass
Ah Muzen Cab
8,894
2,041
156
2,472
9,618
6,059
0
4,477
4,935
0
22,801
L
2,397
1,284
2,433
6,951
13,572
10,154
0
6,501
6,796
0
6,287
L
Achilles
JebodiahTSC
Achilles
6,135
501
101
1,377
9,725
10,703
0
5,027
4,486
0
7,098
W
3,906
1,699
3,687
2,580
11,858
9,803
287
1,917
9,723
0
6,543
W
11,383
2,573
1,176
1,838
6,747
3,160
473
1,545
5,155
23,916
0
W
Ah Puch
LurkThePerc
Ah Puch
11,469
631
0
329
3,485
1,656
917
127
3,358
25,393
977
W
Surtr
MrBznz
Surtr
11,574
3,954
914
3,737
12,139
7,701
24
3,081
8,930
749
12,638
W
Amaterasu
TheOckkyWay
Amaterasu
4,964
1,545
1,009
2,536
8,911
8,106
778
2,206
6,423
0
9,298
L
Janus
TheWeiner
Janus
8,876
479
722
971
6,062
2,794
0
3,431
2,509
24,546
0
L
Apollo
Tier2Tower
Apollo
2,548
853
175
974
6,403
2,915
0
3,653
2,702
0
5,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
35,451
92
Minions Killed
99
0
Camps Cleared
0
703,909
Distance Traveled
791,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,408
915
34
5
0
142,242
0
L
Horus
6,322
903
9
1
0
167,377
0
L
Achilles
6,198
885
3
0
0
161,698
0
W
Horus
7,027
1,004
8
1
0
154,716
0
W
Hera
7,205
1,029
27
4
0
160,715
0
W
Ah Puch
7,412
1,059
42
6
0
154,640
0
W
Surtr
6,972
996
11
2
0
144,990
0
W
Amaterasu
6,835
976
11
2
0
175,987
0
L
Janus
6,319
903
35
5
0
134,785
0
L
Apollo
6,558
937
11
2
0
97,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role