Player Matchup

King Arthur
King Arthur
AnotherDaySad
King Arthur
Level 47
God Stats
2W - 4L
1,556 SR
Queue Stats
69W - 75L
1,525 Elo+
Solo
Xing Tian
Xing Tian
ItsBarnzey
Xing Tian
Level 125
God Stats
0W - 2L
1,254 SR
Queue Stats
28W - 32L
1,399 Elo+
Solo
Charybdis
Charybdis
J8KtheSN8K
Charybdis
Level 47
God Stats
0W - 3L
1,282 SR
Queue Stats
89W - 100L
1,473 Elo+
Solo
Team Averages
Level 73
1,364 SR
1,466 Elo+

VS

Team Averages
Level 81
1,490 SR
1,419 Elo+
Sun Wukong
Sun Wukong
Mikero Mellon
Sun Wukong
Level 120
God Stats
15W - 14L
1,574 SR
Queue Stats
81W - 84L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Nomad23
Cernunnos
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,418 Elo+
Solo
Eset
Eset
martinfonsecaram
Eset
Level 46
God Stats
1W - 3L
1,396 SR
Queue Stats
45W - 55L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnotherDaySad
King Arthur
14
0 / 2 / 1
9,153
572
7,366
14,845
16,453
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
ItsBarnzey
Xing Tian
16
3 / 3 / 1
10,442
653
8,897
22,444
30,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
J8KtheSN8K
Charybdis
16
2 / 4 / 2
10,428
652
14,259
12,865
5,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mikero Mellon
Sun Wukong
19
4 / 0 / 5
11,975
748
11,776
17,547
23,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Nomad23
Cernunnos
17
2 / 1 / 5
11,728
733
17,153
14,556
7,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 3
11,273
705
12,654
10,643
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
9
9
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnotherDaySad
King Arthur
0
2
1
0.25
L
Xing Tian
ItsBarnzey
Xing Tian
3
3
1
1.17
L
Charybdis
J8KtheSN8K
Charybdis
2
4
2
0.75
W
Sun Wukong
Mikero Mellon
Sun Wukong
4
0
5
6.5
W
Cernunnos
Nomad23
Cernunnos
2
1
5
4.5
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
41,583
50,154
Taken
42,746
52,398
Mitigated
37,037
5,324
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnotherDaySad
King Arthur
7,366
592
0
2,555
14,845
16,453
0
3,917
10,027
0
33,890
L
Xing Tian
ItsBarnzey
Xing Tian
8,897
381
437
1,420
22,444
30,095
120
4,863
16,063
25,364
2,626
L
Charybdis
J8KtheSN8K
Charybdis
14,259
5,035
0
912
12,865
5,850
0
2,511
9,868
0
53,229
W
Sun Wukong
Mikero Mellon
Sun Wukong
11,776
1,891
0
7,392
17,547
23,912
970
1,377
16,084
0
36,672
W
Cernunnos
Nomad23
Cernunnos
17,153
10,171
0
3,110
14,556
7,447
1,279
2,963
11,532
0
74,081
W
12,654
651
208
1,741
10,643
5,678
429
3,290
7,322
43,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
34,976
144
Minions Killed
226
0
Camps Cleared
0
873,226
Distance Traveled
891,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,153
572
49
3
0
282,680
0
L
Xing Tian
10,442
653
29
2
0
313,806
0
L
Charybdis
10,428
652
66
4
0
276,740
0
W
Sun Wukong
11,975
748
32
2
0
319,802
3
W
Cernunnos
11,728
733
102
6
0
292,055
0
W
Eset
11,273
705
92
6
0
279,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role