Player Matchup

Pele
Pele
Cobardatus
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,442 Elo+
Solo
Anubis
Anubis
Pelvans
Anubis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Surtr
Surtr
blitzo91
Surtr
Level 149
God Stats
1W - 2L
1,311 SR
Queue Stats
168W - 170L
1,486 Elo+
Solo
Thor
Thor
rogelio7
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 143L
1,553 Elo+
Solo
Charybdis
Charybdis
samibarr
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 100L
1,261 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,415 Elo+

VS

Team Averages
Level 117
1,507 SR
1,489 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
COCACOOLLQ
Cerberus
Level 97
God Stats
1W - 0L
1,296 SR
Queue Stats
70W - 61L
1,418 Elo+
Solo
Da Ji
Da Ji
Papszii7
Da Ji
Level 106
God Stats
3W - 0L
1,740 SR
Queue Stats
128W - 129L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
6,901
863
6,571
7,099
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Pelvans
Anubis
13
2 / 2 / 4
7,330
916
4,113
2,453
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
blitzo91
Surtr
13
3 / 3 / 7
7,394
924
8,139
8,801
8,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
15
6 / 2 / 2
7,955
994
10,076
7,305
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
samibarr
Charybdis
5
0 / 1 / 2
5,242
655
522
1,267
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 4 / 4
7,655
957
5,335
10,321
9,977
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
 
Hachiman
13
2 / 1 / 6
7,220
903
5,205
5,320
2,195
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odin
 
Odin
11
0 / 4 / 9
6,755
844
2,314
9,337
7,483
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
COCACOOLLQ
Cerberus
13
3 / 2 / 6
7,765
971
5,827
8,323
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Papszii7
Da Ji
13
1 / 1 / 8
7,297
912
6,479
7,368
8,943
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
12
Kills
10
10
Deaths
12
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
4
4
1.5
W
Hachiman
 
Hachiman
2
1
6
5
W
Odin
 
Odin
0
4
9
1.13
W
Cerberus
COCACOOLLQ
Cerberus
3
2
6
3
L
1
2
8
2.5
W
Da Ji
Papszii7
Da Ji
1
1
8
5
L
Anubis
Pelvans
Anubis
2
2
4
2
L
Surtr
blitzo91
Surtr
3
3
7
2.17
L
Thor
6
2
2
3.5
L
Charybdis
samibarr
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
25,160
26,925
Taken
40,669
20,486
Mitigated
36,622
5,594
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,335
256
510
900
10,321
9,977
0
1,537
8,521
0
11,661
W
Hachiman
 
Hachiman
5,205
3,033
307
2,257
5,320
2,195
0
348
4,889
0
21,633
W
Odin
 
Odin
2,314
241
559
605
9,337
7,483
48
828
8,389
0
8,646
W
Cerberus
COCACOOLLQ
Cerberus
5,827
273
0
1,562
8,323
8,024
0
1,214
6,880
9,304
0
L
6,571
779
728
2,370
7,099
7,287
0
1,507
5,592
0
12,431
W
Da Ji
Papszii7
Da Ji
6,479
1,070
1,140
997
7,368
8,943
0
1,498
5,742
0
18,069
L
Anubis
Pelvans
Anubis
4,113
111
46
54
2,453
1,160
0
536
1,917
16,728
0
L
Surtr
blitzo91
Surtr
8,139
1,618
230
571
8,801
8,328
0
2,877
5,924
1,862
12,757
L
Thor
10,076
1,058
389
1,201
7,305
3,315
0
731
6,574
0
16,150
L
Charybdis
samibarr
Charybdis
522
110
0
5
1,267
396
0
176
1,091
0
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
36,692
71
Minions Killed
122
0
Camps Cleared
0
710,153
Distance Traveled
793,114
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,655
957
17
2
0
161,407
0
W
Hachiman
7,220
903
39
5
0
159,488
0
W
Odin
6,755
844
19
2
0
158,795
0
W
Cerberus
7,765
971
17
2
0
160,370
0
L
Pele
6,901
863
10
1
0
198,864
0
W
Da Ji
7,297
912
30
4
0
153,054
0
L
Anubis
7,330
916
28
4
0
150,369
4
L
Surtr
7,394
924
19
2
0
159,430
0
L
Thor
7,955
994
14
2
0
180,044
0
L
Charybdis
5,242
655
0
0
0
21,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role