Player Matchup

Cernunnos
Cernunnos
Dios_eskrapy
Cernunnos
Level 70
God Stats
19W - 23L
1,397 SR
Queue Stats
306W - 311L
1,406 Elo+
Party 3
Osiris
Osiris
KIN THE DARK145
Osiris
Level 43
God Stats
21W - 19L
1,782 SR
Queue Stats
409W - 419L
1,441 Elo+
Party 3
Discordia
Discordia
MySaberr
Discordia
Level 118
God Stats
0W - 3L
1,298 SR
Queue Stats
149W - 142L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
TheDolvah
Cthulhu
Level 47
God Stats
15W - 16L
1,537 SR
Queue Stats
134W - 127L
1,454 Elo+
Party 2
Ravana
Ravana
bbir
Ravana
Level 56
God Stats
1W - 1L
1,531 SR
Queue Stats
11W - 18L
1,342 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,416 Elo+

VS

Team Averages
Level 50
1,459 SR
1,307 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BuffedKisses
Chang'e
Level 47
God Stats
3W - 9L
1,525 SR
Queue Stats
9W - 22L
1,204 Elo+
Solo
Bacchus
Bacchus
Y4_GRAVYAsS
Bacchus
Level 17
God Stats
1W - 1L
1,504 SR
Queue Stats
3W - 12L
1,209 Elo+
Party 1
King Arthur
King Arthur
lucren522
King Arthur
Level 81
God Stats
4W - 5L
1,469 SR
Queue Stats
118W - 104L
1,379 Elo+
Party 1
Surtr
Surtr
packersfan360
Surtr
Level 67
God Stats
12W - 10L
1,296 SR
Queue Stats
139W - 117L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dios_eskrapy
Cernunnos
13
1 / 3 / 2
7,606
400
8,218
14,517
8,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 4 / 1
9,153
482
12,470
26,039
17,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MySaberr
Discordia
16
4 / 1 / 2
9,793
515
10,816
7,703
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheDolvah
Cthulhu
16
2 / 1 / 3
9,990
526
12,651
17,839
15,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
bbir
Ravana
16
2 / 0 / 4
9,233
486
5,410
9,294
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 4 / 1
9,739
513
7,953
12,335
4,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
BuffedKisses
Chang'e
17
2 / 1 / 2
10,138
534
8,843
17,209
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Y4_GRAVYAsS
Bacchus
12
1 / 1 / 1
7,858
414
4,984
16,367
15,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

King Arthur
lucren522
King Arthur
18
3 / 0 / 1
10,690
563
17,457
20,121
25,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
8,723
459
8,547
14,853
11,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
9
9
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
1
0.38
W
Chang'e
BuffedKisses
Chang'e
2
1
2
3
L
Cernunnos
Dios_eskrapy
Cernunnos
1
3
2
0.67
L
0
4
1
0.13
L
Discordia
MySaberr
Discordia
4
1
2
5
L
Cthulhu
TheDolvah
Cthulhu
2
1
3
3.5
W
Bacchus
Y4_GRAVYAsS
Bacchus
1
1
1
1.5
L
Ravana
bbir
Ravana
2
0
4
4
W
King Arthur
lucren522
King Arthur
3
0
1
3.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,565
Damage
47,784
75,392
Taken
80,885
48,865
Mitigated
65,328
32,544
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,953
5,481
0
2,738
12,335
4,958
0
6,828
5,507
0
94,139
W
Chang'e
BuffedKisses
Chang'e
8,843
751
498
6,518
17,209
6,540
313
6,437
10,772
87,659
736
L
Cernunnos
Dios_eskrapy
Cernunnos
8,218
4,193
64
3,638
14,517
8,270
459
4,117
10,400
20
46,512
L
12,470
5,988
0
13,986
26,039
17,655
0
1,819
24,220
0
80,257
L
Discordia
MySaberr
Discordia
10,816
1,211
0
2,461
7,703
2,282
320
4,678
3,025
71,004
1,389
L
Cthulhu
TheDolvah
Cthulhu
12,651
794
1,960
5,195
17,839
15,884
192
2,404
15,435
80,120
1,491
W
Bacchus
Y4_GRAVYAsS
Bacchus
4,984
621
1,749
3,526
16,367
15,978
0
5,532
10,835
21,681
0
L
Ravana
bbir
Ravana
5,410
1,332
0
5,240
9,294
4,774
250
1,495
7,799
34
91,120
W
King Arthur
lucren522
King Arthur
17,457
1,928
0
1,873
20,121
25,868
0
364
19,757
0
99,502
W
8,547
3,946
0
2,359
14,853
11,984
379
4,043
10,810
2,329
54,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
47,148
584
Minions Killed
547
0
Camps Cleared
0
1,846,251
Distance Traveled
1,814,553
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,739
513
157
8
0
313,810
2
W
Chang'e
10,138
534
136
7
0
359,660
0
L
Cernunnos
7,606
400
55
3
0
345,704
0
L
Osiris
9,153
482
138
7
0
325,322
0
L
Discordia
9,793
515
135
7
0
383,053
4
L
Cthulhu
9,990
526
126
7
0
400,558
6
W
Bacchus
7,858
414
28
1
0
366,176
0
L
Ravana
9,233
486
130
7
0
391,614
0
W
King Arthur
10,690
563
150
8
0
350,638
0
W
Surtr
8,723
459
76
4
0
424,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role