Player Matchup

Pele
Pele
Azouria-
Pele
Level 52
God Stats
11W - 16L
1,348 SR
Queue Stats
39W - 69L
1,306 Elo+
Solo
Hera
Hera
Flash2810silver
Hera
Level 127
God Stats
1W - 0L
1,525 SR
Queue Stats
8W - 10L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
Kookiesnumnum
Kuzenbo
Level 42
God Stats
8W - 5L
1,597 SR
Queue Stats
92W - 109L
1,410 Elo+
Solo
Raijin
Raijin
SteamingMuffin2
Raijin
Level 40
God Stats
35W - 27L
1,581 SR
Queue Stats
50W - 48L
1,439 Elo+
Solo
Apollo
Apollo
Édisesta
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 383L
1,421 Elo+
Solo
Team Averages
Level 61
1,510 SR
1,430 Elo+

VS

Team Averages
Level 69
1,484 SR
1,499 Elo+
Anubis
Anubis
Cblaze98
Anubis
Level 63
God Stats
65W - 52L
1,622 SR
Queue Stats
65W - 52L
1,609 Elo+
Party 1
Skadi
Skadi
KnownDutchboy
Skadi
Level 88
God Stats
19W - 9L
1,619 SR
Queue Stats
47W - 30L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Rocky8181
Cthulhu
Level 84
God Stats
11W - 16L
1,271 SR
Queue Stats
407W - 406L
1,493 Elo+
Solo
Hachiman
Hachiman
crazydad_072187
Hachiman
Level 44
God Stats
159W - 197L
1,411 SR
Queue Stats
398W - 464L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
lxTrizzYxl
Zhong Kui
Level 65
God Stats
4W - 4L
1,495 SR
Queue Stats
314W - 311L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 1 / 6
8,242
1,177
1,886
6,041
1,964
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
2 / 0 / 5
8,373
1,196
6,960
1,250
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
14
1 / 2 / 7
8,147
1,164
5,801
8,969
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 3
9,410
1,344
6,008
2,956
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Édisesta
Apollo
13
0 / 0 / 5
7,342
1,049
3,421
3,510
1,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

332

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cblaze98
Anubis
13
1 / 1 / 2
8,080
1,154
8,268
6,952
3,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 1 / 3
8,110
1,159
4,745
6,614
2,496
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rocky8181
Cthulhu
12
0 / 0 / 0
6,736
962
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
1 / 5 / 2
7,751
1,107
1,679
8,343
3,240
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
lxTrizzYxl
Zhong Kui
12
1 / 2 / 0
7,519
1,074
4,897
4,283
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
9
Kills
3
3
Deaths
9
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
1
1
6
4
L
Anubis
Cblaze98
Anubis
1
1
2
2
W
2
0
5
4.5
L
0
1
3
1.5
W
Kuzenbo
1
2
7
2.25
L
Cthulhu
Rocky8181
Cthulhu
0
0
0
0
W
5
0
3
6.5
L
Hachiman
1
5
2
0.4
L
Zhong Kui
lxTrizzYxl
Zhong Kui
1
2
0
0.5
W
Apollo
Édisesta
Apollo
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
19,589
22,726
Taken
26,192
14,839
Mitigated
12,295
1,665
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,886
626
0
655
6,041
1,964
0
4,196
1,845
44
9,652
L
Anubis
Cblaze98
Anubis
8,268
141
0
1,484
6,952
3,352
0
5,477
1,171
30,145
0
W
6,960
1,616
199
125
1,250
448
0
561
689
20,940
1,159
L
4,745
2,379
0
0
6,614
2,496
0
3,902
2,408
0
32,821
W
Kuzenbo
5,801
2,227
0
576
8,969
9,856
0
4,889
4,080
12,461
0
L
Cthulhu
Rocky8181
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
6,008
746
0
110
2,956
1,069
0
1,557
1,399
32,503
0
L
Hachiman
1,679
1,478
0
0
8,343
3,240
0
5,542
2,555
0
6,098
L
Zhong Kui
lxTrizzYxl
Zhong Kui
4,897
1,242
0
117
4,283
3,207
0
2,658
1,245
9,702
1,865
W
Apollo
Édisesta
Apollo
3,421
1,730
0
0
3,510
1,502
0
1,698
1,812
0
9,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
38,196
163
Minions Killed
159
7
Camps Cleared
4
726,157
Distance Traveled
475,082
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,242
1,177
20
3
3
137,771
3
L
Anubis
8,080
1,154
67
10
2
142,313
0
W
Hera
8,373
1,196
32
5
4
147,980
0
L
Skadi
8,110
1,159
70
10
1
157,550
0
W
Kuzenbo
8,147
1,164
18
3
0
182,240
0
L
Cthulhu
6,736
962
0
0
0
0
0
W
Raijin
9,410
1,344
75
11
0
144,477
0
L
Hachiman
7,751
1,107
6
1
0
97,254
0
L
Zhong Kui
7,519
1,074
16
2
1
77,965
0
W
Apollo
7,342
1,049
18
3
0
113,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role