Player Matchup

Hou Yi
Hou Yi
BlorgBlorgerson
Hou Yi
Level 82
God Stats
2W - 4L
1,425 SR
Queue Stats
167W - 162L
1,505 Elo+
Party 1
Hades
Hades
ENRA6EDPEN6UIN
Hades
Level 146
God Stats
1W - 6L
1,356 SR
Queue Stats
51W - 62L
1,488 Elo+
Party 1
Mulan
Mulan
LEGITKID16
Mulan
Level 128
God Stats
6W - 9L
1,725 SR
Queue Stats
122W - 134L
1,526 Elo+
Solo
Mercury
Mercury
SWIFTO117
Mercury
Level 143
God Stats
1W - 2L
1,217 SR
Queue Stats
150W - 156L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
Saek71
Cabrakan
Level 123
God Stats
4W - 3L
1,683 SR
Queue Stats
87W - 90L
1,454 Elo+
Party 1
Team Averages
Level 124
1,481 SR
1,484 Elo+

VS

Team Averages
Level 129
1,563 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AngelusTheWise
Nu Wa
Level 85
God Stats
4W - 2L
1,520 SR
Queue Stats
25W - 22L
1,602 Elo+
Solo
Nemesis
Nemesis
DARKBOLT2000
Nemesis
Level 157
God Stats
6W - 1L
1,965 SR
Queue Stats
110W - 79L
1,526 Elo+
Solo
Cthulhu
Cthulhu
DaSpoog27
Cthulhu
Level 128
God Stats
21W - 13L
1,575 SR
Queue Stats
315W - 329L
1,536 Elo+
Solo
Bellona
Bellona
San_Defen66
Bellona
Level 152
God Stats
1W - 2L
1,255 SR
Queue Stats
130W - 122L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,656
435
6,037
10,388
4,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
7,153
550
6,454
9,807
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
12
1 / 2 / 1
7,070
544
8,806
13,613
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SWIFTO117
Mercury
12
4 / 4 / 2
7,183
553
5,954
10,912
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Saek71
Cabrakan
9
0 / 4 / 1
5,756
443
2,065
12,586
10,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 3
6,450
496
8,629
5,884
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 2 / 1
7,502
577
7,675
7,676
2,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DARKBOLT2000
Nemesis
14
4 / 2 / 5
7,910
608
7,041
12,484
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DaSpoog27
Cthulhu
12
3 / 0 / 5
6,671
513
6,610
6,011
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
San_Defen66
Bellona
14
3 / 2 / 1
7,933
610
8,315
15,445
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
15
15
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
3
3.5
W
3
2
1
1.75
L
0
2
0
0
W
Nemesis
DARKBOLT2000
Nemesis
4
2
5
3.25
W
Cthulhu
DaSpoog27
Cthulhu
3
0
5
5.5
L
2
3
2
1
L
Mulan
1
2
1
0.75
L
Mercury
SWIFTO117
Mercury
4
4
2
1.25
L
Cabrakan
Saek71
Cabrakan
0
4
1
0.13
W
Bellona
San_Defen66
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
38,270
57,306
Taken
47,500
32,463
Mitigated
26,356
16,896
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,629
5,270
0
2,242
5,884
2,642
380
932
4,952
0
41,289
W
7,675
2,342
0
2,778
7,676
2,486
184
4,194
3,482
51,567
0
L
6,037
2,963
0
3,924
10,388
4,052
0
2,249
7,728
0
44,998
W
Nemesis
DARKBOLT2000
Nemesis
7,041
3,960
0
1,066
12,484
6,081
0
1,787
10,697
0
75,421
W
Cthulhu
DaSpoog27
Cthulhu
6,610
509
200
920
6,011
4,255
0
1,062
4,949
31,869
0
L
6,454
180
400
3,384
9,807
4,775
0
6,513
3,192
46,261
1,188
L
Mulan
8,806
2,316
0
4,415
13,613
8,601
0
340
13,273
0
53,672
L
Mercury
SWIFTO117
Mercury
5,954
3,068
0
1,783
10,912
4,043
0
2,521
8,255
0
50,320
L
Cabrakan
Saek71
Cabrakan
2,065
328
0
2,990
12,586
10,992
0
1,905
10,342
22,803
701
W
Bellona
San_Defen66
Bellona
8,315
4,176
0
6,920
15,445
10,892
0
52
15,393
0
65,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
36,466
355
Minions Killed
427
0
Camps Cleared
0
1,225,640
Distance Traveled
1,214,539
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,450
496
62
5
0
218,134
0
W
Nu Wa
7,502
577
90
7
0
199,828
0
L
Hou Yi
5,656
435
69
5
0
226,379
0
W
Nemesis
7,910
608
111
9
0
287,705
0
W
Cthulhu
6,671
513
60
5
0
259,724
2
L
Hades
7,153
550
87
7
0
251,369
5
L
Mulan
7,070
544
95
7
0
212,566
2
L
Mercury
7,183
553
76
6
0
293,664
0
L
Cabrakan
5,756
443
28
2
0
241,662
5
W
Bellona
7,933
610
104
8
0
249,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role