Player Matchup

Surtr
Surtr
BarBowlba
Surtr
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 54L
1,557 Elo+
Solo
Kukulkan
Kukulkan
NoxHope
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,403 Elo+
Party 3
Bakasura
Bakasura
garfieldman2626
Bakasura
Level 14
God Stats
24W - 14L
1,562 SR
Queue Stats
35W - 21L
1,433 Elo+
Party 2
Hachiman
Hachiman
sorins
Hachiman
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 3
Geb
Geb
ubertrollz
Geb
Level 67
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 12L
1,463 Elo+
Party 2
Team Averages
Level 35
1,601 SR
1,486 Elo+

VS

Team Averages
Level 75
1,568 SR
1,535 Elo+
Cthulhu
Cthulhu
GhxstlyEvil
Cthulhu
Level 47
God Stats
13W - 3L
1,721 SR
Queue Stats
165W - 143L
1,520 Elo+
Party 1
Bellona
Bellona
LilZeti
Bellona
Level 47
God Stats
10W - 5L
1,589 SR
Queue Stats
96W - 98L
1,425 Elo+
Solo
He Bo
He Bo
Rum World
He Bo
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 38L
1,667 Elo+
Solo
Cupid
Cupid
Settyy
Cupid
Level 109
God Stats
9W - 6L
1,556 SR
Queue Stats
155W - 140L
1,518 Elo+
Party 1
Lancelot
Lancelot
lawman92
Lancelot
Level 85
God Stats
32W - 29L
1,473 SR
Queue Stats
200W - 190L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BarBowlba
Surtr
12
2 / 3 / 0
7,384
462
11,979
17,795
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NoxHope
Kukulkan
14
2 / 2 / 2
8,309
519
6,736
8,274
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
14
2 / 2 / 2
7,866
492
8,985
23,349
11,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
sorins
Hachiman
13
0 / 2 / 1
6,979
436
6,889
10,715
3,987
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
6,184
387
4,371
8,482
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GhxstlyEvil
Cthulhu
14
0 / 1 / 5
8,518
532
9,172
14,693
15,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
LilZeti
Bellona
16
2 / 1 / 1
9,810
613
13,472
17,524
21,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Rum World
He Bo
14
3 / 1 / 1
9,025
564
8,372
10,715
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
Settyy
Cupid
14
3 / 2 / 0
8,566
535
9,145
11,214
5,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
lawman92
Lancelot
18
2 / 1 / 2
9,259
579
7,159
11,627
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
BarBowlba
Surtr
2
3
0
0.67
W
Cthulhu
GhxstlyEvil
Cthulhu
0
1
5
2.5
W
Bellona
LilZeti
Bellona
2
1
1
2.5
L
Kukulkan
NoxHope
Kukulkan
2
2
2
1.5
W
He Bo
Rum World
He Bo
3
1
1
3.5
W
Cupid
Settyy
Cupid
3
2
0
1.5
L
Bakasura
2
2
2
1.5
W
Lancelot
lawman92
Lancelot
2
1
2
3
L
Hachiman
sorins
Hachiman
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,960
Damage
47,320
68,615
Taken
65,773
36,512
Mitigated
53,189
20,957
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BarBowlba
Surtr
11,979
5,744
0
5,847
17,795
12,092
0
713
15,929
1,068
49,769
W
Cthulhu
GhxstlyEvil
Cthulhu
9,172
917
165
2,376
14,693
15,369
64
3,258
10,206
37,701
518
W
Bellona
LilZeti
Bellona
13,472
4,885
0
8,887
17,524
21,723
60
474
15,556
0
80,842
L
Kukulkan
NoxHope
Kukulkan
6,736
547
0
488
8,274
2,956
0
3,648
4,176
58,828
0
W
He Bo
Rum World
He Bo
8,372
206
0
1,189
10,715
4,317
258
4,976
5,459
53,169
4,140
W
Cupid
Settyy
Cupid
9,145
4,390
1,128
4,766
11,214
5,232
3,355
2,032
8,871
0
70,088
L
Bakasura
8,985
5,507
0
10,082
23,349
11,669
0
4,651
18,264
0
48,957
W
Lancelot
lawman92
Lancelot
7,159
1,721
0
7,523
11,627
6,548
650
1,023
10,204
0
109,358
L
Hachiman
sorins
Hachiman
6,889
2,791
0
3,144
10,715
3,987
0
3,873
6,774
0
57,270
L
4,371
193
0
1,396
8,482
5,808
0
3,245
5,100
15,941
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
45,178
421
Minions Killed
592
0
Camps Cleared
0
1,556,268
Distance Traveled
1,655,330
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,384
462
69
4
0
316,739
0
W
Cthulhu
8,518
532
49
3
0
356,000
3
W
Bellona
9,810
613
150
9
0
301,210
0
L
Kukulkan
8,309
519
121
8
0
304,207
0
W
He Bo
9,025
564
109
7
0
320,383
2
W
Cupid
8,566
535
116
7
0
298,828
0
L
Bakasura
7,866
492
111
7
0
376,849
0
W
Lancelot
9,259
579
168
11
0
378,909
0
L
Hachiman
6,979
436
93
6
0
288,078
0
L
Geb
6,184
387
27
2
0
270,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role