Player Matchup

Ares
Ares
Silver I
Hixclap420
Ares
Silver I
Level 131
God Stats
3W - 0L
1,603 SR
Queue Stats
170W - 170L
1,132 MMR
Party 1
Nu Wa
Nu Wa
Silver III
LeaffPott
Nu Wa
Silver III
Level 106
God Stats
5W - 4L
1,608 SR
Queue Stats
98W - 124L
1,172 MMR
Solo
Anhur
Anhur
Silver II
ihaveswag500
Anhur
Silver II
Level 148
God Stats
2W - 3L
1,355 SR
Queue Stats
32W - 41L
1,197 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
nawill10
Tsukuyomi
Silver I
Level 82
God Stats
12W - 12L
1,476 SR
Queue Stats
121W - 123L
1,222 MMR
Party 1
Achilles
Achilles
Gold V
supermandan_
Achilles
Gold V
Level 199
God Stats
11W - 9L
1,534 SR
Queue Stats
410W - 425L
1,199 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,515 SR
1,184 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,532 SR
1,242 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Silver II
Exstasy0308
Surtr
Silver II
Level 106
God Stats
1W - 4L
1,520 SR
Queue Stats
80W - 108L
1,174 MMR
Solo
Janus
Janus
Silver I
Mr-Boreas
Janus
Silver I
Level 179
God Stats
13W - 11L
1,519 SR
Queue Stats
169W - 179L
1,151 MMR
Solo
Skadi
Skadi
Silver I
sshaffeR
Skadi
Silver I
Level 89
God Stats
32W - 29L
1,520 SR
Queue Stats
272W - 282L
1,212 MMR
Party 2
Lancelot
Lancelot
Bronze I
yacty
Lancelot
Bronze I
Level 106
God Stats
5W - 6L
1,601 SR
Queue Stats
12W - 24L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,548
504
1,838
8,730
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
LeaffPott
Nu Wa
11
0 / 0 / 1
6,346
577
3,850
3,375
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
5,725
520
1,731
5,446
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
nawill10
Tsukuyomi
12
3 / 0 / 1
6,568
597
4,888
9,561
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
supermandan_
Achilles
12
3 / 1 / 0
6,806
619
7,583
9,834
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArachneThanatosVulcanLoki

VS

Bans
NutCthulhuKukulkanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
2
0 / 0 / 0
3,671
334
0
996
309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
6,751
614
5,062
13,326
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Mr-Boreas
Janus
11
1 / 1 / 0
6,088
553
3,674
5,367
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
sshaffeR
Skadi
11
0 / 1 / 2
5,730
521
4,570
4,964
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
yacty
Lancelot
12
2 / 1 / 0
6,236
567
4,549
8,665
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
1
3
0
0.33
W
0
2
2
0.5
W
Nu Wa
LeaffPott
Nu Wa
0
0
1
0.5
L
Janus
Mr-Boreas
Janus
1
1
0
1
W
0
1
0
0
W
Tsukuyomi
nawill10
Tsukuyomi
3
0
1
3.5
L
Skadi
sshaffeR
Skadi
0
1
2
1
W
Achilles
supermandan_
Achilles
3
1
0
3
L
Lancelot
yacty
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
17,855
36,946
Taken
33,318
22,064
Mitigated
15,091
16,086
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
996
309
0
662
334
0
1,083
L
5,062
1,825
0
5,732
13,326
6,975
0
918
11,437
629
44,725
W
1,838
46
0
1,320
8,730
5,301
0
818
7,828
21,328
0
W
Nu Wa
LeaffPott
Nu Wa
3,850
398
0
1,740
3,375
875
0
1,396
1,747
48,617
2,096
L
Janus
Mr-Boreas
Janus
3,674
0
0
930
5,367
1,604
272
2,092
3,275
52,049
0
W
1,731
1,463
0
1,703
5,446
1,918
0
0
5,446
0
47,286
W
Tsukuyomi
nawill10
Tsukuyomi
4,888
762
0
5,036
9,561
3,362
7
980
8,417
0
55,002
L
Skadi
sshaffeR
Skadi
4,570
2,531
0
750
4,964
1,719
0
1,192
3,772
0
43,899
W
Achilles
supermandan_
Achilles
7,583
1,360
0
6,287
9,834
10,608
0
239
9,595
1,371
52,539
L
Lancelot
yacty
Lancelot
4,549
1,227
0
740
8,665
4,484
0
1,108
7,557
0
52,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
28,476
383
Minions Killed
348
0
Camps Cleared
0
1,102,944
Distance Traveled
897,073
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,671
334
2
0
0
14,133
0
L
Surtr
6,751
614
92
8
0
184,257
2
W
Ares
5,548
504
40
4
0
236,131
0
W
Nu Wa
6,346
577
89
8
0
203,718
2
L
Janus
6,088
553
87
8
0
228,916
2
W
Anhur
5,725
520
72
7
0
205,141
0
W
Tsukuyomi
6,568
597
88
8
0
266,140
0
L
Skadi
5,730
521
78
7
0
205,049
0
W
Achilles
6,806
619
94
9
0
191,814
3
L
Lancelot
6,236
567
89
8
0
264,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role