Player Matchup

The Morrigan
The Morrigan
JOSIE378
The Morrigan
Level 126
God Stats
4W - 1L
1,571 SR
Queue Stats
186W - 199L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Sequmaqanaana
Cthulhu
Level 130
God Stats
3W - 3L
1,719 SR
Queue Stats
360W - 354L
1,497 Elo+
Party 2
Osiris
Osiris
Slappik
Osiris
Level 244
God Stats
6W - 2L
1,790 SR
Queue Stats
445W - 424L
1,515 Elo+
Party 2
Nemesis
Nemesis
black wolfcubby
Nemesis
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 158L
1,465 Elo+
Solo
Medusa
Medusa
yaboihyde
Medusa
Level 63
God Stats
4W - 1L
1,741 SR
Queue Stats
6W - 3L
1,608 Elo+
Solo
Team Averages
Level 138
1,664 SR
1,502 Elo+

VS

Team Averages
Level 108
1,475 SR
1,500 Elo+
Sobek
Sobek
BurfSpiggan
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Thanatos
Thanatos
FedgeMungle
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JumphreyMumphgar
Kukulkan
Level 105
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TTVBigboymall
Sun Wukong
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Neith
Neith
binetwolf
Neith
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
83W - 79L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JOSIE378
The Morrigan
11
2 / 1 / 2
5,651
565
3,957
6,256
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
2 / 2 / 2
5,434
543
2,446
8,203
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Slappik
Osiris
12
3 / 1 / 4
6,859
686
8,788
11,035
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 4
5,508
551
1,920
6,826
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
yaboihyde
Medusa
11
2 / 0 / 1
5,798
580
6,763
5,260
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,380
538
2,389
9,446
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
FedgeMungle
Thanatos
9
1 / 3 / 0
4,960
496
3,204
8,665
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 0
6,269
627
6,165
4,687
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TTVBigboymall
Sun Wukong
10
0 / 4 / 2
5,881
588
3,715
7,653
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
binetwolf
Neith
7
0 / 2 / 0
4,543
454
3,082
4,169
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Thanatos
FedgeMungle
Thanatos
1
3
0
0.33
W
The Morrigan
JOSIE378
The Morrigan
2
1
2
3
L
3
0
0
3
W
Cthulhu
2
2
2
1.5
W
Osiris
Slappik
Osiris
3
1
4
5
L
Sun Wukong
TTVBigboymall
Sun Wukong
0
4
2
0.25
L
Neith
binetwolf
Neith
0
2
0
0
W
2
1
4
4
W
Medusa
yaboihyde
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
18,555
37,580
Taken
34,620
19,867
Mitigated
17,868
12,843
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,389
229
0
3,495
9,446
7,758
0
826
8,578
15,357
2,283
L
Thanatos
FedgeMungle
Thanatos
3,204
965
0
6,330
8,665
3,298
0
1,020
7,517
0
27,564
W
The Morrigan
JOSIE378
The Morrigan
3,957
340
0
969
6,256
2,336
0
2,316
3,940
43,294
1,770
L
6,165
854
0
885
4,687
1,799
19
1,224
3,284
41,784
0
W
Cthulhu
2,446
287
1,104
2,032
8,203
4,576
0
863
7,340
16,696
341
W
Osiris
Slappik
Osiris
8,788
2,369
0
5,208
11,035
8,692
177
2,832
8,203
0
47,432
L
Sun Wukong
TTVBigboymall
Sun Wukong
3,715
754
0
1,111
7,653
3,629
223
1,403
5,839
0
34,038
L
Neith
binetwolf
Neith
3,082
987
0
650
4,169
1,384
0
506
3,663
0
23,424
W
1,920
415
0
1,926
6,826
2,216
0
1,273
5,553
0
28,723
W
Medusa
yaboihyde
Medusa
6,763
2,584
0
1,604
5,260
2,047
0
889
4,371
0
41,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
27,033
290
Minions Killed
278
0
Camps Cleared
0
1,111,470
Distance Traveled
964,008
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,380
538
21
2
0
215,949
0
L
Thanatos
4,960
496
55
6
0
220,933
0
W
The Morrigan
5,651
565
63
6
0
207,484
0
L
Kukulkan
6,269
627
85
9
0
204,650
3
W
Cthulhu
5,434
543
35
4
0
237,086
6
W
Osiris
6,859
686
77
8
0
218,242
0
L
Sun Wukong
5,881
588
77
8
0
203,280
0
L
Neith
4,543
454
40
4
0
119,196
0
W
Nemesis
5,508
551
51
5
0
227,407
0
W
Medusa
5,798
580
64
6
0
221,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role