Player Matchup

Cthulhu
Cthulhu
ChristianValkyr
Cthulhu
Level 27
God Stats
11W - 10L
1,481 SR
Queue Stats
31W - 41L
1,346 Elo+
Party 2
Rama
Rama
PabloMuru
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 108L
1,407 Elo+
Party 3
Loki
Loki
Volcyh
Loki
Level 17
God Stats
1W - 4L
1,539 SR
Queue Stats
62W - 73L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
evaputi11a
Baron Samedi
Level 23
God Stats
15W - 22L
1,448 SR
Queue Stats
57W - 89L
1,401 Elo+
Party 3
Nox
Nox
suraknor
Nox
Level 152
God Stats
2W - 2L
1,503 SR
Queue Stats
76W - 83L
1,422 Elo+
Party 2
Team Averages
Level 57
1,494 SR
1,385 Elo+

VS

Team Averages
Level 80
1,498 SR
1,465 Elo+
Thanatos
Thanatos
Darkreflex
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
Doodler7
Tiamat
Level 122
God Stats
0W - 1L
1,754 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo
Osiris
Osiris
SuR x LuNaTiK x
Osiris
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 338L
1,496 Elo+
Solo
Chiron
Chiron
Zaander930
Chiron
Level 67
God Stats
2W - 3L
1,234 SR
Queue Stats
45W - 47L
1,440 Elo+
Solo
Thor
Thor
welih
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,476
421
5,997
7,874
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
13
5 / 0 / 3
7,608
585
5,818
7,534
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Volcyh
Loki
12
1 / 1 / 5
6,508
501
4,224
12,051
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
evaputi11a
Baron Samedi
11
3 / 0 / 5
7,345
565
4,563
10,911
9,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 2
7,888
607
7,245
6,495
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkreflex
Thanatos
11
2 / 1 / 0
6,705
516
2,656
6,980
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Doodler7
Tiamat
11
0 / 4 / 2
6,667
513
4,350
9,479
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,436
572
5,762
14,318
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
Zaander930
Chiron
11
0 / 1 / 0
6,194
476
9,825
8,490
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
welih
Thor
9
0 / 6 / 0
5,111
393
3,857
9,514
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Thanatos
Darkreflex
Thanatos
2
1
0
2
L
Tiamat
Doodler7
Tiamat
0
4
2
0.25
W
Rama
5
0
3
6.5
L
2
0
0
2
W
Loki
Volcyh
Loki
1
1
5
3.5
L
Chiron
Zaander930
Chiron
0
1
0
0
W
Baron Samedi
evaputi11a
Baron Samedi
3
0
5
5.5
W
3
2
2
2
L
Thor
welih
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
26,450
44,865
Taken
48,781
26,633
Mitigated
23,613
16,383
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
1,024
0
1,990
7,874
7,091
0
0
7,874
27,384
0
L
Thanatos
Darkreflex
Thanatos
2,656
414
0
3,226
6,980
2,899
0
2,285
4,659
0
33,993
L
Tiamat
Doodler7
Tiamat
4,350
218
0
1,527
9,479
5,910
0
4,572
4,907
40,884
3,303
W
Rama
5,818
5,175
0
3,494
7,534
3,132
867
0
7,534
0
59,953
L
5,762
3,355
0
11,151
14,318
8,210
0
5,081
8,360
0
59,647
W
Loki
Volcyh
Loki
4,224
1,037
0
4,438
12,051
4,249
0
835
11,216
0
48,658
L
Chiron
Zaander930
Chiron
9,825
1,961
315
3,069
8,490
3,150
0
2,956
5,482
0
57,955
W
Baron Samedi
evaputi11a
Baron Samedi
4,563
371
932
4,330
10,911
9,581
347
467
10,444
20,638
1,563
W
7,245
654
0
1,199
6,495
2,580
0
2,822
3,673
62,051
0
L
Thor
welih
Thor
3,857
643
0
470
9,514
3,444
0
2,181
7,333
0
14,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
32,113
359
Minions Killed
356
0
Camps Cleared
0
1,258,609
Distance Traveled
1,227,846
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,476
421
30
2
0
221,033
0
L
Thanatos
6,705
516
66
5
0
289,357
0
L
Tiamat
6,667
513
80
6
0
222,202
0
W
Rama
7,608
585
100
8
0
231,779
0
L
Osiris
7,436
572
88
7
0
229,871
2
W
Loki
6,508
501
75
6
0
282,652
4
L
Chiron
6,194
476
101
8
0
244,400
1
W
Baron Samedi
7,345
565
37
3
0
261,201
0
W
Nox
7,888
607
117
9
0
261,944
1
L
Thor
5,111
393
21
2
0
242,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role