Player Matchup

Neith
Neith
ALM_Thunder
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Aelogvyn
Aphrodite
Level 46
God Stats
5W - 4L
1,591 SR
Queue Stats
17W - 33L
1,209 Elo+
Solo
Loki
Loki
Excalibur4321
Loki
Level 98
God Stats
2W - 1L
1,316 SR
Queue Stats
41W - 37L
1,468 Elo+
Solo
Anubis
Anubis
TakedjNaora
Anubis
Level 88
God Stats
1W - 2L
1,341 SR
Queue Stats
26W - 33L
1,359 Elo+
Party 3
Arachne
Arachne
artem-266
Arachne
Level 64
God Stats
1W - 4L
1,233 SR
Queue Stats
3W - 10L
1,249 Elo+
Party 3
Team Averages
Level 64
1,396 SR
1,357 Elo+

VS

Team Averages
Level 77
1,470 SR
1,481 Elo+
Amaterasu
Amaterasu
BinksShizuoh
Amaterasu
Level 3
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
MagicMel0
Janus
Level 100
God Stats
1W - 5L
1,270 SR
Queue Stats
246W - 258L
1,433 Elo+
Party 2
Charybdis
Charybdis
Outtlandder
Charybdis
Level 67
God Stats
3W - 6L
1,211 SR
Queue Stats
115W - 106L
1,461 Elo+
Party 2
Atlas
Atlas
SurlierRanger4
Atlas
Level 153
God Stats
1W - 4L
1,666 SR
Queue Stats
270W - 290L
1,509 Elo+
Solo
Loki
Loki
xRyukuni
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,654
465
5,110
7,084
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Aelogvyn
Aphrodite
9
0 / 1 / 1
5,250
525
2,907
5,483
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 0 / 2
7,373
737
5,893
7,029
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
11
2 / 2 / 3
6,508
651
4,827
6,395
2,627
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
artem-266
Arachne
10
5 / 0 / 0
6,093
609
3,907
6,192
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BinksShizuoh
Amaterasu
7
0 / 4 / 0
4,331
433
1,793
7,493
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
MagicMel0
Janus
9
1 / 4 / 0
5,583
558
2,777
7,897
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Outtlandder
Charybdis
10
0 / 1 / 3
5,456
546
5,150
7,383
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 0 / 0
5,139
514
4,487
8,513
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Loki
9
0 / 2 / 0
4,692
469
1,572
5,862
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Aphrodite
Aelogvyn
Aphrodite
0
1
1
0.5
L
Amaterasu
BinksShizuoh
Amaterasu
0
4
0
0
W
4
0
2
5
L
Janus
MagicMel0
Janus
1
4
0
0.25
L
Charybdis
Outtlandder
Charybdis
0
1
3
1.5
L
3
0
0
3
W
Anubis
2
2
3
1.75
W
Arachne
artem-266
Arachne
5
0
0
5
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
15,779
32,183
Taken
37,148
15,165
Mitigated
17,195
12,104
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,110
1,349
0
560
7,084
2,483
0
2,225
4,459
0
26,435
W
Aphrodite
Aelogvyn
Aphrodite
2,907
330
1,656
3,365
5,483
2,657
0
1,490
3,915
16,714
0
L
Amaterasu
BinksShizuoh
Amaterasu
1,793
1,076
0
1,043
7,493
3,722
0
0
7,493
0
15,458
W
5,893
1,101
0
940
7,029
4,712
229
0
7,029
0
45,875
L
Janus
MagicMel0
Janus
2,777
632
0
900
7,897
1,973
0
4,053
3,844
31,338
740
L
Charybdis
Outtlandder
Charybdis
5,150
2,223
0
3,367
7,383
2,538
0
2,236
5,147
0
45,122
L
4,487
1,084
0
2,919
8,513
7,054
0
1,419
7,094
23,617
2,007
W
Anubis
4,827
0
50
2,993
6,395
2,627
0
2,338
3,595
35,694
2,635
W
Arachne
artem-266
Arachne
3,907
2,882
0
2,540
6,192
2,686
0
54
6,138
0
35,416
L
Loki
1,572
516
0
2,356
5,862
1,908
0
0
5,862
0
23,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
25,201
247
Minions Killed
239
0
Camps Cleared
0
922,605
Distance Traveled
909,133
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,654
465
27
3
0
178,757
0
W
Aphrodite
5,250
525
31
3
0
166,412
5
L
Amaterasu
4,331
433
23
2
0
165,097
0
W
Loki
7,373
737
78
8
0
167,177
0
L
Janus
5,583
558
66
7
0
179,888
0
L
Charybdis
5,456
546
75
8
0
177,900
0
L
Atlas
5,139
514
30
3
0
192,878
6
W
Anubis
6,508
651
61
6
0
198,573
7
W
Arachne
6,093
609
50
5
0
211,686
0
L
Loki
4,692
469
45
5
0
193,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role