Player Matchup

Erlang Shen
Erlang Shen
CharlosXD
Erlang Shen
Level 156
God Stats
2W - 4L
1,387 SR
Queue Stats
181W - 152L
1,565 Elo+
Party 3
Yemoja
Yemoja
Ivmp
Yemoja
Level 136
God Stats
14W - 13L
1,524 SR
Queue Stats
124W - 109L
1,558 Elo+
Party 3
Sun Wukong
Sun Wukong
Messiah_Yaweh712
Sun Wukong
Level 63
God Stats
4W - 5L
1,402 SR
Queue Stats
23W - 25L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
Themonacale
Heimdallr
Level 138
God Stats
20W - 15L
1,518 SR
Queue Stats
96W - 92L
1,433 Elo+
Solo
Janus
Janus
mr7button
Janus
Level 160
God Stats
1W - 0L
1,358 SR
Queue Stats
101W - 111L
1,538 Elo+
Party 2
Team Averages
Level 131
1,438 SR
1,514 Elo+

VS

Team Averages
Level 95
1,524 SR
1,521 Elo+
Neith
Neith
Orom2603
Neith
Level 68
God Stats
4W - 3L
1,667 SR
Queue Stats
14W - 14L
1,575 Elo+
Party 1
Ares
Ares
PixelNuri98
Ares
Level 98
God Stats
2W - 2L
1,679 SR
Queue Stats
12W - 12L
1,559 Elo+
Party 1
Janus
Janus
TaintedWater25
Janus
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 130L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
air_force_265
Sun Wukong
Level 159
God Stats
3W - 3L
1,470 SR
Queue Stats
370W - 353L
1,485 Elo+
Solo
Mercury
Mercury
rctwig
Mercury
Level 68
God Stats
4W - 12L
1,302 SR
Queue Stats
296W - 328L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CharlosXD
Erlang Shen
14
4 / 1 / 5
7,598
543
6,912
13,024
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Yemoja
Ivmp
Yemoja
10
0 / 1 / 3
6,641
474
4,518
9,689
6,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Messiah_Yaweh712
Sun Wukong
10
1 / 5 / 0
6,109
436
4,080
11,859
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Themonacale
Heimdallr
10
0 / 3 / 1
6,132
438
5,727
9,944
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
mr7button
Janus
16
6 / 0 / 3
9,310
665
7,924
4,005
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orom2603
Neith
15
5 / 0 / 0
8,930
638
10,683
10,613
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
7,201
514
4,192
11,814
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

6
0 / 4 / 0
5,247
375
754
3,512
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
air_force_265
Sun Wukong
15
5 / 2 / 1
9,216
658
10,546
13,019
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
rctwig
Mercury
11
0 / 4 / 1
6,446
460
2,017
9,853
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
10
10
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CharlosXD
Erlang Shen
4
1
5
6.5
W
Yemoja
Ivmp
Yemoja
0
1
3
1.5
W
Sun Wukong
Messiah_Yaweh712
Sun Wukong
1
5
0
0.2
L
Neith
Orom2603
Neith
5
0
0
5
L
0
2
2
0.5
L
0
4
0
0
W
Heimdallr
Themonacale
Heimdallr
0
3
1
0.17
L
Sun Wukong
air_force_265
Sun Wukong
5
2
1
2.75
W
Janus
mr7button
Janus
6
0
3
7.5
L
Mercury
rctwig
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
28,192
48,521
Taken
48,811
29,284
Mitigated
28,012
14,017
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CharlosXD
Erlang Shen
6,912
4,204
0
6,328
13,024
8,124
0
766
12,222
0
71,772
W
Yemoja
Ivmp
Yemoja
4,518
909
1,946
1,471
9,689
6,865
0
2,325
7,364
30,091
1,416
W
Sun Wukong
Messiah_Yaweh712
Sun Wukong
4,080
1,621
0
2,533
11,859
8,488
0
0
11,859
0
28,554
L
Neith
Orom2603
Neith
10,683
4,849
0
3,009
10,613
4,998
510
1,027
9,586
0
78,723
L
4,192
448
0
2,044
11,814
10,080
0
2,856
8,815
24,320
0
L
754
40
0
0
3,512
942
0
1,403
1,895
14,923
0
W
Heimdallr
Themonacale
Heimdallr
5,727
2,489
0
955
9,944
4,136
0
973
8,971
0
38,519
L
Sun Wukong
air_force_265
Sun Wukong
10,546
2,790
0
4,441
13,019
8,891
0
3,264
8,994
0
79,111
W
Janus
mr7button
Janus
7,924
818
0
784
4,005
1,671
746
728
3,159
80,969
535
L
Mercury
rctwig
Mercury
2,017
616
0
1,963
9,853
3,101
0
2,809
6,852
0
42,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
37,040
395
Minions Killed
406
0
Camps Cleared
0
1,383,703
Distance Traveled
1,199,701
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,598
543
101
7
0
321,669
0
W
Yemoja
6,641
474
34
2
0
269,008
4
W
Sun Wukong
6,109
436
43
3
0
238,032
0
L
Neith
8,930
638
125
9
0
254,524
4
L
Ares
7,201
514
35
3
0
288,645
5
L
Janus
5,247
375
28
2
0
86,903
0
W
Heimdallr
6,132
438
71
5
0
270,485
3
L
Sun Wukong
9,216
658
138
10
0
277,020
0
W
Janus
9,310
665
146
10
0
284,509
3
L
Mercury
6,446
460
80
6
0
292,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role