Player Matchup

Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
HitherBear49201
Nemesis
Silver II
Level 125
God Stats
1W - 1L
1,456 SR
Queue Stats
67W - 71L
1,092 MMR
Solo
Aphrodite
Aphrodite
Silver V
IC Warlock
Aphrodite
Silver V
Level 97
God Stats
5W - 9L
1,568 SR
Queue Stats
50W - 76L
654 MMR
Solo
Ishtar
Ishtar
Silver V
PNWking1
Ishtar
Silver V
Level 127
God Stats
3W - 2L
1,640 SR
Queue Stats
91W - 119L
686 MMR
Solo
Achilles
Achilles
Silver V
erock345
Achilles
Silver V
Level 158
God Stats
25W - 22L
1,542 SR
Queue Stats
141W - 164L
712 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,541 SR
929 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,539 SR
798 MMR
Kumbhakarna
Kumbhakarna
Silver IV
DownSide504
Kumbhakarna
Silver IV
Level 130
God Stats
6W - 8L
1,495 SR
Queue Stats
48W - 65L
792 MMR
Party 1
Loki
Loki
Bronze I
EYE_SO_UZUMAKI
Loki
Bronze I
Level 104
God Stats
7W - 4L
1,705 SR
Queue Stats
182W - 221L
496 MMR
Solo
Bellona
Bellona
Bronze IV
Koopdagoof
Bellona
Bronze IV
Level 121
God Stats
2W - 4L
1,245 SR
Queue Stats
16W - 44L
642 MMR
Party 1
Jing Wei
Jing Wei
Silver III
RainRyx
Jing Wei
Silver III
Level 163
God Stats
11W - 4L
1,694 SR
Queue Stats
76W - 88L
910 MMR
Solo
Agni
Agni
Silver I
bbsmo
Agni
Silver I
Level 152
God Stats
4W - 1L
1,555 SR
Queue Stats
65W - 63L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
2 / 4 / 3
10,257
513
11,683
15,786
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 5 / 4
9,462
473
9,385
21,117
9,573
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
IC Warlock
Aphrodite
14
3 / 4 / 1
9,579
479
6,267
17,378
18,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
PNWking1
Ishtar
15
0 / 5 / 3
8,434
422
9,664
19,061
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
erock345
Achilles
15
2 / 6 / 1
9,206
460
13,237
25,112
22,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresArachneAo KuangMulan

VS

Bans
ThanatosAthenaBacchusAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DownSide504
Kumbhakarna
15
3 / 4 / 7
9,832
492
8,919
24,084
25,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 11
10,398
520
7,161
16,098
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Koopdagoof
Bellona
15
1 / 1 / 8
9,952
498
15,368
22,584
21,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Jing Wei
RainRyx
Jing Wei
19
6 / 1 / 5
11,874
594
18,771
12,299
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
bbsmo
Agni
20
9 / 3 / 7
12,521
626
20,123
12,686
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
24
24
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
3
0.88
W
Kumbhakarna
DownSide504
Kumbhakarna
3
4
7
1.63
W
5
3
11
3.5
L
4
5
4
1.2
L
Aphrodite
IC Warlock
Aphrodite
3
4
1
0.88
W
Bellona
Koopdagoof
Bellona
1
1
8
5
L
Ishtar
PNWking1
Ishtar
0
5
3
0.3
W
Jing Wei
RainRyx
Jing Wei
6
1
5
8.5
W
Agni
bbsmo
Agni
9
3
7
4.17
L
Achilles
erock345
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
70,342
98,454
Taken
87,751
68,068
Mitigated
64,198
31,414
Healing
25,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,683
1,426
1,018
2,990
15,786
7,495
127
6,739
8,535
86,602
748
W
Kumbhakarna
DownSide504
Kumbhakarna
8,919
1,295
0
4,449
24,084
25,371
0
7,525
16,354
26,633
1,310
W
7,161
1,461
0
7,702
16,098
6,091
16
1,106
14,945
0
70,739
L
9,385
3,805
0
4,074
21,117
9,573
0
6,605
14,174
0
71,718
L
Aphrodite
IC Warlock
Aphrodite
6,267
718
5,000
7,290
17,378
18,986
0
4,716
12,402
33,135
699
W
Bellona
Koopdagoof
Bellona
15,368
6,727
0
7,595
22,584
21,727
559
4,079
17,582
0
74,931
L
Ishtar
PNWking1
Ishtar
9,664
5,592
0
4,530
19,061
9,023
672
2,606
16,411
0
68,534
W
Jing Wei
RainRyx
Jing Wei
18,771
14,397
0
4,619
12,299
5,423
3,523
1,040
11,259
0
100,957
W
Agni
bbsmo
Agni
20,123
223
0
987
12,686
5,586
794
4,039
8,446
113,566
1,092
L
Achilles
erock345
Achilles
13,237
3,311
0
6,512
25,112
22,991
0
6,411
18,393
0
71,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
54,577
485
Minions Killed
560
0
Camps Cleared
0
1,706,543
Distance Traveled
1,936,127
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,257
513
145
7
0
346,207
6
W
Kumbhakarna
9,832
492
20
1
0
375,959
3
W
Loki
10,398
520
94
5
0
443,411
0
L
Nemesis
9,462
473
92
5
0
412,556
0
L
Aphrodite
9,579
479
42
2
0
339,000
3
W
Bellona
9,952
498
92
5
0
345,466
2
L
Ishtar
8,434
422
110
6
0
308,832
2
W
Jing Wei
11,874
594
167
8
0
387,302
8
W
Agni
12,521
626
187
9
0
383,989
0
L
Achilles
9,206
460
96
5
0
299,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role