Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Silver I
BoSHMAR
Fafnir
Silver I
Level 108
God Stats
4W - 2L
1,560 SR
Queue Stats
53W - 45L
1,462 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Bumpiix
Sun Wukong
Gold II
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
121W - 120L
1,541 MMR
Solo
The Morrigan
The Morrigan
Gold III
Solidjin
The Morrigan
Gold III
Level 134
God Stats
6W - 3L
1,937 SR
Queue Stats
106W - 107L
1,570 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,556 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,451 SR
1,524 MMR
Chaac
Chaac
Gold II
IZingDaly
Chaac
Gold II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,524 MMR
Solo
Charon
Charon
Gold III
Pupolo276
Charon
Gold III
Level 170
God Stats
0W - 2L
1,339 SR
Queue Stats
45W - 37L
1,543 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ThatMurphyChap
Tsukuyomi
Gold V
Level 185
God Stats
1W - 5L
1,297 SR
Queue Stats
111W - 116L
1,345 MMR
Party 1
Izanami
Izanami
Gold IV
bluenose1011
Izanami
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,544 MMR
Solo
Agni
Agni
Gold III
mcardle1993
Agni
Gold III
Level 159
God Stats
1W - 1L
1,618 SR
Queue Stats
76W - 77L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 3 / 2
7,058
588
6,730
12,259
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
13
1 / 1 / 0
6,827
569
5,005
6,319
2,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
BoSHMAR
Fafnir
11
1 / 0 / 5
7,429
619
5,127
8,270
8,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bumpiix
Sun Wukong
12
1 / 3 / 1
6,973
581
6,408
12,545
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Solidjin
The Morrigan
12
2 / 1 / 4
6,672
556
6,403
5,388
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAthenaKukulkanOdin

VS

Bans
AwilixSurtrVamanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IZingDaly
Chaac
11
1 / 2 / 4
6,529
544
8,798
11,850
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Pupolo276
Charon
10
2 / 1 / 2
6,565
547
4,300
9,510
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
ThatMurphyChap
Tsukuyomi
13
3 / 1 / 1
6,505
542
4,459
9,031
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
bluenose1011
Izanami
10
0 / 2 / 1
5,996
500
3,148
6,442
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
6,292
524
6,789
7,470
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
8
8
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
2
1.67
W
Hachiman
 
Hachiman
1
1
0
1
W
Fafnir
BoSHMAR
Fafnir
1
0
5
3.5
W
Sun Wukong
Bumpiix
Sun Wukong
1
3
1
0.5
L
Chaac
IZingDaly
Chaac
1
2
4
1.5
L
Charon
Pupolo276
Charon
2
1
2
3
W
The Morrigan
Solidjin
The Morrigan
2
1
4
4
L
Tsukuyomi
ThatMurphyChap
Tsukuyomi
3
1
1
3.5
L
Izanami
bluenose1011
Izanami
0
2
1
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,673
Damage
27,494
44,781
Taken
44,303
24,869
Mitigated
23,280
17,017
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,730
1,698
0
3,270
12,259
5,855
0
3,851
8,408
0
55,491
W
Hachiman
 
Hachiman
5,005
3,253
0
3,013
6,319
2,010
605
979
5,340
0
64,673
W
Fafnir
BoSHMAR
Fafnir
5,127
1,353
0
4,121
8,270
8,106
4
3,128
5,142
16,806
3,425
W
Sun Wukong
Bumpiix
Sun Wukong
6,408
1,116
0
4,799
12,545
6,906
0
398
12,147
0
55,534
L
Chaac
IZingDaly
Chaac
8,798
2,058
0
4,324
11,850
6,384
0
483
11,367
0
51,981
L
Charon
Pupolo276
Charon
4,300
971
0
2,352
9,510
7,224
0
2,076
7,434
16,794
498
W
The Morrigan
Solidjin
The Morrigan
6,403
979
0
1,814
5,388
1,992
0
2,379
3,009
45,518
3,628
L
Tsukuyomi
ThatMurphyChap
Tsukuyomi
4,459
1,269
0
3,838
9,031
3,951
0
1,230
7,801
0
52,658
L
Izanami
bluenose1011
Izanami
3,148
2,023
0
2,246
6,442
2,747
0
824
5,618
0
45,377
L
6,789
365
0
1,050
7,470
2,974
0
3,466
4,004
55,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
31,887
426
Minions Killed
369
0
Camps Cleared
0
1,199,925
Distance Traveled
1,180,697
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,058
588
90
8
0
271,370
0
W
Hachiman
6,827
569
121
10
0
227,514
3
W
Fafnir
7,429
619
25
2
0
243,958
5
W
Sun Wukong
6,973
581
111
9
0
226,403
0
L
Chaac
6,529
544
84
7
0
229,616
2
L
Charon
6,565
547
24
2
0
240,185
4
W
The Morrigan
6,672
556
79
7
0
230,680
1
L
Tsukuyomi
6,505
542
79
7
0
291,325
0
L
Izanami
5,996
500
85
7
0
175,570
1
L
Agni
6,292
524
97
8
0
244,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role