Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Eyez470
Fafnir
Level 111
God Stats
2W - 2L
1,445 SR
Queue Stats
97W - 107L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Mvni
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Ratatoskr
Ratatoskr
Turbotac0
Ratatoskr
Level 129
God Stats
0W - 1L
1,289 SR
Queue Stats
382W - 362L
1,483 Elo+
Solo
Charybdis
Charybdis
djhub99
Charybdis
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Team Averages
Level 86
1,447 SR
1,460 Elo+

VS

Team Averages
Level 150
1,520 SR
1,532 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ItsVictoria
Nike
Level 146
God Stats
2W - 0L
1,824 SR
Queue Stats
23W - 15L
1,604 Elo+
Party 1
Medusa
Medusa
Selia
Medusa
Level 191
God Stats
16W - 13L
1,562 SR
Queue Stats
340W - 350L
1,473 Elo+
Solo
Anubis
Anubis
Supr3m3Lag
Anubis
Level 125
God Stats
2W - 0L
1,215 SR
Queue Stats
49W - 33L
1,621 Elo+
Solo
Horus
Horus
ЖMrMeeseeksЖ
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 224L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 4
7,174
717
6,916
12,539
13,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Eyez470
Fafnir
15
2 / 4 / 5
7,932
793
5,498
14,975
20,425
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Mvni
Guan Yu
14
2 / 6 / 0
8,600
860
4,711
15,842
11,739
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Turbotac0
Ratatoskr
11
0 / 8 / 3
6,620
662
3,803
11,467
5,744
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
djhub99
Charybdis
12
2 / 5 / 4
7,536
754
7,168
10,641
4,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 17
8,663
866
8,307
11,477
14,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 18
9,162
916
13,736
14,765
14,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Selia
Medusa
16
7 / 1 / 16
9,878
988
12,548
7,453
3,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Supr3m3Lag
Anubis
17
14 / 1 / 10
10,806
1,081
18,055
8,778
5,240
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 23
8,932
893
7,305
16,985
15,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
7
Kills
26
26
Deaths
8
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
4
1
W
Geb
 
Geb
1
3
17
3.17
L
Fafnir
Eyez470
Fafnir
2
4
5
1.13
W
3
2
18
6
L
Guan Yu
Mvni
Guan Yu
2
6
0
0.33
W
Medusa
Selia
Medusa
7
1
16
15
W
Anubis
Supr3m3Lag
Anubis
14
1
10
19
L
Ratatoskr
Turbotac0
Ratatoskr
0
8
3
0.19
L
Charybdis
djhub99
Charybdis
2
5
4
0.8
W
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
59,951
65,464
Taken
59,458
55,636
Mitigated
52,715
14,678
Healing
29,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,916
1,087
121
740
12,539
13,059
0
6,143
6,396
13,253
0
W
Geb
 
Geb
8,307
727
283
285
11,477
14,588
328
2,078
9,399
10,570
545
L
Fafnir
Eyez470
Fafnir
5,498
1,899
572
2,676
14,975
20,425
0
6,336
8,639
8,966
0
W
13,736
1,283
2,471
2,519
14,765
14,157
901
1,091
13,674
0
25,620
L
Guan Yu
Mvni
Guan Yu
4,711
438
5,669
3,047
15,842
11,739
0
4,764
11,078
0
12,653
W
Medusa
Selia
Medusa
12,548
4,539
2,054
2,005
7,453
3,566
4,206
2,373
5,080
0
35,367
W
Anubis
Supr3m3Lag
Anubis
18,055
1,446
774
3,187
8,778
5,240
1,533
2,499
6,279
29,759
1,103
L
Ratatoskr
Turbotac0
Ratatoskr
3,803
323
0
397
11,467
5,744
0
5,389
6,078
0
9,530
L
Charybdis
djhub99
Charybdis
7,168
3,262
0
1,456
10,641
4,669
0
3,655
6,986
0
18,378
W
7,305
2,485
6,056
10,177
16,985
15,164
969
4,373
12,612
1,854
13,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
47,441
76
Minions Killed
129
0
Camps Cleared
0
789,191
Distance Traveled
998,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,174
717
16
2
0
144,287
0
W
Geb
8,663
866
9
1
0
192,941
0
L
Fafnir
7,932
793
7
1
0
177,952
0
W
Nike
9,162
916
25
3
0
213,467
0
L
Guan Yu
8,600
860
18
2
0
189,617
0
W
Medusa
9,878
988
47
5
0
205,790
0
W
Anubis
10,806
1,081
28
3
0
178,467
0
L
Ratatoskr
6,620
662
12
1
0
159,720
0
L
Charybdis
7,536
754
23
2
0
117,615
0
W
Horus
8,932
893
20
2
0
208,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role