Player Matchup

Serqet
Serqet
BlackCryoDragon
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,413 Elo+
Solo
Danzaburou
Danzaburou
GhostAlienWorld
Danzaburou
Level 125
God Stats
60W - 43L
1,650 SR
Queue Stats
85W - 75L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
KurgerBingMyNuts
Zhong Kui
Level 77
God Stats
7W - 10L
1,416 SR
Queue Stats
74W - 67L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Thebuttcrust
Cabrakan
Level 168
God Stats
2W - 6L
1,762 SR
Queue Stats
94W - 87L
1,646 Elo+
Party 1
Ra
Ra
monsteradd
Ra
Level 149
God Stats
6W - 11L
1,549 SR
Queue Stats
88W - 77L
1,647 Elo+
Party 1
Team Averages
Level 129
1,575 SR
1,549 Elo+

VS

Team Averages
Level 122
1,582 SR
1,609 Elo+
Eset
Eset
Feshzy
Eset
Level 79
God Stats
2W - 3L
1,577 SR
Queue Stats
139W - 112L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
HackAustin
Erlang Shen
Level 164
God Stats
0W - 1L
1,681 SR
Queue Stats
25W - 9L
1,716 Elo+
Solo
Atlas
Atlas
LatexVelma
Atlas
Level 102
God Stats
6W - 3L
1,818 SR
Queue Stats
132W - 81L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
Masterrunner777
Gilgamesh
Level 143
God Stats
1W - 4L
1,363 SR
Queue Stats
80W - 67L
1,515 Elo+
Solo
Hachiman
Hachiman
uguevara22
Hachiman
Level 122
God Stats
12W - 16L
1,473 SR
Queue Stats
171W - 156L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,656
568
6,455
11,596
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
GhostAlienWorld
Danzaburou
17
3 / 4 / 5
10,875
640
11,230
12,333
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zhong Kui
16
2 / 0 / 9
10,280
605
10,698
14,191
19,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Thebuttcrust
Cabrakan
16
6 / 2 / 18
11,678
687
13,007
20,158
24,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
12 / 0 / 11
11,875
699
23,662
12,328
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Feshzy
Eset
14
0 / 8 / 0
8,134
478
7,518
12,313
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
HackAustin
Erlang Shen
15
0 / 5 / 1
8,059
474
5,088
21,737
12,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atlas
10
1 / 10 / 3
7,118
419
10,632
27,949
21,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Masterrunner777
Gilgamesh
13
0 / 3 / 0
8,090
476
7,048
15,014
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
uguevara22
Hachiman
15
5 / 3 / 1
9,469
557
7,641
16,229
5,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
29
Kills
6
6
Deaths
29
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Eset
Feshzy
Eset
0
8
0
0
W
Danzaburou
GhostAlienWorld
Danzaburou
3
4
5
1.38
L
Erlang Shen
HackAustin
Erlang Shen
0
5
1
0.1
W
Zhong Kui
2
0
9
6.5
L
Atlas
1
10
3
0.25
L
Gilgamesh
Masterrunner777
Gilgamesh
0
3
0
0
W
Cabrakan
Thebuttcrust
Cabrakan
6
2
18
7.5
W
12
0
11
17.5
L
Hachiman
uguevara22
Hachiman
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,052
Damage
37,927
70,606
Taken
93,242
61,051
Mitigated
53,614
29,048
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,455
1,738
0
0
11,596
5,431
2,610
1,467
9,429
0
47,764
L
Eset
Feshzy
Eset
7,518
291
179
1,207
12,313
4,482
0
8,331
3,824
68,395
0
W
Danzaburou
GhostAlienWorld
Danzaburou
11,230
1,932
0
3,075
12,333
5,466
498
3,447
8,846
0
91,319
L
Erlang Shen
HackAustin
Erlang Shen
5,088
2,333
0
7,171
21,737
12,001
7
8,349
13,142
0
78,969
W
Zhong Kui
10,698
2,899
0
5,478
14,191
19,328
1,674
2,311
10,788
58,717
6,258
L
Atlas
10,632
3,977
0
2,725
27,949
21,155
18
15,713
11,739
30,486
0
L
Gilgamesh
Masterrunner777
Gilgamesh
7,048
2,302
0
4,861
15,014
10,670
0
8,473
5,456
0
51,171
W
Cabrakan
Thebuttcrust
Cabrakan
13,007
2,701
0
4,398
20,158
24,099
2,085
6,283
13,497
46,105
2,881
W
23,662
2,750
8,371
7,726
12,328
6,727
3,652
4,349
7,767
131,096
0
L
Hachiman
uguevara22
Hachiman
7,641
4,495
0
3,022
16,229
5,306
320
4,039
11,327
0
64,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,364
Gold Earned
40,870
521
Minions Killed
461
0
Camps Cleared
0
1,808,547
Distance Traveled
1,510,422
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,656
568
75
4
0
423,220
0
L
Eset
8,134
478
117
7
0
312,012
4
W
Danzaburou
10,875
640
113
7
0
343,705
0
L
Erlang Shen
8,059
474
118
7
0
342,033
0
W
Zhong Kui
10,280
605
113
7
0
293,406
0
L
Atlas
7,118
419
31
2
0
287,376
6
L
Gilgamesh
8,090
476
95
6
0
241,218
1
W
Cabrakan
11,678
687
45
3
0
373,797
2
W
Ra
11,875
699
175
10
0
374,419
0
L
Hachiman
9,469
557
100
6
0
327,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role