Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Elchacho2006
Nut
Level 24
God Stats
3W - 6L
1,408 SR
Queue Stats
57W - 48L
1,519 Elo+
Party 2
Hercules
Hercules
Fl4kk0
Hercules
Level 101
God Stats
3W - 1L
1,830 SR
Queue Stats
133W - 134L
1,495 Elo+
Party 2
Horus
Horus
TheFunkGod
Horus
Level 154
God Stats
5W - 4L
1,424 SR
Queue Stats
145W - 127L
1,586 Elo+
Party 1
Zeus
Zeus
ered2
Zeus
Level 125
God Stats
0W - 1L
1,626 SR
Queue Stats
101W - 73L
1,588 Elo+
Party 1
Team Averages
Level 98
1,558 SR
1,538 Elo+

VS

Team Averages
Level 109
1,557 SR
1,572 Elo+
Osiris
Osiris
ComaBlack33
Osiris
Level 122
God Stats
12W - 8L
1,626 SR
Queue Stats
29W - 20L
1,649 Elo+
Solo
Maui
Maui
Llewdeg
Maui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,515 Elo+
Party 3
Cliodhna
Cliodhna
NORANC
Cliodhna
Level 129
God Stats
7W - 4L
1,339 SR
Queue Stats
114W - 101L
1,479 Elo+
Solo
Skadi
Skadi
Will JD 123
Skadi
Level 125
God Stats
8W - 0L
1,822 SR
Queue Stats
94W - 90L
1,506 Elo+
Party 3
Nox
Nox
snuups
Nox
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 2 / 1
5,685
517
4,715
9,368
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,777
434
1,199
4,870
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Fl4kk0
Hercules
8
0 / 3 / 0
4,839
440
3,873
9,646
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Horus
10
0 / 2 / 2
5,571
506
3,177
9,517
7,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
ered2
Zeus
11
1 / 3 / 2
6,153
559
3,795
6,432
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 2 / 2
7,153
650
6,426
9,039
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Llewdeg
Maui
10
3 / 0 / 4
6,832
621
3,669
4,509
3,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
NORANC
Cliodhna
11
3 / 3 / 2
6,328
575
3,737
10,122
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 5
6,579
598
7,016
4,099
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
snuups
Nox
13
3 / 0 / 2
7,445
677
4,082
4,118
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
1
2.25
W
Osiris
1
2
2
1
L
0
2
0
0
L
Hercules
Fl4kk0
Hercules
0
3
0
0
W
Maui
Llewdeg
Maui
3
0
4
5
W
Cliodhna
NORANC
Cliodhna
3
3
2
1.33
L
Horus
0
2
2
0.5
W
2
0
5
4.5
L
Zeus
ered2
Zeus
1
3
2
0.67
W
Nox
snuups
Nox
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
24,930
39,833
Taken
31,887
21,317
Mitigated
17,481
11,876
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,715
1,365
0
5,252
9,368
4,002
0
1,195
7,947
0
36,615
W
Osiris
6,426
1,524
0
4,809
9,039
7,120
0
0
9,039
0
56,329
L
1,199
706
0
1,220
4,870
1,549
0
1,392
3,478
0
27,234
L
Hercules
Fl4kk0
Hercules
3,873
1,668
0
1,728
9,646
6,157
0
2,166
7,359
0
17,876
W
Maui
Llewdeg
Maui
3,669
1,446
260
1,496
4,509
3,602
106
0
4,509
12,193
0
W
Cliodhna
NORANC
Cliodhna
3,737
888
0
4,083
10,122
3,342
0
2,206
7,916
0
40,537
L
Horus
3,177
1,355
160
2,891
9,517
7,404
0
438
8,071
0
32,211
W
7,016
2,468
0
1,175
4,099
1,654
800
0
4,099
0
54,948
L
Zeus
ered2
Zeus
3,795
234
0
625
6,432
2,205
0
2,128
4,170
46,224
798
W
Nox
snuups
Nox
4,082
259
0
1,785
4,118
1,763
287
1,589
2,529
49,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
34,337
297
Minions Killed
366
0
Camps Cleared
0
1,024,005
Distance Traveled
1,095,246
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,685
517
58
5
0
243,522
0
W
Osiris
7,153
650
95
9
0
199,703
3
L
Nut
4,777
434
60
5
0
157,025
0
L
Hercules
4,839
440
26
2
0
225,572
0
W
Maui
6,832
621
6
1
0
232,573
3
W
Cliodhna
6,328
575
68
6
0
247,714
0
L
Horus
5,571
506
56
5
0
191,104
0
W
Skadi
6,579
598
89
8
0
210,189
0
L
Zeus
6,153
559
97
9
0
206,782
5
W
Nox
7,445
677
108
10
0
205,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role