Player Matchup

Arachne
Arachne
Casperthewhite4
Arachne
Level 210
God Stats
4W - 2L
1,647 SR
Queue Stats
37W - 58L
1,435 Elo+
Party 2
Ares
Ares
GrupeFrait
Ares
Level 147
God Stats
3W - 3L
1,336 SR
Queue Stats
57W - 57L
1,500 Elo+
Party 2
Agni
Agni
MarauderGuy
Agni
Level 173
God Stats
10W - 4L
1,742 SR
Queue Stats
94W - 114L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
SmapYud
Nu Wa
Level 129
God Stats
79W - 40L
1,690 SR
Queue Stats
267W - 226L
1,596 Elo+
Solo
Xbalanque
Xbalanque
TízArrior
Xbalanque
Level 248
God Stats
1W - 0L
1,592 SR
Queue Stats
96W - 53L
1,704 Elo+
Solo
Team Averages
Level 181
1,601 SR
1,548 Elo+

VS

Team Averages
Level 89
1,551 SR
1,557 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bonez0413
Lancelot
Level 69
God Stats
4W - 3L
1,714 SR
Queue Stats
109W - 100L
1,533 Elo+
Party 1
Mulan
Mulan
Dorshuul
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,630 Elo+
Solo
Nu Wa
Nu Wa
FactoryReset
Nu Wa
Level 50
God Stats
1W - 6L
1,704 SR
Queue Stats
84W - 94L
1,547 Elo+
Solo
Tyr
Tyr
xFGZenith
Tyr
Level 120
God Stats
1W - 3L
1,336 SR
Queue Stats
108W - 93L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,623
562
5,055
10,462
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 1 / 5
6,127
613
5,387
7,739
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 0 / 1
6,955
696
5,004
3,035
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
SmapYud
Nu Wa
11
1 / 3 / 3
6,438
644
7,489
6,247
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TízArrior
Xbalanque
10
2 / 2 / 3
5,954
595
5,320
7,138
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 0
4,679
468
1,394
4,648
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Bonez0413
Lancelot
10
4 / 2 / 1
5,747
575
4,242
8,654
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Dorshuul
Mulan
11
2 / 2 / 1
6,384
638
3,897
10,498
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 3 / 3
5,463
546
5,434
4,885
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 3 / 2
5,487
549
3,586
10,073
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
L
Lancelot
Bonez0413
Lancelot
4
2
1
2.25
W
3
3
1
1.17
L
Mulan
Dorshuul
Mulan
2
2
1
1.25
L
1
3
3
0.83
W
2
1
5
4.5
W
5
0
1
5.5
W
Nu Wa
SmapYud
Nu Wa
1
3
3
0.83
W
Xbalanque
TízArrior
Xbalanque
2
2
3
1.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
18,553
34,621
Taken
38,758
15,457
Mitigated
17,052
8,886
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,394
83
0
250
4,648
1,520
0
2,088
2,379
25,673
0
L
Lancelot
Bonez0413
Lancelot
4,242
1,304
0
3,261
8,654
3,710
0
2,128
6,349
0
33,463
W
5,055
4,197
0
3,238
10,462
4,299
0
1,203
9,139
0
36,581
L
Mulan
Dorshuul
Mulan
3,897
628
0
3,574
10,498
3,442
0
6,545
3,371
0
58,489
L
5,434
1,242
0
562
4,885
1,558
0
1,964
2,829
33,211
2,723
W
5,387
938
0
1,886
7,739
5,810
387
1,641
5,738
23,771
0
W
5,004
331
0
764
3,035
1,062
526
641
2,274
45,159
564
W
Nu Wa
SmapYud
Nu Wa
7,489
3,544
0
770
6,247
1,717
0
321
5,806
45,235
166
W
Xbalanque
TízArrior
Xbalanque
5,320
2,195
0
2,228
7,138
2,569
684
1,806
5,036
0
45,840
L
3,586
602
47
2,626
10,073
6,822
0
3,807
6,102
0
13,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
27,760
323
Minions Killed
306
0
Camps Cleared
0
1,022,679
Distance Traveled
994,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,679
468
49
5
0
162,934
0
L
Lancelot
5,747
575
71
7
0
220,691
0
W
Arachne
5,623
562
53
5
0
232,914
0
L
Mulan
6,384
638
99
10
0
200,521
0
L
Nu Wa
5,463
546
69
7
0
184,988
0
W
Ares
6,127
613
23
2
0
212,711
1
W
Agni
6,955
696
91
9
0
210,215
3
W
Nu Wa
6,438
644
81
8
0
174,200
0
W
Xbalanque
5,954
595
75
8
0
192,639
0
L
Tyr
5,487
549
18
2
0
225,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role