Player Matchup

Heimdallr
Heimdallr
GH0STxZER0
Heimdallr
Level 69
God Stats
33W - 29L
1,587 SR
Queue Stats
198W - 256L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
GanixxRS
Sun Wukong
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,624 Elo+
Solo
Xing Tian
Xing Tian
Heutia
Xing Tian
Level 96
God Stats
2W - 1L
1,290 SR
Queue Stats
23W - 30L
1,400 Elo+
Solo
Thanatos
Thanatos
Sgt Hawk 23Z
Thanatos
Level 127
God Stats
101W - 98L
1,541 SR
Queue Stats
121W - 116L
1,497 Elo+
Party 1
Yu Huang
Yu Huang
maddog11239
Yu Huang
Level 120
God Stats
4W - 3L
1,623 SR
Queue Stats
78W - 92L
1,447 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,473 Elo+

VS

Team Averages
Level 100
1,462 SR
1,440 Elo+
Gilgamesh
Gilgamesh
BDGSouless
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,492 Elo+
Solo
Ishtar
Ishtar
Fireworkz4u
Ishtar
Level 162
God Stats
203W - 184L
1,287 SR
Queue Stats
522W - 500L
1,463 Elo+
Solo
Ymir
Ymir
Halstead58
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,361 Elo+
Party 2
Scylla
Scylla
KT08
Scylla
Level 69
God Stats
313W - 306L
1,522 SR
Queue Stats
505W - 557L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
bays-wolf
Ratatoskr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GH0STxZER0
Heimdallr
16
2 / 1 / 7
9,358
780
12,899
10,615
5,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GanixxRS
Sun Wukong
18
6 / 0 / 6
10,853
904
10,946
11,147
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Heutia
Xing Tian
15
1 / 2 / 8
9,157
763
7,336
14,059
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Sgt Hawk 23Z
Thanatos
17
4 / 2 / 4
10,097
841
9,136
7,901
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
maddog11239
Yu Huang
15
0 / 0 / 10
8,996
750
10,639
7,772
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDGSouless
Gilgamesh
15
2 / 3 / 2
8,964
747
10,613
20,204
20,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
17
3 / 2 / 1
9,703
809
13,887
10,192
5,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 3
8,963
747
5,592
19,320
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
KT08
Scylla
15
0 / 2 / 1
8,767
731
8,816
11,945
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
bays-wolf
Ratatoskr
10
0 / 0 / 0
6,008
501
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
13
Kills
5
5
Deaths
13
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BDGSouless
Gilgamesh
2
3
2
1
L
Ishtar
3
2
1
1.75
W
Heimdallr
GH0STxZER0
Heimdallr
2
1
7
5.5
W
Sun Wukong
GanixxRS
Sun Wukong
6
0
6
9
L
0
6
3
0.25
W
Xing Tian
Heutia
Xing Tian
1
2
8
2.5
L
Scylla
KT08
Scylla
0
2
1
0.25
W
Thanatos
Sgt Hawk 23Z
Thanatos
4
2
4
3
L
Ratatoskr
bays-wolf
Ratatoskr
0
0
0
0
W
Yu Huang
maddog11239
Yu Huang
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
38,908
51,494
Taken
61,661
38,841
Mitigated
50,535
14,867
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BDGSouless
Gilgamesh
10,613
1,776
0
1,114
20,204
20,518
0
4,008
15,352
522
22,025
L
Ishtar
13,887
7,492
0
1,481
10,192
5,349
31
3,167
6,899
0
46,301
W
Heimdallr
GH0STxZER0
Heimdallr
12,899
5,173
0
3,416
10,615
5,705
565
2,666
7,718
0
34,198
W
Sun Wukong
GanixxRS
Sun Wukong
10,946
3,020
0
2,986
11,147
9,863
0
3,644
7,106
0
39,444
L
5,592
672
54
2,141
19,320
20,050
0
5,565
12,984
13,468
0
W
Xing Tian
Heutia
Xing Tian
7,336
469
0
1,511
14,059
15,075
146
3,372
9,973
22,691
884
L
Scylla
KT08
Scylla
8,816
564
54
3,163
11,945
4,618
0
3,335
8,333
35,246
648
W
Thanatos
Sgt Hawk 23Z
Thanatos
9,136
1,399
0
6,042
7,901
4,587
505
1,794
5,846
0
29,866
L
Ratatoskr
bays-wolf
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
maddog11239
Yu Huang
10,639
1,170
451
461
7,772
3,611
184
2,576
4,928
25,579
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
42,405
241
Minions Killed
183
0
Camps Cleared
0
1,267,409
Distance Traveled
995,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,964
747
25
2
0
274,645
0
L
Ishtar
9,703
809
77
6
0
221,806
0
W
Heimdallr
9,358
780
46
4
0
235,824
0
W
Sun Wukong
10,853
904
78
7
0
284,871
0
L
Ymir
8,963
747
19
2
0
273,245
0
W
Xing Tian
9,157
763
37
3
0
233,307
0
L
Scylla
8,767
731
62
5
0
226,073
0
W
Thanatos
10,097
841
53
4
0
294,923
0
L
Ratatoskr
6,008
501
0
0
0
0
0
W
Yu Huang
8,996
750
27
2
0
218,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role