Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NuttShot69
Bellona
Level 89
God Stats
1W - 3L
1,306 SR
Queue Stats
269W - 255L
1,491 Elo+
Party 2
Ix Chel
Ix Chel
Talanganay
Ix Chel
Level 68
God Stats
11W - 8L
1,760 SR
Queue Stats
353W - 346L
1,546 Elo+
Party 3
Atlas
Atlas
doby1kenoby82
Atlas
Level 111
God Stats
4W - 1L
1,483 SR
Queue Stats
75W - 87L
1,462 Elo+
Party 3
Rama
Rama
xProtectionzx
Rama
Level 102
God Stats
12W - 11L
1,593 SR
Queue Stats
172W - 187L
1,515 Elo+
Party 2
Team Averages
Level 80
1,528 SR
1,503 Elo+

VS

Team Averages
Level 56
1,598 SR
1,557 Elo+
Tyr
Tyr
DoYouSwipe
Tyr
Level 78
God Stats
1W - 4L
1,424 SR
Queue Stats
168W - 161L
1,460 Elo+
Solo
Kukulkan
Kukulkan
kiwithegreat234
Kukulkan
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
48W - 45L
1,650 Elo+
Party 4
Anhur
Anhur
smellyblackkidd
Anhur
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 26L
1,616 Elo+
Party 4
Loki
Loki
ºRifle
Loki
Level 44
God Stats
0W - 2L
1,684 SR
Queue Stats
40W - 30L
1,563 Elo+
Party 1
Maui
Maui
Ðagger
Maui
Level 63
God Stats
1W - 1L
1,688 SR
Queue Stats
48W - 47L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
4 / 1 / 0
5,712
571
2,291
7,913
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NuttShot69
Bellona
10
1 / 1 / 4
5,813
581
5,143
9,682
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Talanganay
Ix Chel
10
2 / 1 / 4
5,939
594
7,862
5,860
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 1 / 3
6,382
638
3,365
5,991
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 0 / 4
6,849
685
3,391
4,532
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,163
516
4,492
10,089
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
8
0 / 5 / 1
4,927
493
2,568
6,148
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,866
487
1,219
3,462
873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
ºRifle
Loki
10
1 / 2 / 1
5,377
538
2,120
7,654
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Ðagger
Maui
8
1 / 1 / 2
5,118
512
2,853
7,452
5,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
0
4
L
1
4
0
0.25
W
Bellona
NuttShot69
Bellona
1
1
4
3
W
Ix Chel
Talanganay
Ix Chel
2
1
4
4
W
5
1
3
6.5
L
Kukulkan
0
5
1
0.1
L
1
2
1
0.75
W
2
0
4
4
L
Loki
ºRifle
Loki
1
2
1
0.75
L
Maui
Ðagger
Maui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
13,252
33,978
Taken
34,805
20,247
Mitigated
16,400
17,483
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,291
458
0
5,312
7,913
2,778
0
784
7,129
0
39,949
L
4,492
730
0
2,056
10,089
5,211
0
2,848
7,241
0
29,014
W
Bellona
NuttShot69
Bellona
5,143
1,494
0
4,044
9,682
8,988
0
935
8,747
0
35,608
W
Ix Chel
Talanganay
Ix Chel
7,862
1,395
970
2,226
5,860
2,213
0
1,889
3,971
41,317
0
W
3,365
1,056
30
1,808
5,991
4,318
0
1,466
4,525
12,906
0
L
Kukulkan
2,568
310
0
596
6,148
2,386
0
3,793
2,355
25,063
402
L
1,219
561
0
467
3,462
873
0
480
2,982
0
14,843
W
3,391
2,417
0
3,093
4,532
1,950
794
716
3,816
0
55,958
L
Loki
ºRifle
Loki
2,120
365
0
2,892
7,654
2,788
0
1,566
6,088
0
39,942
L
Maui
Ðagger
Maui
2,853
797
0
1,504
7,452
5,142
0
2,540
4,912
15,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
25,451
304
Minions Killed
238
0
Camps Cleared
0
953,816
Distance Traveled
965,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,712
571
61
6
0
235,735
0
L
Tyr
5,163
516
44
4
0
192,213
0
W
Bellona
5,813
581
59
6
0
191,877
0
W
Ix Chel
5,939
594
73
7
0
186,050
0
W
Atlas
6,382
638
14
1
0
196,875
0
L
Kukulkan
4,927
493
53
5
0
165,282
0
L
Anhur
4,866
487
32
3
0
195,966
0
W
Rama
6,849
685
97
10
0
143,279
2
L
Loki
5,377
538
86
9
0
221,696
0
L
Maui
5,118
512
23
2
0
190,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role