Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Greeen_UwU
Vulcan
Level 105
God Stats
4W - 3L
1,439 SR
Queue Stats
96W - 150L
1,467 Elo+
Party 1
Hercules
Hercules
HabKeinSupport
Hercules
Level 140
God Stats
7W - 4L
1,579 SR
Queue Stats
206W - 280L
1,410 Elo+
Party 1
Artemis
Artemis
Lauch_mit_Reis
Artemis
Level 56
God Stats
1W - 4L
1,574 SR
Queue Stats
108W - 143L
1,461 Elo+
Party 1
Yemoja
Yemoja
ReisballNeko
Yemoja
Level 29
God Stats
6W - 12L
1,353 SR
Queue Stats
26W - 43L
1,348 Elo+
Party 1
Team Averages
Level 106
1,489 SR
1,437 Elo+

VS

Team Averages
Level 135
1,556 SR
1,520 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HirumaYouichi90
The Morrigan
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
191W - 171L
1,512 Elo+
Party 3
Lancelot
Lancelot
MorgaMagnum
Lancelot
Level 135
God Stats
5W - 2L
1,870 SR
Queue Stats
143W - 120L
1,511 Elo+
Party 3
Awilix
Awilix
Phaced
Awilix
Level 143
God Stats
9W - 12L
1,439 SR
Queue Stats
202W - 180L
1,538 Elo+
Party 2
Neith
Neith
Zorromedsvardet
Neith
Level 115
God Stats
44W - 37L
1,471 SR
Queue Stats
229W - 191L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 7 / 1
7,701
513
6,025
18,361
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Greeen_UwU
Vulcan
12
2 / 6 / 4
7,643
510
8,176
8,714
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
2 / 5 / 3
7,244
483
7,704
17,000
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 0
7,430
495
5,191
7,991
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
10
0 / 0 / 4
6,550
437
3,364
6,160
4,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 4
7,147
476
3,935
8,740
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
HirumaYouichi90
The Morrigan
13
3 / 4 / 3
7,626
508
4,361
8,952
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MorgaMagnum
Lancelot
13
5 / 3 / 4
8,149
543
13,034
14,183
10,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Phaced
Awilix
15
8 / 1 / 5
8,632
575
13,907
12,695
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 0 / 3
8,250
550
6,889
6,647
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
20
20
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
1
0.79
W
Geb
 
Geb
1
2
4
1.5
L
Vulcan
Greeen_UwU
Vulcan
2
6
4
0.67
L
Hercules
2
5
3
0.7
W
The Morrigan
HirumaYouichi90
The Morrigan
3
4
3
1.13
L
1
2
0
0.5
W
Lancelot
MorgaMagnum
Lancelot
5
3
4
2.33
W
Awilix
Phaced
Awilix
8
1
5
10.5
L
Yemoja
0
0
4
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
42,126
58,226
Taken
51,217
34,043
Mitigated
29,675
21,711
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,025
1,207
0
8,862
18,361
9,054
517
1,699
16,574
0
60,449
W
Geb
 
Geb
3,935
212
0
2,043
8,740
6,583
260
3,107
5,633
21,174
2,005
L
Vulcan
Greeen_UwU
Vulcan
8,176
3,034
0
424
8,714
3,550
595
2,741
5,585
49,200
1,097
L
Hercules
7,704
2,002
0
5,530
17,000
14,021
0
645
16,355
0
33,556
W
The Morrigan
HirumaYouichi90
The Morrigan
4,361
557
0
1,286
8,952
3,544
20
3,930
5,022
40,307
3,890
L
5,191
1,143
0
2,432
7,991
3,290
0
524
7,467
0
62,376
W
Lancelot
MorgaMagnum
Lancelot
13,034
1,669
0
2,834
14,183
10,877
90
1,469
12,043
479
49,935
W
Awilix
Phaced
Awilix
13,907
5,741
0
1,934
12,695
5,939
701
2,164
10,312
0
62,386
L
Yemoja
3,364
798
2,596
1,867
6,160
4,128
0
1,196
4,924
12,646
0
W
6,889
1,750
0
2,635
6,647
2,732
800
596
6,051
0
70,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
39,804
359
Minions Killed
369
0
Camps Cleared
0
1,370,686
Distance Traveled
1,523,622
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,701
513
78
5
0
286,930
0
W
Geb
7,147
476
28
2
0
274,954
2
L
Vulcan
7,643
510
88
6
0
275,396
0
L
Hercules
7,244
483
58
4
0
271,461
0
W
The Morrigan
7,626
508
78
5
0
273,558
4
L
Artemis
7,430
495
114
8
0
254,919
0
W
Lancelot
8,149
543
72
5
0
336,299
1
W
Awilix
8,632
575
87
6
0
368,407
0
L
Yemoja
6,550
437
21
1
0
281,980
0
W
Neith
8,250
550
104
7
0
270,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role