Player Matchup

Kuzenbo
Kuzenbo
BIG CHIEF TEX
Kuzenbo
Level 108
God Stats
3W - 2L
1,713 SR
Queue Stats
20W - 16L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
GMSaabs
Erlang Shen
Level 21
God Stats
1W - 4L
1,514 SR
Queue Stats
30W - 36L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
SmokeDank4200
Heimdallr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,402 Elo+
Party 2
Nemesis
Nemesis
Taro_Boy_666
Nemesis
Level 157
God Stats
2W - 7L
1,189 SR
Queue Stats
166W - 171L
1,463 Elo+
Solo
Agni
Agni
donaldthedestroy
Agni
Level 102
God Stats
3W - 4L
1,662 SR
Queue Stats
15W - 17L
1,415 Elo+
Party 1
Team Averages
Level 91
1,516 SR
1,385 Elo+

VS

Team Averages
Level 86
1,334 SR
1,455 Elo+
Mulan
Mulan
Veiledsoulx
Mulan
Level 68
God Stats
4W - 8L
1,250 SR
Queue Stats
202W - 194L
1,515 Elo+
Party 3
Neith
Neith
VoiceKean
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
YoSigma
Anhur
Level 64
God Stats
4W - 7L
1,360 SR
Queue Stats
270W - 271L
1,380 Elo+
Solo
Hun Batz
Hun Batz
akimoooo
Hun Batz
Level 126
God Stats
1W - 2L
1,463 SR
Queue Stats
204W - 187L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
iiSleepyJay
Kuzenbo
Level 68
God Stats
2W - 1L
1,097 SR
Queue Stats
212W - 220L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 1 / 0
5,827
486
2,742
8,289
8,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
GMSaabs
Erlang Shen
8
0 / 4 / 3
5,070
423
3,575
9,779
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SmokeDank4200
Heimdallr
10
0 / 0 / 0
5,171
431
4,949
3,856
1,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Taro_Boy_666
Nemesis
13
0 / 2 / 2
6,215
518
3,047
9,297
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 0
6,780
565
6,968
5,919
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,870
656
9,168
9,609
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
VoiceKean
Neith
10
0 / 0 / 0
5,521
460
3,516
5,291
1,953
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
YoSigma
Anhur
11
0 / 1 / 4
6,298
525
2,593
8,235
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
akimoooo
Hun Batz
10
1 / 1 / 5
5,918
493
4,928
6,075
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
iiSleepyJay
Kuzenbo
9
0 / 0 / 0
5,828
486
1,475
5,534
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
8
9
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
1
0
0
L
Erlang Shen
GMSaabs
Erlang Shen
0
4
3
0.38
L
Heimdallr
SmokeDank4200
Heimdallr
0
0
0
0
L
Nemesis
Taro_Boy_666
Nemesis
0
2
2
0.5
W
7
1
1
7.5
W
Neith
VoiceKean
Neith
0
0
0
0
W
Anhur
YoSigma
Anhur
0
1
4
2
W
Hun Batz
akimoooo
Hun Batz
1
1
5
3.5
L
2
2
0
1
W
Kuzenbo
iiSleepyJay
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
21,680
37,140
Taken
34,744
21,076
Mitigated
19,214
7,554
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
2,742
1,022
40
1,337
8,289
8,552
0
578
7,711
18,601
0
L
Erlang Shen
GMSaabs
Erlang Shen
3,575
2,096
0
2,562
9,779
4,882
0
0
9,779
0
19,861
L
Heimdallr
SmokeDank4200
Heimdallr
4,949
1,011
0
475
3,856
1,538
0
783
3,073
0
46,775
L
Nemesis
Taro_Boy_666
Nemesis
3,047
653
0
2,372
9,297
4,218
0
25
9,272
0
57,572
W
9,168
1,290
0
1,874
9,609
7,307
363
1,461
8,148
0
47,536
W
Neith
VoiceKean
Neith
3,516
1,072
0
2,015
5,291
1,953
0
1,125
4,166
0
50,083
W
Anhur
YoSigma
Anhur
2,593
860
0
2,253
8,235
3,307
0
5,020
3,215
0
45,169
W
Hun Batz
akimoooo
Hun Batz
4,928
1,457
0
966
6,075
2,262
419
1,022
5,053
0
29,381
L
6,968
895
0
768
5,919
1,886
328
0
5,919
50,792
0
W
Kuzenbo
iiSleepyJay
Kuzenbo
1,475
938
0
1,454
5,534
4,385
32
1,082
4,452
13,428
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
31,435
306
Minions Killed
290
0
Camps Cleared
0
1,132,222
Distance Traveled
1,172,930
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,827
486
38
3
0
249,941
3
L
Erlang Shen
5,070
423
23
2
0
189,291
0
L
Heimdallr
5,171
431
63
5
0
243,454
2
L
Nemesis
6,215
518
93
8
0
240,458
0
W
Mulan
7,870
656
68
6
0
219,422
0
W
Neith
5,521
460
76
6
0
211,739
0
W
Anhur
6,298
525
78
7
0
213,082
0
W
Hun Batz
5,918
493
44
4
0
250,491
0
L
Agni
6,780
565
89
7
0
209,078
2
W
Kuzenbo
5,828
486
24
2
0
278,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role