Player Matchup

Hades
Hades
Gold I
 
Hades
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
Esoog-
Rama
Gold V
Level 146
God Stats
1W - 1L
1,385 SR
Queue Stats
20W - 17L
1,664 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
LitDougHimmadome
Kukulkan
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,664 MMR
Party 1
Thanatos
Thanatos
Gold I
Presidential T
Thanatos
Gold I
Level 168
God Stats
1W - 0L
1,876 SR
Queue Stats
137W - 133L
1,681 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,552 SR
1,602 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 177
1,534 SR
1,600 MMR
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
H2Coty
Poseidon
Platinum III
Level 120
God Stats
2W - 5L
1,780 SR
Queue Stats
136W - 129L
1,663 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Thothianahs
Cliodhna
Platinum III
Level 129
God Stats
4W - 4L
1,653 SR
Queue Stats
144W - 143L
1,665 MMR
Solo
Fafnir
Fafnir
Platinum V
iAmMedieval
Fafnir
Platinum V
Level 253
God Stats
6W - 11L
1,238 SR
Queue Stats
349W - 342L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 1
5,756
576
5,086
9,755
3,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
9
0 / 1 / 3
5,463
546
3,522
7,321
6,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Esoog-
Rama
12
2 / 0 / 1
6,738
674
3,789
6,024
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
5,720
572
821
5,130
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
9
3 / 3 / 1
5,485
549
2,437
9,604
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BakasuraThothOsirisBellona

VS

Bans
CthulhuCharonSun WukongNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 3 / 0
5,148
515
3,571
6,852
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
 
Achilles
9
1 / 3 / 0
5,140
514
6,992
10,342
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
H2Coty
Poseidon
12
4 / 0 / 1
6,361
636
2,945
3,345
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Thothianahs
Cliodhna
8
0 / 0 / 5
4,679
468
2,676
5,781
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
9
1 / 0 / 2
5,800
580
2,467
5,329
5,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
6
6
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
1
1.5
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Achilles
 
Achilles
1
3
0
0.33
W
Rama
Esoog-
Rama
2
0
1
2.5
L
Poseidon
H2Coty
Poseidon
4
0
1
4.5
W
0
2
0
0
W
Thanatos
3
3
1
1.17
L
Cliodhna
Thothianahs
Cliodhna
0
0
5
2.5
L
Fafnir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,655
Damage
18,651
37,834
Taken
31,649
17,937
Mitigated
15,563
20,639
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,086
671
494
7,184
9,755
3,758
0
294
9,461
38,311
2,158
W
Bacchus
 
Bacchus
3,522
472
0
1,903
7,321
6,383
0
935
6,386
18,169
0
L
Heimdallr
 
Heimdallr
3,571
1,871
0
2,451
6,852
2,555
0
824
6,028
0
43,433
L
Achilles
 
Achilles
6,992
1,874
0
3,337
10,342
4,907
0
5,449
4,893
0
36,389
W
Rama
Esoog-
Rama
3,789
3,157
0
3,909
6,024
2,364
0
388
5,636
0
59,275
L
Poseidon
H2Coty
Poseidon
2,945
483
0
1,290
3,345
1,141
0
1,044
2,301
47,702
1,733
W
821
239
0
807
5,130
2,034
0
1,826
3,304
51,530
0
W
Thanatos
2,437
708
0
6,342
9,604
3,398
0
1,837
7,767
0
31,368
L
Cliodhna
Thothianahs
Cliodhna
2,676
566
0
2,363
5,781
1,732
0
509
5,272
0
22,399
L
Fafnir
2,467
583
0
2,678
5,329
5,228
0
1,164
4,165
11,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
27,128
360
Minions Killed
293
0
Camps Cleared
0
1,033,102
Distance Traveled
936,539
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,756
576
73
7
0
192,677
0
W
Bacchus
5,463
546
17
2
0
239,942
3
L
Heimdallr
5,148
515
89
9
0
185,970
1
L
Achilles
5,140
514
56
6
0
181,951
0
W
Rama
6,738
674
116
12
0
194,154
0
L
Poseidon
6,361
636
94
9
0
220,854
2
W
Kukulkan
5,720
572
104
10
0
194,790
0
W
Thanatos
5,485
549
50
5
0
211,539
0
L
Cliodhna
4,679
468
40
4
0
159,827
0
L
Fafnir
5,800
580
14
1
0
187,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role