Player Matchup

Neith
Neith
EmptyTombs
Neith
Level 17
God Stats
1W - 3L
1,546 SR
Queue Stats
7W - 25L
1,269 Elo+
Party 1
Pele
Pele
HSalomCab
Pele
Level 111
God Stats
3W - 4L
1,278 SR
Queue Stats
181W - 191L
1,474 Elo+
Solo
Amaterasu
Amaterasu
dudeyouredead
Amaterasu
Level 43
God Stats
3W - 6L
1,416 SR
Queue Stats
8W - 29L
1,258 Elo+
Party 1
Persephone
Persephone
eternalraven8
Persephone
Level 15
God Stats
0W - 10L
1,070 SR
Queue Stats
0W - 20L
965 Elo+
Party 1
Atlas
Atlas
skullking1316
Atlas
Level 123
God Stats
5W - 19L
1,375 SR
Queue Stats
7W - 25L
1,269 Elo+
Party 1
Team Averages
Level 62
1,337 SR
1,247 Elo+

VS

Team Averages
Level 100
1,564 SR
1,498 Elo+
Arachne
Arachne
FerpyMerpy
Arachne
Level 60
God Stats
8W - 7L
1,540 SR
Queue Stats
105W - 109L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
Level 67
God Stats
17W - 20L
1,462 SR
Queue Stats
368W - 364L
1,452 Elo+
Solo
Kukulkan
Kukulkan
JakeDaSnakeM8
Kukulkan
Level 148
God Stats
4W - 5L
1,432 SR
Queue Stats
76W - 81L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Mj235835
Gilgamesh
Level 157
God Stats
8W - 7L
1,525 SR
Queue Stats
83W - 80L
1,561 Elo+
Solo
Izanami
Izanami
meiuhneiz
Izanami
Level 68
God Stats
8W - 4L
1,859 SR
Queue Stats
21W - 14L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 2
8,485
424
7,000
11,132
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
7
0 / 1 / 0
6,241
312
3,163
6,026
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
dudeyouredead
Amaterasu
17
2 / 2 / 0
10,466
523
16,654
22,630
26,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
eternalraven8
Persephone
14
0 / 5 / 0
8,644
432
3,192
11,821
4,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
8,402
420
9,778
18,525
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FerpyMerpy
Arachne
16
5 / 0 / 6
10,033
502
5,972
16,551
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cu Chulainn
Jackson_Harrys53
Cu Chulainn
17
1 / 2 / 5
10,876
544
12,545
21,667
22,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
JakeDaSnakeM8
Kukulkan
20
3 / 0 / 6
12,476
624
8,201
12,557
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mj235835
Gilgamesh
15
2 / 1 / 7
10,047
502
8,243
19,274
20,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
meiuhneiz
Izanami
18
2 / 2 / 3
11,292
565
9,643
8,716
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
13
13
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
W
Arachne
FerpyMerpy
Arachne
5
0
6
8
L
Pele
0
1
0
0
W
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
1
2
5
1.75
W
Kukulkan
JakeDaSnakeM8
Kukulkan
3
0
6
6
W
Gilgamesh
Mj235835
Gilgamesh
2
1
7
5.5
L
Amaterasu
dudeyouredead
Amaterasu
2
2
0
1
L
Persephone
eternalraven8
Persephone
0
5
0
0
W
Izanami
meiuhneiz
Izanami
2
2
3
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
44,604
70,134
Taken
78,765
57,233
Mitigated
60,390
22,289
Healing
25,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,000
1,185
0
2,042
11,132
4,435
347
138
10,994
0
65,178
W
Arachne
FerpyMerpy
Arachne
5,972
3,502
0
11,333
16,551
7,309
990
3,089
13,462
0
64,351
L
Pele
3,163
841
0
1,370
6,026
2,170
0
450
5,576
0
23,185
W
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
12,545
1,157
0
2,978
21,667
22,075
305
858
20,809
8,427
83,451
W
Kukulkan
JakeDaSnakeM8
Kukulkan
8,201
205
0
5,268
12,557
7,326
904
2,401
10,156
128,079
1,378
W
Gilgamesh
Mj235835
Gilgamesh
8,243
1,620
0
3,698
19,274
20,050
132
3,717
15,557
0
49,357
L
Amaterasu
dudeyouredead
Amaterasu
16,654
6,828
0
9,341
22,630
26,601
0
3,320
19,310
0
99,345
L
Persephone
eternalraven8
Persephone
3,192
423
110
3,537
11,821
4,419
0
4,059
7,712
52,353
736
W
Izanami
meiuhneiz
Izanami
9,643
7,371
0
2,508
8,716
3,630
5,912
2,420
6,296
0
108,780
L
9,778
4,051
367
5,522
18,525
19,608
584
2,083
16,442
41,470
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
54,724
440
Minions Killed
663
0
Camps Cleared
0
1,706,861
Distance Traveled
1,987,876
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,485
424
108
5
0
326,417
0
W
Arachne
10,033
502
81
4
0
428,173
0
L
Pele
6,241
312
46
2
0
421,177
0
W
Cu Chulainn
10,876
544
152
8
0
365,343
0
W
Kukulkan
12,476
624
200
10
0
395,809
0
W
Gilgamesh
10,047
502
57
3
0
416,777
0
L
Amaterasu
10,466
523
153
8
0
366,637
3
L
Persephone
8,644
432
89
4
0
277,123
0
W
Izanami
11,292
565
173
9
0
381,774
0
L
Atlas
8,402
420
44
2
0
315,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role