Player Matchup

King Arthur
King Arthur
MagmaStonez666
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 192L
1,450 Elo+
Party 1
Charybdis
Charybdis
RandyBomaye
Charybdis
Level 45
God Stats
0W - 3L
1,162 SR
Queue Stats
66W - 85L
1,416 Elo+
Party 1
Mercury
Mercury
goldenchild129
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,438 Elo+
Solo
Horus
Horus
iBomB3rmaN
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 196L
1,363 Elo+
Solo
Bellona
Bellona
ok_but_Whyy
Bellona
Level 57
God Stats
1W - 1L
1,719 SR
Queue Stats
77W - 81L
1,487 Elo+
Party 1
Team Averages
Level 87
1,476 SR
1,431 Elo+

VS

Team Averages
Level 124
1,463 SR
1,506 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
R4dio4ctiveh4wk
Jormungandr
Level 81
God Stats
1W - 1L
1,308 SR
Queue Stats
92W - 95L
1,449 Elo+
Solo
Bastet
Bastet
SasukeBankai
Bastet
Level 162
God Stats
33W - 19L
1,506 SR
Queue Stats
507W - 486L
1,446 Elo+
Solo
Cernunnos
Cernunnos
UR T CAN
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MagmaStonez666
King Arthur
13
1 / 5 / 3
7,128
713
8,916
19,719
13,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RandyBomaye
Charybdis
13
0 / 2 / 5
7,032
703
9,208
7,033
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 2
7,523
752
1,945
7,389
2,915
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
11
0 / 4 / 2
6,424
642
5,733
13,359
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ok_but_Whyy
Bellona
14
2 / 5 / 3
7,418
742
11,632
18,276
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 1 / 10
9,344
934
13,176
11,205
5,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
15
2 / 1 / 8
8,533
853
10,142
7,088
3,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
R4dio4ctiveh4wk
Jormungandr
14
3 / 1 / 12
8,567
857
10,820
13,234
15,484
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
15
6 / 1 / 9
9,163
916
14,334
6,221
2,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
UR T CAN
Cernunnos
14
3 / 2 / 12
8,348
835
8,693
8,674
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
5
Kills
20
20
Deaths
6
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
10
11
W
Charybdis
 
Charybdis
2
1
8
6
L
King Arthur
MagmaStonez666
King Arthur
1
5
3
0.5
W
Jormungandr
R4dio4ctiveh4wk
Jormungandr
3
1
12
9
L
Charybdis
RandyBomaye
Charybdis
0
2
5
1.25
W
Bastet
6
1
9
10.5
W
Cernunnos
UR T CAN
Cernunnos
3
2
12
4.5
L
2
4
2
0.75
L
Horus
0
4
2
0.25
L
Bellona
ok_but_Whyy
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,434
Damage
57,165
65,776
Taken
46,422
44,955
Mitigated
30,620
18,968
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,176
1,371
2,952
4,099
11,205
5,308
937
209
10,644
23,141
0
W
Charybdis
 
Charybdis
10,142
2,696
1,758
1,431
7,088
3,445
1,087
129
6,787
0
23,021
L
King Arthur
MagmaStonez666
King Arthur
8,916
1,285
1,132
4,747
19,719
13,470
0
8,560
11,159
1,048
20,888
W
Jormungandr
R4dio4ctiveh4wk
Jormungandr
10,820
3,383
1,563
2,701
13,234
15,484
598
96
12,690
20,769
1,064
L
Charybdis
RandyBomaye
Charybdis
9,208
4,483
505
1,589
7,033
2,953
0
2,412
4,621
0
23,235
W
Bastet
14,334
1,941
1,987
2,594
6,221
2,487
619
34
5,928
0
21,840
W
Cernunnos
UR T CAN
Cernunnos
8,693
3,342
767
1,604
8,674
3,896
870
102
8,149
0
15,946
L
1,945
1,155
0
258
7,389
2,915
0
3,683
3,706
0
2,814
L
Horus
5,733
2,605
1,143
2,995
13,359
12,713
0
3,200
10,159
0
7,448
L
Bellona
ok_but_Whyy
Bellona
11,632
1,389
1,307
5,292
18,276
12,904
0
5,077
13,199
0
20,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
43,955
96
Minions Killed
101
0
Camps Cleared
0
980,316
Distance Traveled
988,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,344
934
23
2
0
192,777
0
W
Charybdis
8,533
853
31
3
0
181,750
0
L
King Arthur
7,128
713
28
3
0
193,519
0
W
Jormungandr
8,567
857
14
1
0
187,983
0
L
Charybdis
7,032
703
37
4
0
167,129
0
W
Bastet
9,163
916
15
2
0
258,694
0
W
Cernunnos
8,348
835
18
2
0
166,836
0
L
Mercury
7,523
752
7
1
0
223,140
0
L
Horus
6,424
642
7
1
0
186,695
0
L
Bellona
7,418
742
17
2
0
209,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role