Player Matchup

Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
Bigtime88248
Kali
Gold IV
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
36W - 43L
1,415 MMR
Solo
Bellona
Bellona
Gold IV
entraced
Bellona
Gold IV
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
162W - 173L
1,406 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,504 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,484 SR
1,438 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Bamaboy267
Cthulhu
Silver II
Level 109
God Stats
7W - 9L
1,540 SR
Queue Stats
153W - 157L
1,379 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
LilCrimp
Tsukuyomi
Silver I
Level 141
God Stats
8W - 2L
1,327 SR
Queue Stats
26W - 25L
1,289 MMR
Party 2
Zeus
Zeus
Gold IV
ownerger
Zeus
Gold IV
Level 116
God Stats
1W - 1L
1,713 SR
Queue Stats
68W - 74L
1,589 MMR
Party 2
Rama
Rama
Gold V
thekdizzle35
Rama
Gold V
Level 96
God Stats
1W - 3L
1,338 SR
Queue Stats
82W - 85L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 0
3,897
779
1,329
2,895
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 1
3,381
676
1,472
3,712
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
5
1 / 1 / 0
3,226
645
3,341
2,798
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,446
689
600
3,359
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
entraced
Bellona
7
0 / 0 / 0
3,960
792
0
2,057
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
KukulkanOsirisNutThanatos

VS

Bans
AthenaAh Muzen CabAgniBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
2,449
490
0
285
73
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Bamaboy267
Cthulhu
5
1 / 0 / 0
3,498
700
1,724
2,780
1,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LilCrimp
Tsukuyomi
6
0 / 0 / 1
3,242
648
1,625
3,238
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
7
0 / 1 / 0
3,478
696
1,780
2,241
706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 1
3,137
627
1,934
4,188
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
Neith
 
Neith
1
1
0
1
L
Tyr
 
Tyr
0
0
0
0
L
Cthulhu
Bamaboy267
Cthulhu
1
0
0
1
W
0
0
2
1
L
Tsukuyomi
LilCrimp
Tsukuyomi
0
0
1
0.5
W
Bellona
entraced
Bellona
0
0
0
0
L
Zeus
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,742
Damage
7,063
14,821
Taken
12,732
6,901
Mitigated
4,021
6,690
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,329
173
0
1,102
2,895
2,287
0
1,780
1,115
18,121
2,623
W
Kumbhakarna
 
Kumbhakarna
1,472
216
0
1,302
3,712
1,669
0
685
3,027
7,121
0
W
Neith
 
Neith
3,341
838
0
925
2,798
774
0
919
1,879
0
20,366
L
Tyr
 
Tyr
0
0
0
120
285
73
0
0
285
0
970
L
Cthulhu
Bamaboy267
Cthulhu
1,724
203
453
394
2,780
1,117
0
488
2,292
7,098
0
W
600
233
0
2,185
3,359
1,048
0
120
3,239
0
17,467
L
Tsukuyomi
LilCrimp
Tsukuyomi
1,625
577
0
2,276
3,238
949
0
445
2,793
0
15,038
W
Bellona
entraced
Bellona
0
0
0
1,176
2,057
1,123
0
0
2,057
0
18,338
L
Zeus
1,780
691
0
837
2,241
706
0
1,151
1,090
18,301
0
L
1,934
1,703
0
1,794
4,188
1,176
0
697
3,491
0
17,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,910
Gold Earned
15,804
151
Minions Killed
113
0
Camps Cleared
0
504,254
Distance Traveled
392,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,897
779
40
8
0
95,488
0
W
Kumbhakarna
3,381
676
11
2
0
108,092
0
W
Neith
3,226
645
30
6
0
89,995
0
L
Tyr
2,449
490
3
1
0
17,191
0
L
Cthulhu
3,498
700
8
2
0
89,311
0
W
Kali
3,446
689
35
7
0
120,745
0
L
Tsukuyomi
3,242
648
32
6
0
116,717
0
W
Bellona
3,960
792
35
7
0
89,934
0
L
Zeus
3,478
696
34
7
0
85,925
0
L
Rama
3,137
627
36
7
0
83,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role