Player Matchup

Hachiman
Hachiman
Azazel111
Hachiman
Level 75
God Stats
1W - 2L
1,858 SR
Queue Stats
47W - 40L
1,504 Elo+
Party 2
Nut
Nut
Blastraider
Nut
Level 66
God Stats
0W - 1L
1,746 SR
Queue Stats
43W - 36L
1,510 Elo+
Party 2
Fafnir
Fafnir
DiAlvasete
Fafnir
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
369W - 380L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
Major_Pain_Dk
Kuzenbo
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 165L
1,563 Elo+
Solo
Arachne
Arachne
ReyMoss
Arachne
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 168L
1,483 Elo+
Solo
Team Averages
Level 106
1,621 SR
1,523 Elo+

VS

Team Averages
Level 120
1,475 SR
1,493 Elo+
Khepri
Khepri
 
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ISaimonI
Kukulkan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Ryn0o
Cernunnos
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 70L
1,489 Elo+
Party 1
Thanatos
Thanatos
helltrain69
Thanatos
Level 128
God Stats
3W - 2L
1,444 SR
Queue Stats
72W - 75L
1,490 Elo+
Party 1
Bacchus
Bacchus
zombaio
Bacchus
Level 155
God Stats
4W - 2L
1,433 SR
Queue Stats
77W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azazel111
Hachiman
11
0 / 4 / 3
6,395
711
4,841
8,084
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 3
7,584
843
5,800
9,953
4,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
DiAlvasete
Fafnir
12
1 / 5 / 3
7,077
786
4,917
14,042
14,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
13
1 / 2 / 3
7,019
780
5,515
9,273
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ReyMoss
Arachne
8
1 / 2 / 1
5,838
649
2,410
4,634
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 14
8,078
898
6,008
9,113
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ISaimonI
Kukulkan
14
3 / 0 / 7
8,612
957
5,459
3,565
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Ryn0o
Cernunnos
15
3 / 0 / 12
8,830
981
13,497
6,004
3,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
helltrain69
Thanatos
14
3 / 3 / 7
8,108
901
9,253
8,034
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
zombaio
Bacchus
14
7 / 2 / 7
8,790
977
8,075
9,375
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
5
Kills
17
17
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
14
8
L
Hachiman
Azazel111
Hachiman
0
4
3
0.38
L
2
4
3
0.88
L
Fafnir
DiAlvasete
Fafnir
1
5
3
0.5
W
Kukulkan
ISaimonI
Kukulkan
3
0
7
6.5
L
Kuzenbo
1
2
3
1.25
L
Arachne
ReyMoss
Arachne
1
2
1
0.75
W
Cernunnos
Ryn0o
Cernunnos
3
0
12
9
W
Thanatos
helltrain69
Thanatos
3
3
7
2.17
W
Bacchus
zombaio
Bacchus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
42,292
45,986
Taken
36,091
38,042
Mitigated
31,512
12,070
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,008
492
1,423
1,219
9,113
9,410
940
2,587
6,526
9,841
3,209
L
Hachiman
Azazel111
Hachiman
4,841
2,463
319
750
8,084
3,360
0
2,876
5,118
0
11,269
L
5,800
2,516
1,079
2,003
9,953
4,196
0
4,347
5,256
0
20,520
L
Fafnir
DiAlvasete
Fafnir
4,917
1,638
1,206
2,611
14,042
14,447
0
4,251
9,704
10,428
0
W
Kukulkan
ISaimonI
Kukulkan
5,459
233
38
407
3,565
1,724
757
1,170
2,358
25,157
56
L
Kuzenbo
5,515
1,714
576
1,826
9,273
12,596
0
3,194
5,971
8,114
0
L
Arachne
ReyMoss
Arachne
2,410
1,904
345
1,355
4,634
3,443
0
1,707
2,886
0
2,317
W
Cernunnos
Ryn0o
Cernunnos
13,497
7,041
1,890
1,972
6,004
3,220
2,890
2,222
3,744
0
28,191
W
Thanatos
helltrain69
Thanatos
9,253
1,446
501
3,601
8,034
4,110
1,518
2,599
5,394
0
13,214
W
Bacchus
zombaio
Bacchus
8,075
534
1,313
2,610
9,375
13,048
526
1,854
7,451
11,600
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
42,418
65
Minions Killed
124
0
Camps Cleared
0
758,994
Distance Traveled
908,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,078
898
18
2
0
163,414
0
L
Hachiman
6,395
711
18
2
0
174,662
0
L
Nut
7,584
843
35
4
0
163,487
0
L
Fafnir
7,077
786
6
1
0
147,053
0
W
Kukulkan
8,612
957
40
4
0
202,338
0
L
Kuzenbo
7,019
780
5
1
0
170,094
0
L
Arachne
5,838
649
1
0
0
103,698
0
W
Cernunnos
8,830
981
37
4
0
179,359
0
W
Thanatos
8,108
901
11
1
0
174,399
0
W
Bacchus
8,790
977
18
2
0
189,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role