Player Matchup

Mercury
Mercury
BanSupremo
Mercury
Level 66
God Stats
1W - 3L
1,561 SR
Queue Stats
139W - 162L
1,445 Elo+
Solo
Charon
Charon
DarKSodier
Charon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,601 Elo+
Solo
Amaterasu
Amaterasu
PimentAlbina
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Scylla
Scylla
Tiaragasgo
Scylla
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
141W - 140L
1,476 Elo+
Party 2
Rama
Rama
draklord667
Rama
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 137L
1,476 Elo+
Party 2
Team Averages
Level 88
1,512 SR
1,494 Elo+

VS

Team Averages
Level 121
1,511 SR
1,472 Elo+
Khepri
Khepri
ClauberNP
Khepri
Level 160
God Stats
7W - 3L
1,754 SR
Queue Stats
168W - 196L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Lupin-bjm
Baron Samedi
Level 80
God Stats
5W - 1L
1,500 SR
Queue Stats
403W - 388L
1,462 Elo+
Solo
Cthulhu
Cthulhu
M1t8e21s
Cthulhu
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
29W - 21L
1,549 Elo+
Solo
Izanami
Izanami
PaoDeQueijo3338
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,411 Elo+
Party 1
Mercury
Mercury
franciscomaia28
Mercury
Level 242
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BanSupremo
Mercury
12
5 / 6 / 3
7,076
505
6,724
14,292
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
DarKSodier
Charon
11
0 / 0 / 5
7,096
507
4,088
3,506
2,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PimentAlbina
Amaterasu
3
0 / 2 / 0
4,508
322
1,050
3,094
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Tiaragasgo
Scylla
12
3 / 8 / 3
6,821
487
7,176
11,818
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 6 / 0
6,742
482
8,219
13,252
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ClauberNP
Khepri
11
1 / 4 / 7
7,094
507
4,532
11,361
11,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Lupin-bjm
Baron Samedi
13
5 / 3 / 5
7,907
565
6,909
9,739
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
M1t8e21s
Cthulhu
14
4 / 1 / 9
9,184
656
9,375
10,569
9,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 1 / 5
9,065
648
7,264
10,053
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 2
8,693
621
6,120
13,728
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
22
22
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
BanSupremo
Mercury
5
6
3
1.08
W
Khepri
ClauberNP
Khepri
1
4
7
1.13
L
Charon
DarKSodier
Charon
0
0
5
2.5
W
Baron Samedi
Lupin-bjm
Baron Samedi
5
3
5
2.5
W
Cthulhu
M1t8e21s
Cthulhu
4
1
9
8.5
W
5
1
5
7.5
L
Amaterasu
PimentAlbina
Amaterasu
0
2
0
0
L
Scylla
Tiaragasgo
Scylla
3
8
3
0.56
L
3
6
0
0.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
34,200
45,962
Taken
55,450
20,824
Mitigated
38,053
5,930
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BanSupremo
Mercury
6,724
4,277
0
904
14,292
6,855
0
6,668
7,624
0
52,046
W
Khepri
ClauberNP
Khepri
4,532
703
0
1,778
11,361
11,521
0
3,786
7,575
16,621
863
L
Charon
DarKSodier
Charon
4,088
1,321
0
1,042
3,506
2,368
26
1,363
2,143
25,344
0
W
Baron Samedi
Lupin-bjm
Baron Samedi
6,909
1,079
1,048
2,798
9,739
5,833
0
3,618
6,121
36,469
1,536
W
Cthulhu
M1t8e21s
Cthulhu
9,375
1,133
182
2,977
10,569
9,412
0
569
9,847
62,969
2,180
W
7,264
4,576
0
3,037
10,053
4,741
2,850
1,883
8,170
0
74,396
L
Amaterasu
PimentAlbina
Amaterasu
1,050
412
0
928
3,094
1,576
0
1,687
1,407
0
4,740
L
Scylla
Tiaragasgo
Scylla
7,176
636
0
986
11,818
4,796
0
6,371
5,447
38,554
162
L
8,219
6,912
0
2,070
13,252
5,229
0
4,242
9,010
0
45,889
W
6,120
3,651
0
4,857
13,728
6,546
822
1,408
12,320
0
69,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
41,943
273
Minions Killed
403
0
Camps Cleared
0
1,047,731
Distance Traveled
1,321,311
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,076
505
97
7
0
286,908
0
W
Khepri
7,094
507
28
2
0
270,165
2
L
Charon
7,096
507
33
2
0
259,917
0
W
Baron Samedi
7,907
565
47
3
0
212,766
0
W
Cthulhu
9,184
656
105
8
0
260,417
1
W
Izanami
9,065
648
117
8
0
258,361
0
L
Amaterasu
4,508
322
9
1
0
44,252
0
L
Scylla
6,821
487
58
4
0
236,336
0
L
Rama
6,742
482
76
5
0
220,318
2
W
Mercury
8,693
621
106
8
0
319,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role