Player Matchup

Geb
Geb
Advenger31
Geb
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Bibeurt
Cupid
Level 84
God Stats
3W - 6L
1,387 SR
Queue Stats
8W - 17L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
Foulmen
Kukulkan
Level 61
God Stats
2W - 3L
1,312 SR
Queue Stats
7W - 14L
1,309 Elo+
Party 2
Serqet
Serqet
Omnislash13
Serqet
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,344 Elo+
Party 2
Anubis
Anubis
nixa7
Anubis
Level 73
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 17L
1,344 Elo+
Party 2
Team Averages
Level 72
1,397 SR
1,375 Elo+

VS

Team Averages
Level 133
1,394 SR
1,477 Elo+
Surtr
Surtr
FinnaBust69
Surtr
Level 108
God Stats
8W - 14L
1,466 SR
Queue Stats
146W - 153L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
MonkeWthFlpFlops
Guan Yu
Level 109
God Stats
3W - 3L
1,218 SR
Queue Stats
150W - 157L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
RoronoaRyuZoro
Kuzenbo
Level 152
God Stats
6W - 8L
1,286 SR
Queue Stats
275W - 270L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
tonypk13
Zhong Kui
Level 87
God Stats
7W - 8L
1,464 SR
Queue Stats
77W - 59L
1,504 Elo+
Solo
Charybdis
Charybdis
x OLAK x
Charybdis
Level 210
God Stats
17W - 18L
1,537 SR
Queue Stats
147W - 156L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,564
386
5,874
10,406
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Bibeurt
Cupid
12
0 / 4 / 1
7,471
439
6,703
10,270
3,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
Foulmen
Kukulkan
13
0 / 2 / 0
7,970
469
5,398
8,744
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
12
1 / 5 / 0
7,119
419
4,737
14,153
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
nixa7
Anubis
14
0 / 2 / 0
7,966
469
5,429
12,993
6,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
9,658
568
6,236
16,771
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 2
9,665
569
4,327
14,859
11,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
0 / 0 / 3
10,824
637
6,345
11,975
14,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
tonypk13
Zhong Kui
18
3 / 0 / 2
10,678
628
12,655
8,706
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
x OLAK x
Charybdis
16
3 / 0 / 4
10,520
619
8,522
8,430
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
14
14
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cupid
Bibeurt
Cupid
0
4
1
0.13
W
4
0
1
4.5
L
Kukulkan
Foulmen
Kukulkan
0
2
0
0
W
4
1
2
5
L
Serqet
1
5
0
0.2
W
0
0
3
1.5
L
Anubis
nixa7
Anubis
0
2
0
0
W
Zhong Kui
tonypk13
Zhong Kui
3
0
2
4
W
Charybdis
x OLAK x
Charybdis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,141
Damage
38,085
56,566
Taken
60,741
26,687
Mitigated
45,342
18,509
Healing
35,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,874
603
0
1,861
10,406
7,860
0
870
9,496
15,933
1,640
L
Cupid
Bibeurt
Cupid
6,703
3,700
195
4,309
10,270
3,218
0
1,828
8,442
0
57,394
W
6,236
2,665
0
9,416
16,771
9,113
0
4,658
12,113
948
99,713
L
Kukulkan
Foulmen
Kukulkan
5,398
361
0
1,326
8,744
3,478
0
4,811
3,467
56,480
0
W
4,327
558
5,532
6,811
14,859
11,353
167
4,113
10,746
0
39,230
L
Serqet
4,737
862
0
4,926
14,153
5,601
0
2,492
11,541
0
48,072
W
6,345
1,901
0
3,664
11,975
14,333
24
4,514
7,241
63,677
2,928
L
Anubis
nixa7
Anubis
5,429
715
419
5,473
12,993
6,530
0
8,514
4,479
69,567
0
W
Zhong Kui
tonypk13
Zhong Kui
12,655
1,250
0
6,355
8,706
7,140
553
4,123
4,268
92,852
2,405
W
Charybdis
x OLAK x
Charybdis
8,522
3,897
0
4,049
8,430
3,403
2,418
2,354
5,920
0
94,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
51,345
447
Minions Killed
590
0
Camps Cleared
0
1,673,168
Distance Traveled
1,707,234
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,564
386
9
1
0
359,339
1
L
Cupid
7,471
439
114
7
0
307,685
1
W
Surtr
9,658
568
132
8
0
394,604
0
L
Kukulkan
7,970
469
116
7
0
316,641
0
W
Guan Yu
9,665
569
42
2
0
372,551
2
L
Serqet
7,119
419
74
4
0
378,243
0
W
Kuzenbo
10,824
637
119
7
0
310,693
1
L
Anubis
7,966
469
134
8
0
311,260
5
W
Zhong Kui
10,678
628
150
9
0
323,641
4
W
Charybdis
10,520
619
147
9
0
305,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role