Player Matchup

Chronos
Chronos
NekoThePrecursor
Chronos
Level 33
God Stats
188W - 111L
1,764 SR
Queue Stats
287W - 190L
1,588 Elo+
Solo
Surtr
Surtr
TrashPanda1879
Surtr
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 13L
1,167 Elo+
Solo
Thor
Thor
kmki2376
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Anhur
Anhur
money17141562
Anhur
Level 29
God Stats
1W - 5L
1,423 SR
Queue Stats
87W - 97L
1,431 Elo+
Solo
Danzaburou
Danzaburou
sophin8or
Danzaburou
Level 99
God Stats
5W - 3L
1,647 SR
Queue Stats
56W - 44L
1,526 Elo+
Solo
Team Averages
Level 41
1,567 SR
1,442 Elo+

VS

Team Averages
Level 36
1,562 SR
1,584 Elo+
Nemesis
Nemesis
Mindflipz
Nemesis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 21L
1,612 Elo+
Party 1
Izanami
Izanami
RipClubNifeFite
Izanami
Level 27
God Stats
3W - 2L
1,467 SR
Queue Stats
36W - 39L
1,468 Elo+
Solo
Osiris
Osiris
dragonslayeh
Osiris
Level 69
God Stats
2W - 1L
1,536 SR
Queue Stats
30W - 19L
1,612 Elo+
Party 1
Anubis
Anubis
pocket__watch
Anubis
Level 40
God Stats
3W - 2L
1,807 SR
Queue Stats
9W - 8L
1,716 Elo+
Solo
Athena
Athena
stormrunner218
Athena
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,942
988
5,681
6,639
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 0
4,124
825
0
0
0
Thor
11
1 / 0 / 2
5,148
1,030
4,137
4,438
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 1
5,299
1,060
2,813
3,738
1,101
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
sophin8or
Danzaburou
10
0 / 3 / 2
4,755
951
2,481
4,922
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mindflipz
Nemesis
9
0 / 0 / 1
4,505
901
2,790
3,980
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 0
4,796
959
1,840
4,417
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
10
2 / 1 / 1
5,025
1,005
3,359
4,951
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 1
5,658
1,132
5,589
4,220
2,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 1 / 1
5,185
1,037
2,401
4,583
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
6
6
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Mindflipz
Nemesis
0
0
1
0.5
L
0
2
1
0.25
W
0
2
0
0
L
0
0
0
0
W
Osiris
2
1
1
2.5
L
Thor
1
0
2
2
L
3
1
1
3.5
W
3
1
1
3.5
L
Danzaburou
sophin8or
Danzaburou
0
3
2
0.33
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
15,979
19,737
Taken
22,151
7,047
Mitigated
14,272
3,785
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Mindflipz
Nemesis
2,790
580
0
289
3,980
1,687
118
1,147
2,833
0
5,493
L
5,681
3,030
0
1,769
6,639
2,089
0
2,295
4,223
16,759
0
W
1,840
1,343
0
555
4,417
1,574
0
1,746
2,671
0
12,547
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
3,359
600
0
934
4,951
4,623
27
727
4,224
0
6,886
L
Thor
4,137
730
0
770
4,438
2,377
0
1,286
3,069
0
13,815
L
2,813
1,485
0
500
3,738
1,101
0
1,143
2,404
0
6,079
W
5,589
94
0
1,720
4,220
2,228
120
1,391
2,829
23,653
0
L
Danzaburou
sophin8or
Danzaburou
2,481
794
0
746
4,922
1,480
0
3,090
1,797
0
13,188
W
2,401
407
0
406
4,583
4,160
0
670
3,913
8,674
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
25,169
89
Minions Killed
98
0
Camps Cleared
0
387,055
Distance Traveled
582,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,505
901
8
2
0
126,098
0
L
Chronos
4,942
988
29
6
0
103,925
0
W
Izanami
4,796
959
25
5
0
102,110
0
L
Surtr
4,124
825
0
0
0
0
0
W
Osiris
5,025
1,005
8
2
0
135,840
0
L
Thor
5,148
1,030
25
5
0
116,082
0
L
Anhur
5,299
1,060
12
2
0
73,487
0
W
Anubis
5,658
1,132
43
9
0
101,202
0
L
Danzaburou
4,755
951
23
5
0
93,561
1
W
Athena
5,185
1,037
14
3
0
117,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role