Player Matchup

Kuzenbo
Kuzenbo
Ismael99zapata
Kuzenbo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,478 Elo+
Solo
Athena
Athena
Skill0IssueX10
Athena
Level 48
God Stats
4W - 8L
1,436 SR
Queue Stats
78W - 73L
1,418 Elo+
Solo
King Arthur
King Arthur
ThepurpleONI160
King Arthur
Level 75
God Stats
9W - 4L
1,749 SR
Queue Stats
96W - 78L
1,545 Elo+
Party 1
Pele
Pele
drewdrew2001
Pele
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,477 Elo+
Party 1
Hera
Hera
macha32390
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,509 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,485 Elo+

VS

Team Averages
Level 120
1,513 SR
1,491 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Azoth7766
Rama
Level 122
God Stats
2W - 3L
1,314 SR
Queue Stats
62W - 46L
1,544 Elo+
Solo
Persephone
Persephone
DraginPharaoh
Persephone
Level 109
God Stats
15W - 6L
1,645 SR
Queue Stats
256W - 251L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
Parsnip730
Erlang Shen
Level 116
God Stats
8W - 8L
1,500 SR
Queue Stats
202W - 196L
1,512 Elo+
Solo
Chaac
Chaac
Zabuza303
Chaac
Level 129
God Stats
4W - 2L
1,604 SR
Queue Stats
51W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
4,505
501
4,824
10,192
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 5 / 2
4,501
500
3,379
8,985
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ThepurpleONI160
King Arthur
10
1 / 0 / 1
4,944
549
2,845
6,575
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 0
3,978
442
485
4,334
1,196
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,741
638
2,890
4,712
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 1 / 0
5,726
636
3,548
4,681
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
10
4 / 2 / 2
5,993
666
7,120
7,589
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Persephone
DraginPharaoh
Persephone
7
3 / 2 / 1
5,294
588
5,441
5,891
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Parsnip730
Erlang Shen
11
2 / 0 / 2
5,668
630
3,723
8,649
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Zabuza303
Chaac
11
2 / 0 / 1
6,445
716
3,056
7,827
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
12
12
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
0
1
W
Rama
4
2
2
2.5
W
Persephone
DraginPharaoh
Persephone
3
2
1
1.75
L
2
3
1
0.83
W
Erlang Shen
Parsnip730
Erlang Shen
2
0
2
3
L
1
5
2
0.4
L
King Arthur
ThepurpleONI160
King Arthur
1
0
1
1.5
W
Chaac
Zabuza303
Chaac
2
0
1
2.5
L
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
22,888
34,798
Taken
34,637
21,695
Mitigated
16,020
7,025
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,548
691
340
1,700
4,681
1,742
0
2,632
2,049
34,903
0
W
Rama
7,120
5,336
0
4,081
7,589
2,475
508
2,872
4,362
0
41,498
W
Persephone
DraginPharaoh
Persephone
5,441
993
0
658
5,891
1,762
94
3,276
2,344
16,487
527
L
4,824
1,825
0
2,340
10,192
8,453
0
2,472
7,720
12,851
921
W
Erlang Shen
Parsnip730
Erlang Shen
3,723
2,674
0
2,899
8,649
4,340
0
1,500
7,017
0
43,358
L
3,379
1,736
0
434
8,985
7,642
0
2,742
6,243
14,040
0
L
King Arthur
ThepurpleONI160
King Arthur
2,845
1,067
0
2,216
6,575
2,852
0
519
6,056
0
28,134
W
Chaac
Zabuza303
Chaac
3,056
334
0
2,087
7,827
5,701
0
0
7,827
0
47,408
L
485
89
0
1,110
4,334
1,196
0
0
4,334
0
11,660
L
2,890
644
0
925
4,712
1,552
0
3,029
1,683
39,709
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
29,126
179
Minions Killed
303
0
Camps Cleared
0
847,147
Distance Traveled
908,218
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,726
636
54
6
0
182,719
0
W
Rama
5,993
666
70
8
0
147,781
0
W
Persephone
5,294
588
21
2
0
183,981
0
L
Kuzenbo
4,505
501
14
2
0
184,830
0
W
Erlang Shen
5,668
630
70
8
0
220,158
2
L
Athena
4,501
500
13
1
0
166,651
0
L
King Arthur
4,944
549
51
6
0
217,324
2
W
Chaac
6,445
716
88
10
0
173,579
0
L
Pele
3,978
442
23
3
0
96,670
0
L
Hera
5,741
638
78
9
0
181,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role