Player Matchup

Anhur
Anhur
Akawo
Anhur
Level 179
God Stats
1W - 0L
1,725 SR
Queue Stats
95W - 73L
1,761 Elo+
Solo
Mercury
Mercury
BeadsAegisOP
Mercury
Level 24
God Stats
9W - 10L
1,389 SR
Queue Stats
205W - 193L
1,539 Elo+
Party 1
Chang'e
Chang'e
Hiersen
Chang'e
Level 202
God Stats
3W - 4L
1,401 SR
Queue Stats
99W - 78L
1,545 Elo+
Party 1
Bacchus
Bacchus
ScepticalShrimp
Bacchus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 310L
1,572 Elo+
Solo
Agni
Agni
АнальныйКарател
Agni
Level 124
God Stats
3W - 2L
1,775 SR
Queue Stats
233W - 216L
1,516 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,587 Elo+

VS

Team Averages
Level 142
1,559 SR
1,590 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CilliianMurphy
Tyr
Level 150
God Stats
4W - 5L
1,381 SR
Queue Stats
318W - 278L
1,610 Elo+
Solo
Hades
Hades
Math3rs2012
Hades
Level 127
God Stats
6W - 5L
1,782 SR
Queue Stats
202W - 170L
1,655 Elo+
Solo
Anhur
Anhur
ProtoDefender
Anhur
Level 145
God Stats
1W - 2L
1,280 SR
Queue Stats
113W - 80L
1,598 Elo+
Solo
Osiris
Osiris
SaintR1D3R
Osiris
Level 159
God Stats
3W - 3L
1,850 SR
Queue Stats
211W - 199L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akawo
Anhur
12
2 / 1 / 1
6,513
651
4,793
6,711
1,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
BeadsAegisOP
Mercury
11
3 / 0 / 0
5,822
582
2,833
7,684
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Hiersen
Chang'e
12
3 / 1 / 3
6,349
635
6,539
8,670
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,342
634
3,678
4,943
4,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,856
586
4,163
3,808
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
5,607
561
1,921
5,101
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,025
503
1,684
8,414
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,372
537
5,540
11,106
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,331
533
3,957
6,302
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SaintR1D3R
Osiris
9
2 / 1 / 0
5,611
561
3,091
5,434
3,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
2
2
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Anhur
Akawo
Anhur
2
1
1
2.5
W
Mercury
BeadsAegisOP
Mercury
3
0
0
3
L
0
1
2
1
W
Chang'e
Hiersen
Chang'e
3
1
3
4.5
L
0
5
0
0
L
0
2
1
0.25
L
Osiris
SaintR1D3R
Osiris
2
1
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
16,193
31,816
Taken
36,357
13,652
Mitigated
14,882
13,545
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,921
139
0
565
5,101
1,949
0
3,020
1,849
41,997
0
W
Anhur
Akawo
Anhur
4,793
2,897
0
3,824
6,711
1,858
0
252
6,459
0
49,993
W
Mercury
BeadsAegisOP
Mercury
2,833
1,118
0
2,522
7,684
3,113
0
1,119
6,555
0
45,995
L
1,684
108
0
4,496
8,414
3,344
0
2,239
5,987
0
32,334
W
Chang'e
Hiersen
Chang'e
6,539
585
372
3,862
8,670
3,212
0
4,449
3,725
38,770
1,166
L
5,540
1,245
35
4,199
11,106
5,103
0
6,099
4,900
36,430
1,002
L
3,957
2,730
0
2,602
6,302
1,413
0
657
5,645
0
40,711
L
Osiris
SaintR1D3R
Osiris
3,091
883
0
975
5,434
3,073
0
1,106
4,234
0
15,660
W
3,678
507
0
2,090
4,943
4,283
0
601
4,333
24,234
6,251
W
4,163
40
0
875
3,808
1,186
0
504
3,304
41,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
26,946
402
Minions Killed
317
0
Camps Cleared
0
1,062,787
Distance Traveled
999,121
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,607
561
95
10
0
208,819
0
W
Anhur
6,513
651
102
10
0
176,942
2
W
Mercury
5,822
582
78
8
0
243,445
0
L
Tyr
5,025
503
53
5
0
238,125
0
W
Chang'e
6,349
635
82
8
0
214,896
3
L
Hades
5,372
537
67
7
0
156,774
4
L
Anhur
5,331
533
83
8
0
178,913
0
L
Osiris
5,611
561
19
2
0
216,490
4
W
Bacchus
6,342
634
37
4
0
202,218
4
W
Agni
5,856
586
103
10
0
225,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role