Player Matchup

Arachne
Arachne
Divin3Blizzard
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,376 Elo+
Party 1
Merlin
Merlin
Legendarypurt15
Merlin
Level 119
God Stats
40W - 36L
1,521 SR
Queue Stats
67W - 71L
1,440 Elo+
Solo
Charon
Charon
Shnozboii
Charon
Level 67
God Stats
2W - 4L
1,412 SR
Queue Stats
36W - 47L
1,332 Elo+
Party 1
Xbalanque
Xbalanque
Uzemy
Xbalanque
Level 36
God Stats
3W - 13L
1,198 SR
Queue Stats
18W - 34L
1,301 Elo+
Party 1
Zeus
Zeus
jamysan
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,431 Elo+
Party 1
Team Averages
Level 70
1,426 SR
1,376 Elo+

VS

Team Averages
Level 105
1,414 SR
1,514 Elo+
Surtr
Surtr
DeadShott00x
Surtr
Level 119
God Stats
5W - 6L
1,503 SR
Queue Stats
183W - 197L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
DragonX_YT
Erlang Shen
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 213L
1,525 Elo+
Solo
Zeus
Zeus
SpeedyOnSteroids
Zeus
Level 83
God Stats
52W - 42L
1,506 SR
Queue Stats
189W - 205L
1,418 Elo+
Solo
Heimdallr
Heimdallr
ZuluMain
Heimdallr
Level 129
God Stats
1W - 0L
1,423 SR
Queue Stats
17W - 14L
1,689 Elo+
Party 2
Jormungandr
Jormungandr
ZuluTruffles
Jormungandr
Level 107
God Stats
1W - 0L
1,135 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,342
423
4,592
15,093
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 3 / 0
6,913
461
7,954
12,334
4,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Shnozboii
Charon
13
1 / 1 / 2
8,073
538
5,913
11,548
9,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Uzemy
Xbalanque
12
2 / 5 / 2
7,028
469
8,272
10,667
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
jamysan
Zeus
14
3 / 4 / 0
7,877
525
4,533
8,572
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 1
9,811
654
9,492
15,998
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Erlang Shen
DragonX_YT
Erlang Shen
14
1 / 0 / 1
8,387
559
6,093
14,282
10,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 2
8,520
568
5,215
5,936
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ZuluMain
Heimdallr
15
3 / 1 / 4
8,493
566
14,711
10,143
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
ZuluTruffles
Jormungandr
14
2 / 2 / 4
7,254
484
3,419
11,079
9,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
16
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
0
3
1
0.17
W
Erlang Shen
DragonX_YT
Erlang Shen
1
0
1
1.5
L
0
3
0
0
L
Charon
Shnozboii
Charon
1
1
2
2
W
1
3
2
0.67
L
Xbalanque
Uzemy
Xbalanque
2
5
2
0.6
W
Heimdallr
ZuluMain
Heimdallr
3
1
4
5
W
Jormungandr
ZuluTruffles
Jormungandr
2
2
4
2
L
Zeus
jamysan
Zeus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
38,930
58,214
Taken
57,438
26,973
Mitigated
36,728
15,182
Healing
22,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,492
3,429
0
10,028
15,998
9,322
112
2,114
13,884
4,786
94,479
L
4,592
2,796
0
6,885
15,093
5,796
0
1,694
13,399
0
50,001
W
Erlang Shen
DragonX_YT
Erlang Shen
6,093
1,904
0
7,343
14,282
10,201
204
7,697
6,585
0
52,498
L
7,954
599
0
3,533
12,334
4,649
0
1,263
11,071
51,393
0
L
Charon
Shnozboii
Charon
5,913
1,783
0
3,178
11,548
9,366
0
1,743
9,805
42,199
0
W
5,215
285
42
999
5,936
2,366
0
3,117
2,819
54,858
1,191
L
Xbalanque
Uzemy
Xbalanque
8,272
5,098
0
1,586
10,667
4,030
0
1,385
9,279
0
49,255
W
Heimdallr
ZuluMain
Heimdallr
14,711
7,689
0
4,065
10,143
5,083
609
2,253
7,890
0
81,664
W
Jormungandr
ZuluTruffles
Jormungandr
3,419
819
0
0
11,079
9,756
120
3,329
7,750
20,581
167
L
Zeus
jamysan
Zeus
4,533
1,200
0
0
8,572
3,132
270
3,437
5,135
57,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
42,465
396
Minions Killed
488
0
Camps Cleared
0
1,536,138
Distance Traveled
1,539,685
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,811
654
135
9
0
354,460
0
L
Arachne
6,342
423
72
5
0
345,840
0
W
Erlang Shen
8,387
559
89
6
0
299,412
0
L
Merlin
6,913
461
74
5
0
255,319
2
L
Charon
8,073
538
50
3
0
330,013
0
W
Zeus
8,520
568
112
7
0
282,446
0
L
Xbalanque
7,028
469
92
6
0
335,372
0
W
Heimdallr
8,493
566
119
8
0
299,832
4
W
Jormungandr
7,254
484
33
2
0
303,535
0
L
Zeus
7,877
525
108
7
0
269,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role