Player Matchup

Rama
Rama
Silver I
DAWID1107
Rama
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,573 MMR
Party 1
Xing Tian
Xing Tian
Gold V
GingerPlumz
Xing Tian
Gold V
Level 87
God Stats
9W - 7L
1,636 SR
Queue Stats
22W - 19L
1,589 MMR
Party 1
Hel
Hel
Silver I
Tooe
Hel
Silver I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,457 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,545 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,513 SR
1,561 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
Crispinfeliz
Xbalanque
Gold II
Level 118
God Stats
10W - 15L
1,367 SR
Queue Stats
359W - 421L
1,668 MMR
Solo
Shiva
Shiva
Gold II
Flanqer
Shiva
Gold II
Level 186
God Stats
5W - 3L
1,671 SR
Queue Stats
242W - 334L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 3 / 2
7,887
657
6,738
15,647
6,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
GingerPlumz
Xing Tian
15
0 / 1 / 3
8,049
671
5,742
16,007
17,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Tooe
Hel
14
3 / 3 / 0
8,818
735
8,721
14,133
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
AchillesThothGilgameshNe ZhaAphrodite

VS

Bans
AgniCu ChulainnScyllaCabrakanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 1 / 6
9,051
754
9,724
5,946
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Crispinfeliz
Xbalanque
15
2 / 1 / 3
9,554
796
13,974
12,523
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
Flanqer
Shiva
15
5 / 1 / 1
9,799
817
18,333
14,343
14,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
6
3
W
Xbalanque
Crispinfeliz
Xbalanque
2
1
3
3.5
L
Rama
0
3
2
0.33
W
Shiva
Flanqer
Shiva
5
1
1
5.5
L
Xing Tian
GingerPlumz
Xing Tian
0
1
3
1.5
L
Hel
Tooe
Hel
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
42,031
45,787
Taken
32,812
30,513
Mitigated
21,623
18,798
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,724
979
0
849
5,946
2,346
350
3,005
2,769
46,991
381
W
Xbalanque
Crispinfeliz
Xbalanque
13,974
6,170
0
4,740
12,523
5,229
1,090
5,937
6,371
0
50,709
L
Rama
6,738
5,359
0
2,817
15,647
6,614
0
3,527
11,501
0
40,119
W
Shiva
Flanqer
Shiva
18,333
1,502
140
2,014
14,343
14,048
206
4,049
9,832
4,200
44,332
L
Xing Tian
GingerPlumz
Xing Tian
5,742
822
0
1,606
16,007
17,626
0
4,895
10,611
17,500
1,714
L
Hel
Tooe
Hel
8,721
191
6,637
7,738
14,133
6,273
0
3,234
10,506
31,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
28,404
155
Minions Killed
206
0
Camps Cleared
0
664,186
Distance Traveled
715,012
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,051
754
65
5
0
230,135
0
W
Xbalanque
9,554
796
92
8
0
224,514
0
L
Rama
7,887
657
74
6
0
197,950
0
W
Shiva
9,799
817
49
4
0
260,363
6
L
Xing Tian
8,049
671
25
2
0
244,445
0
L
Hel
8,818
735
56
5
0
221,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role