Player Matchup

Gilgamesh
Gilgamesh
ET2470
Gilgamesh
Level 69
God Stats
4W - 6L
1,419 SR
Queue Stats
97W - 99L
1,466 Elo+
Solo
Susano
Susano
FrOst x Apex
Susano
Level 62
God Stats
2W - 3L
1,541 SR
Queue Stats
150W - 128L
1,507 Elo+
Solo
Medusa
Medusa
H_eKaTe_
Medusa
Level 108
God Stats
4W - 11L
1,439 SR
Queue Stats
189W - 182L
1,485 Elo+
Solo
Zeus
Zeus
KingValhallx-
Zeus
Level 103
God Stats
19W - 11L
1,484 SR
Queue Stats
265W - 248L
1,452 Elo+
Solo
Athena
Athena
endo04
Athena
Level 49
God Stats
2W - 5L
1,384 SR
Queue Stats
132W - 133L
1,397 Elo+
Solo
Team Averages
Level 78
1,453 SR
1,461 Elo+

VS

Team Averages
Level 91
1,484 SR
1,442 Elo+
Athena
Athena
BigCountry45
Athena
Level 91
God Stats
6W - 6L
1,208 SR
Queue Stats
328W - 314L
1,431 Elo+
Solo
Achilles
Achilles
Will Ferrellfan
Achilles
Level 83
God Stats
1W - 3L
1,226 SR
Queue Stats
177W - 155L
1,303 Elo+
Solo
Loki
Loki
Wizard_Neko
Loki
Level 102
God Stats
6W - 0L
1,894 SR
Queue Stats
198W - 186L
1,422 Elo+
Solo
Poseidon
Poseidon
gerim_94
Poseidon
Level 113
God Stats
7W - 5L
1,313 SR
Queue Stats
96W - 96L
1,479 Elo+
Solo
Izanami
Izanami
meiuhneiz
Izanami
Level 67
God Stats
8W - 4L
1,778 SR
Queue Stats
21W - 14L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ET2470
Gilgamesh
13
3 / 3 / 0
7,795
520
7,753
13,815
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
1 / 1 / 1
6,806
454
3,435
8,891
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
H_eKaTe_
Medusa
11
0 / 4 / 1
6,348
423
7,875
10,496
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 0
8,385
559
2,901
6,808
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
endo04
Athena
11
0 / 3 / 2
6,803
454
3,802
9,939
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 2 / 8
7,312
487
3,620
11,513
11,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
14
4 / 1 / 2
8,068
538
5,582
8,960
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 6
8,271
551
8,687
9,989
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
gerim_94
Poseidon
16
0 / 0 / 2
9,373
625
4,343
6,091
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
meiuhneiz
Izanami
13
3 / 1 / 3
7,860
524
7,419
6,631
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
8
2.5
L
Gilgamesh
ET2470
Gilgamesh
3
3
0
1
L
Susano
1
1
1
1.5
L
Medusa
H_eKaTe_
Medusa
0
4
1
0.13
L
0
1
0
0
W
Achilles
4
1
2
5
W
4
0
6
7
L
Athena
endo04
Athena
0
3
2
0.33
W
Poseidon
gerim_94
Poseidon
0
0
2
1
W
Izanami
meiuhneiz
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,766
Damage
29,651
49,949
Taken
43,184
30,351
Mitigated
27,486
10,486
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,620
706
0
2,922
11,513
11,068
194
1,574
9,730
14,540
0
L
Gilgamesh
ET2470
Gilgamesh
7,753
1,607
0
1,590
13,815
12,167
0
870
12,282
0
45,282
L
Susano
3,435
672
0
5,598
8,891
3,708
0
311
8,531
0
48,627
L
Medusa
H_eKaTe_
Medusa
7,875
2,560
0
1,653
10,496
3,545
0
1,362
9,134
0
51,461
L
2,901
0
0
715
6,808
2,219
0
4,029
2,779
67,167
1,195
W
Achilles
5,582
1,705
0
2,346
8,960
7,061
131
285
8,149
0
40,881
W
8,687
1,623
0
5,845
9,989
4,546
0
970
8,978
0
61,010
L
Athena
endo04
Athena
3,802
791
0
930
9,939
8,712
0
1,391
8,548
21,768
1,687
W
Poseidon
gerim_94
Poseidon
4,343
267
0
1,778
6,091
2,236
487
2,291
3,574
86,445
2,217
W
Izanami
meiuhneiz
Izanami
7,419
4,940
0
1,942
6,631
2,575
428
1,005
5,532
0
65,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
40,884
421
Minions Killed
446
0
Camps Cleared
0
1,534,468
Distance Traveled
1,550,478
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,312
487
23
2
0
339,834
3
L
Gilgamesh
7,795
520
72
5
0
259,038
2
L
Susano
6,806
454
81
5
0
364,464
3
L
Medusa
6,348
423
65
4
0
284,449
0
L
Zeus
8,385
559
155
10
0
320,660
2
W
Achilles
8,068
538
61
4
0
280,248
4
W
Loki
8,271
551
91
6
0
335,369
0
L
Athena
6,803
454
48
3
0
305,857
0
W
Poseidon
9,373
625
151
10
0
297,881
2
W
Izanami
7,860
524
120
8
0
297,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role